Portal Pipe Dreams: Difference between revisions

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A place to document pipe dream implementations to add in as Mods or Features into City of Heroes.
A place to document pipe dream implementations to add in as Mods or Features into City of Heroes.


=== Nemesis Plot ===
=== [[Feature: Nemesis Plot]] ===
  A Cool Idea by [[ChrisKitsch]]
  A Cool Idea by [[ChrisKitsch]]
   
   
  ''It turns out all of this was a nemesis plot.''
  ''It turns out all of this was a nemesis plot.''
  Similar to the random NPC interactions during some limited events and storyarcs, this delves deeper into a possible Nemesis Plot. But maybe the ''real'' Nemesis Plot is the friends we make along the way...
  Similar to the random NPC interactions during some limited events and storyarcs, this delves deeper into a possible Nemesis Plot. But maybe the ''real'' Nemesis Plot is the friends we make along the way...
=== Feature: NPC Hero Population ===
A Cool Idea by Zethfox
NPC Heroes that fight or move around an active city map.
They can be recruited to join as an ally/sidekick/teamup A LA NPC Buddy
And they could be generated from offline player characters on the current server, or even get datafeeds/characters from other servers to populate in
Introducing a Team-Up mechanic would be very cool to have on smaller servers to give that "Team" vibe even if one is not available
=== Powerset: Doppleganger ===
by ChrisKitsch
Variation to Mastermind and their Pets, this archetype would have the ability to spawn duplicates of themselves to fight alongside them.
=== Powerset: Whips ===
Inspired by the demonic summoning mastermind, create a weapon-based melee powerset based on Whips
=== Epic Archetype: Primalist ===
Complete the unfinished EAT Primalist.

Revision as of 15:45, 23 May 2019

A place to document pipe dream implementations to add in as Mods or Features into City of Heroes.

Feature: Nemesis Plot

A Cool Idea by ChrisKitsch

It turns out all of this was a nemesis plot.
Similar to the random NPC interactions during some limited events and storyarcs, this delves deeper into a possible Nemesis Plot. But maybe the real Nemesis Plot is the friends we make along the way...

Feature: NPC Hero Population

A Cool Idea by Zethfox
NPC Heroes that fight or move around an active city map.
They can be recruited to join as an ally/sidekick/teamup A LA NPC Buddy
And they could be generated from offline player characters on the current server, or even get datafeeds/characters from other servers to populate in
Introducing a Team-Up mechanic would be very cool to have on smaller servers to give that "Team" vibe even if one is not available

Powerset: Doppleganger

by ChrisKitsch

Variation to Mastermind and their Pets, this archetype would have the ability to spawn duplicates of themselves to fight alongside them. 

Powerset: Whips

Inspired by the demonic summoning mastermind, create a weapon-based melee powerset based on Whips

Epic Archetype: Primalist

Complete the unfinished EAT Primalist.