Test: Difference between revisions
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Test | Test | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="c++"> | ||
void initGameChecksum() | |||
// | { | ||
char *s,full_path[MAX_PATH]; | |||
strcpy(full_path,fileDataDir()); | |||
s = strrchr(full_path,'/'); | |||
if (s) | |||
*s = 0; | |||
strcat(full_path,"/CityOfHeroes.exe"); | |||
if (!checksumFile(full_path,correct_game_checksum)) | |||
{ | |||
ignore_checksum = 1; | |||
printf("game checksum = 0, assuming dev mode\n"); | |||
} | |||
} | |||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 21:16, 26 April 2019
Test
void initGameChecksum()
{
char *s,full_path[MAX_PATH];
strcpy(full_path,fileDataDir());
s = strrchr(full_path,'/');
if (s)
*s = 0;
strcat(full_path,"/CityOfHeroes.exe");
if (!checksumFile(full_path,correct_game_checksum))
{
ignore_checksum = 1;
printf("game checksum = 0, assuming dev mode\n");
}
}