Portal Pipe Dreams: Difference between revisions
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A place to document pipe dream implementations to add in as Mods or Features into City of Heroes. | A place to document pipe dream implementations to add in as Mods or Features into City of Heroes. | ||
=== Nemesis Plot === | === [[Feature: Nemesis Plot]] === | ||
A Cool Idea by [[ChrisKitsch]] | A Cool Idea by [[ChrisKitsch]] | ||
''It turns out all of this was a nemesis plot.'' | ''It turns out all of this was a nemesis plot.'' | ||
Similar to the random NPC interactions during some limited events and storyarcs, this delves deeper into a possible Nemesis Plot. But maybe the ''real'' Nemesis Plot is the friends we make along the way... | Similar to the random NPC interactions during some limited events and storyarcs, this delves deeper into a possible Nemesis Plot. But maybe the ''real'' Nemesis Plot is the friends we make along the way... | ||
=== Feature: NPC Hero Population === | |||
A Cool Idea by Zethfox | |||
NPC Heroes that fight or move around an active city map. | |||
They can be recruited to join as an ally/sidekick/teamup A LA NPC Buddy | |||
And they could be generated from offline player characters on the current server, or even get datafeeds/characters from other servers to populate in | |||
Introducing a Team-Up mechanic would be very cool to have on smaller servers to give that "Team" vibe even if one is not available | |||
=== Powerset: Doppleganger === | |||
by ChrisKitsch | |||
Variation to Mastermind and their Pets, this archetype would have the ability to spawn duplicates of themselves to fight alongside them. | |||
=== Powerset: Whips === | |||
Inspired by the demonic summoning mastermind, create a weapon-based melee powerset based on Whips | |||
=== Epic Archetype: Primalist === | |||
Complete the unfinished EAT Primalist. |
Revision as of 15:45, 23 May 2019
A place to document pipe dream implementations to add in as Mods or Features into City of Heroes.
Feature: Nemesis Plot
A Cool Idea by ChrisKitsch It turns out all of this was a nemesis plot. Similar to the random NPC interactions during some limited events and storyarcs, this delves deeper into a possible Nemesis Plot. But maybe the real Nemesis Plot is the friends we make along the way...
Feature: NPC Hero Population
A Cool Idea by Zethfox
NPC Heroes that fight or move around an active city map. They can be recruited to join as an ally/sidekick/teamup A LA NPC Buddy And they could be generated from offline player characters on the current server, or even get datafeeds/characters from other servers to populate in Introducing a Team-Up mechanic would be very cool to have on smaller servers to give that "Team" vibe even if one is not available
Powerset: Doppleganger
by ChrisKitsch Variation to Mastermind and their Pets, this archetype would have the ability to spawn duplicates of themselves to fight alongside them.
Powerset: Whips
Inspired by the demonic summoning mastermind, create a weapon-based melee powerset based on Whips
Epic Archetype: Primalist
Complete the unfinished EAT Primalist.