Powers: Difference between revisions
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pc>Brw316 Replaced content with "To edit a power definition ("powerset_name".powers) and apply those edits to a server environment, you need the definition files themselves found in faptastic.7z (https://..." |
pc>Brw316 No edit summary |
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==Basic Power Modification:== | ==Basic Power Modification:== | ||
# | #Open serverdata/Defs/powers | ||
#Find the appropriate power definitions you want to change .e. (Blaster_Ranged_Archery.powers) | |||
# | #Open in Notepad++ | ||
#CTRL+F for the power you are looking to change | |||
#Scroll down to the attribute(s) that you wish to change. | |||
# | |||
# | |||
# | |||
*Range, Endurance cost, Recharge, etc. are found in the top block with the power name. | *Range, Endurance cost, Recharge, etc. are found in the top block with the power name. | ||
<nowiki> | <nowiki> | ||
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DisplayTargetHelp "P2735666026" | DisplayTargetHelp "P2735666026" | ||
</nowiki> | </nowiki> | ||
*Damage, secondary effects, heals, defense, resistances etc. are located in "AttribMod" blocks for those specific effects. | *Damage, secondary effects, heals, defense, resistances etc. are located in "AttribMod" blocks for those specific effects. | ||
<nowiki> | <nowiki> | ||
AttribMod | AttribMod | ||
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} | } | ||
</nowiki> | </nowiki> | ||
: 6. Find the aspect that you wish to change and edit the integer or string to the desired value. | |||
: 7. Save the file. | |||
: 8. Run mapserver.exe. As long as you have not changed any geos, the executable should recognize the change in the definition file and re-bin powers.bin. | |||
: 9. Test your change--preferably using a different server--by copying your new powers.bin to data/bin and data/server/bin. | |||
===Notes:=== | ===Notes:=== | ||
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*Resistance, Defense, and other buffs/debuffs are percentages in decimal format (50% = 0.50). | *Resistance, Defense, and other buffs/debuffs are percentages in decimal format (50% = 0.50). | ||
Advanced Power Modification and Creation: | ==Advanced Power Modification and Creation:== | ||
'''TODO''' |
Revision as of 01:40, 23 November 2019
To edit a power definition ("powerset_name".powers) and apply those edits to a server environment, you need the definition files themselves found in faptastic.7z (https://ourowiki.ouro-comdev.com/index.php?title=Magnet_Links), a binning setup (https://corps.ouro-comdev.com/index.php?title=Server_Setup_for_Making_Bins), and a server to test the changes on. Unfortunately, only servers running an Issue 24 setup can make such changes as the definition files for Issue 25 and 26 are unavailable for public use.
Basic Power Modification:
- Open serverdata/Defs/powers
- Find the appropriate power definitions you want to change .e. (Blaster_Ranged_Archery.powers)
- Open in Notepad++
- CTRL+F for the power you are looking to change
- Scroll down to the attribute(s) that you wish to change.
- Range, Endurance cost, Recharge, etc. are found in the top block with the power name.
Name "Dark_Blast" DisplayName "P369601562" ModesDisallowed kDisable_All, kSynergist_Transform_Mode Type kClick Accuracy 1 AttackTypes kRanged_Attack, kNegative_Energy_Attack EntsAffected kFoe EntsAutoHit kNone Target kFoe Range 80 EnduranceCost 5.2 IdeaCost 0 TravelSuppression 3 InterruptTime 0 TimeToActivate 1 RechargeTime 4 ActivatePeriod 0 EffectArea kCharacter Radius 0 Arc 0 BoostsAllowed kAccuracy_Boost, kDamage_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kRange_Boost, kDebuff_ToHit_Boost VisualFX "menu\Powers\AnimFX\PlayerPowers\DominatorAssault_DarknessAssault_DarkBlast.PFX" include menu\Powers\AnimFX\PlayerPowers\DominatorAssault_DarknessAssault_DarkBlast.PFX DisplayShortHelp "P4219235673" DisplayHelp "P2499574216" IconName "DarknessAssault_DarkBlast.tga" TimeToConfirm 0 DisplayTargetShortHelp "P2190949330" DisplayTargetHelp "P2735666026"
- Damage, secondary effects, heals, defense, resistances etc. are located in "AttribMod" blocks for those specific effects.
AttribMod { Name "Damage" Table "Ranged_Damage" Aspect kAbs Attrib knegative_Energy Target kTarget Scale 1 Type kMagnitude AllowStrength kTrue AllowResistance kTrue Delay 0 Duration 0 Magnitude 1 Period 0 Chance 1.00 NearGround kFalse CancelOnMiss kFalse DisplayAttackerHit "P1568870839" DisplayVictimHit "P4203961982" StackType kStack Requires enttype target> critter eq }
- 6. Find the aspect that you wish to change and edit the integer or string to the desired value.
- 7. Save the file.
- 8. Run mapserver.exe. As long as you have not changed any geos, the executable should recognize the change in the definition file and re-bin powers.bin.
- 9. Test your change--preferably using a different server--by copying your new powers.bin to data/bin and data/server/bin.
Notes:
- All times (Duration, Recharge, Activation, Period, etc.) are in seconds.
- Damage and Heal are scale values that get multiplied by archetype-specific modifiers and a generic base damage that scales with level.
- Resistance, Defense, and other buffs/debuffs are percentages in decimal format (50% = 0.50).
Advanced Power Modification and Creation:
TODO