Servers.cfg: Difference between revisions

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Created page with " <nowiki>DBServer 127.0.0.1 ShardName SCRUBBED UseFakeAuth 1 #AuthServer 127.0.0.1 DefaultAccessLevel 255 NoStats 1 LocalIP 127.0.0.1 MaxPlayers 300 AssertMode Fulldump UseQ..."
 
Documented some directives.
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{{DISPLAYTITLE:servers.cfg}}
servers.cfg is the main configuration file for the [[dbserver]]. Other components load the file as well, including the [[launcher]], [[arenaserver]], [[raidserver]], and [[statserver]].
The directives in the file are used to populate the global ServerCfg configuration. Directive names are also case-insensitive. Lines with a leading {{ms|#}} are ignored.
== Configuration directives ==
{{CommandLineTable|
{{CLArg|DBServer <ip>|The IP address of the dbserver. This is used by other components to determine where to connect. ''Can this be a domain?''}}
{{CLArg|DBServer<n> <ip>|Auxiliary dbservers. Launchers can connect to multiple dbservers; more servers are specified as {{ms|DBServer2}}, {{ms|DBServer3}}, etc.}}
{{CLArg|UseFakeAuth <0/1>|Enable fake auth. This lets clients log in directly to the dbserver (with any account) instead of going via an authserver.}}
{{CLArg|AuthServer <ip> <port>|The IP address and port to use when connecting to the authserver.}}
{{CLArg|LocalIp <ips...>|Local IP addresses. If an address matches the top two octets of any address specified here, the dbserver considers it local. ''What is this actually for?''}}
{{CLArg|SqlDbProvider <prov>|The SQL database type. The supported configurations are {{ms|mssql}} and {{ms|postgresql}}, but only MSSQL is properly tested on proper i24.}}
{{CLArg|SqlDbName <db>|The name of the dbserver database. Most common name is {{ms|cohdb}}.}}
{{CLArg|SqlLogin "<connstring>"|The connection string for the database connection. Example:
<pre>"DRIVER={SQL Server Native Client 11.0};Server=localhost\SQLEXPRESS;Uid=sa;Pwd=YourL33TPASS!;"
</pre>}}
{{CLArg|SqlInit "<query>"|An SQL query to initialize the dbserver database for the first time. If {{ms|SqlDbName}} is {{ms|cohdb}}, this could be:
<pre>"CREATE DATABASE cohdb;"</pre>}}
{{CLArg|SqlAllowDDL <1/0>|Enable or disable the use of DDL for manipulating the database. This is the master switch for all of the related SQL directives. DDL must be enabled in order to perform many operations for altering the database schema. If a required DDL command is not allowed, the server will exit.}}
{{CLArg|SqlAllowAllDDL <1/0>|Same as {{ms|SqlAllowDDL}}.}}
{{CLArg|SqlAddAttributes <1/0>|Allow the {{ms|SqlAddAttributes}} DDL command.}}
{{CLArg|SqlAddColumnOrTable <1/0>|Allow the {{ms|SqlAddColumnOrTable}} DDL command.}}
{{CLArg|SqlDeleteColumnOrTable <1/0>|Allow the {{ms|SqlDeleteColumnOrTable}} DDL command.}}
{{CLArg|SqlRebuildTable <1/0>|Allow the {{ms|SqlRebuildTable}} DDL command. This has the same effect as setting {{ms|SqlAllowDDL}}.}}
{{CLArg|SqlAlterColumn <1/0>|Allow the {{ms|SqlAlterColumn}} DDL command.}}
{{CLArg|DefaultAccessLevel <n>|Set the access level of new characters. This should be 0 for any production system.}}
{{CLArg|LogDir <dir>|Set the log file directory. ''Default?''}}
{{CLArg|AssertMode "<modes>"|Set the behavior of assertion failures. Multiple modes can be specified if the argument is wrapped in quotes. Possible modes are:
{{CommandLineTable|
{{CLArg|Minidump|Create minidumps (.mdmp) on failure.}}
{{CLArg|Fulldump|Create full dumps (.dmp) on failure.}}
{{CLArg|Exit|Exit on failure.}}
{{CLArg|NoTimestamp|Don't name dump files with timestamps.}}
{{CLArg|NoDate|Same as {{ms|NoTimestamp}}.}}
{{CLArg|Zip|Zip the dump files.}}
{{CLArg|Ignore|Enable the ignore button on assertions.}}
}}}}
{{CLArg|MaxPlayers <num>|The maximum number of players that can be connected at any time. The maximum value is AUTH_SIZE_MAX (8191):
<pre>
#define AUTH_SIZE_MAX (((1<<14)/2)-1) //so Auth server treats any number (1<<14) or bigger as being zero.  So we're saying that you
                                        //can't have a max size > 1<<13-1 so that you can have 1<<13 available for the queue.</pre>}}
{{CLArg|LoginsPerMinute <num>|''Unsure what this is. It's only used in one place, queueservercomm, so it doesn't actually seem to be a server-side login attempt limiter.''}}
{{CLArg|MinPlayers <num>|''Unsure about this. It's only ever sent to authserver when it queries how many are online, but that code is dead:
<pre>
  if (server_cfg.min_players && 0 /*sqlFifoNearFull()*/)
    authPutU16(pak,server_cfg.min_players);
  else
    authPutU16(pak,AUTH_SIZE_MAX+server_cfg.max_players);
</pre>}}
}}
== Example ==
  <nowiki>DBServer 127.0.0.1
  <nowiki>DBServer 127.0.0.1
ShardName SCRUBBED
ShardName SCRUBBED

Revision as of 10:34, 4 May 2019

servers.cfg is the main configuration file for the dbserver. Other components load the file as well, including the launcher, arenaserver, raidserver, and statserver.

