Vigil/Walk Torch: Difference between revisions

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Created page with "A new "toggle" based on the walk toggle that allows for carrying a torch == Breakdown of parts needed for Proof of Concept == ; Create a New Temp Power - ; <s>Isolate the c..."
 
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Latest revision as of 10:02, 6 February 2020

A new "toggle" based on the walk toggle that allows for carrying a torch

Breakdown of parts needed for Proof of Concept

Create a New Temp Power -
Isolate the code for the Inherent Power, Walk
Done
 Power Inherent.Inherent.Walk
{
   Name                 "Walk"
   DisplayName          "P765711723"
   ModesDisallowed      kDisable_Walk
   Type                 kToggle
   Accuracy             1
   GroupMembership      kSprint_Group, kSprintRoot_Group, kLeap_Group, kLeapRoot_Group, kSpeed_Group, kSpeedRoot_Group
   EntsAffected         kCaster
   EntsAutoHit          kCaster
   Target               kCaster
   Range                0
   EnduranceCost        0
   IdeaCost             0
   InterruptTime        0
   TimeToActivate       0
   RechargeTime         0
   ActivatePeriod       0.5
   EffectArea           kCharacter
   Radius               0
   Arc                  0
   // Additional Power Factors
   ToggleIgnoreHold     kTrue
   ToggleIgnoreSleep    kTrue
   ToggleIgnoreStun     kTrue
   DisplayShortHelp     "P3132154248"
   DisplayHelp          "P3192041314"
   DisplayAttackerHit   "P3343173849"
   IconName             "Inherent_Walk.tga"
   TimeToConfirm        0
   ShowInManage         kFalse
   MaxBoosts            0

   AttribMod
   {
       Name                 "WalkSpeed"
       Table                "Melee_WalkSpeed"
       Aspect               kMax
       Attrib               kRunSpeed
       Target               kSelf
       Scale                1
       Type                 kMagnitude
       AllowStrength        kFalse
       AllowResistance      kFalse
       Delay                0
       Duration             0.8
       Magnitude            1
       Period               0
       Chance               1
       NearGround           kFalse
       CancelOnMiss         kFalse
       StackType            kReplace
       CancelEvents         Held, Stunned, Sleep
   }
}
Animation of a person walking while carrying a torch
Done, PoC - Walking with a Torch

Polish Phase

New animation with shoulders back, more of a proud/solemn march/walk

Pieces of the puzzle