The directives in the file are used to populate the global ServerCfg configuration. Directive names are also case-insensitive. Lines with a leading # are ignored.

Configuration directives

DBServer <ip>

The IP address of the dbserver. This is used by other components to determine where to connect. Can this be a domain?

DBServer<n> <ip>

Auxiliary dbservers. Launchers can connect to multiple dbservers; more servers are specified as DBServer2, DBServer3, etc.

UseFakeAuth <0/1>

Enable fake auth. This lets clients log in directly to the dbserver (with any account) instead of going via an authserver.

AuthServer <ip> <port>

The IP address and port to use when connecting to the authserver.

LocalIp <ips...>

Local IP addresses. If an address matches the top two octets of any address specified here, the dbserver considers it local. What is this actually for?

SqlDbProvider <prov>

The SQL database type. The supported configurations are mssql and postgresql, but only MSSQL is properly tested on proper i24.

SqlDbName <db>

The name of the dbserver database. Most common name is cohdb.

SqlLogin "<connstring>"

The connection string for the database connection. Example:

"DRIVER={SQL Server Native Client 11.0};Server=localhost\SQLEXPRESS;Uid=sa;Pwd=YourL33TPASS!;"

SqlInit "<query>"

An SQL query to initialize the dbserver database for the first time. If SqlDbName is cohdb, this could be:

"CREATE DATABASE cohdb;"

SqlAllowDDL <1/0>

Enable or disable the use of DDL for manipulating the database. This is the master switch for all of the related SQL directives. DDL must be enabled in order to perform many operations for altering the database schema. If a required DDL command is not allowed, the server will exit.

SqlAllowAllDDL <1/0>

Same as SqlAllowDDL.

SqlAddAttributes <1/0>

Allow the SqlAddAttributes DDL command.

SqlAddColumnOrTable <1/0>

Allow the SqlAddColumnOrTable DDL command.

SqlDeleteColumnOrTable <1/0>

Allow the SqlDeleteColumnOrTable DDL command.

SqlRebuildTable <1/0>

Allow the SqlRebuildTable DDL command. This has the same effect as setting SqlAllowDDL.

SqlAlterColumn <1/0>

Allow the SqlAlterColumn DDL command.

DefaultAccessLevel <n>

Set the access level of new characters. This should be 0 for any production system.

LogDir <dir>

Set the log file directory. Default?

AssertMode "<modes>"

Set the behavior of assertion failures. Multiple modes can be specified if the argument is wrapped in quotes. Possible modes are:

Minidump

Create minidumps (.mdmp) on failure.

Fulldump

Create full dumps (.dmp) on failure.

Exit

Exit on failure.

NoTimestamp

Don't name dump files with timestamps.

NoDate

Same as NoTimestamp.

Zip

Zip the dump files.

Ignore

Enable the ignore button on assertions.

MaxPlayers <num>

The maximum number of players that can be connected at any time. The maximum value is AUTH_SIZE_MAX (8191):

#define AUTH_SIZE_MAX (((1<<14)/2)-1)	//so Auth server treats any number (1<<14) or bigger as being zero.  So we're saying that you
                                        //can't have a max size > 1<<13-1 so that you can have 1<<13 available for the queue.

LoginsPerMinute <num>

Unsure what this is. It's only used in one place, queueservercomm, so it doesn't actually seem to be a server-side login attempt limiter.

MinPlayers <num>

Unsure about this. It's only ever sent to authserver when it queries how many are online, but that code is dead:

  if (server_cfg.min_players && 0 /*sqlFifoNearFull()*/)
    authPutU16(pak,server_cfg.min_players);
  else
    authPutU16(pak,AUTH_SIZE_MAX+server_cfg.max_players);


Example

DBServer 127.0.0.1
ShardName SCRUBBED
UseFakeAuth 1
#AuthServer 127.0.0.1
DefaultAccessLevel 255
NoStats 1
 
LocalIP 127.0.0.1
MaxPlayers 300
AssertMode Fulldump
UseQueueServer 0
UseLogServer 0
OverrideAuthBit RogueAccess
ChatServer 127.0.0.1
KarmaEventHistoryDays 30
MapserverIdleUpkeep 20
MapserverIdleExit 20
FastStart 1
MaxPlayerSlots 1000
MaxDualSlots 1000
AuctionInvMaxLastLoginDays 1000
 
// BeaconMasterServer 192.168.0.1
RequestBeaconServerCount 0
BeaconRequestCacheDir "c:\beaconrequestcache"
DoNotLaunchBeaconClients 1
DoNotLaunchMapserverTSRs 0
 
AuthnameLimiterEnabled 0
AuthnameLimiterAccessLevel 20
 
SetLogLevel "Auction" -2
SetLogLevel "Chat" 1
SetLogLevel "Admin" -2
SetLogLevel "Bug" -2
SetLogLevel "CharSlotApply" -2
SetLogLevel "Debug" -2
SetLogLevel "Delete" -2
SetLogLevel "deletion" -2
SetLogLevel "entity" -2
SetLogLevel "Error" -2
SetLogLevel "cheaters" -2
SetLogLevel "MARTY" -2
SetLogLevel "Offline" -2
SetLogLevel "Powers" -2
SetLogLevel "Rewards" -2
SetLogLevel "SuperGroup" -2
SetLogLevel "SystemSpecs" 1
SetLogLevel "sze_rewards" -2
SetLogLevel "turnstile" -2
SetLogLevel "cmds" -2
SetLogLevel "internalcmds" 1
 
SqlDbProvider mssql
SqlDbName coh
SqlAllowDDL 1
SqlLogin "Driver={SQL Server Native Client 11.0};server=localhost;database=coh;trusted_connection=Yes;"
SqlInit 1