|
|
Line 209: |
Line 209: |
| </table> | | </table> |
| |} | | |} |
|
| |
|
| |
|
| === game_transactions === | | === game_transactions === |
Line 391: |
Line 390: |
| </table> | | </table> |
| |} | | |} |
|
| |
|
| |
|
| === mtx_log === | | === mtx_log === |
Line 510: |
Line 508: |
| </td> | | </td> |
| <td> | | <td> |
| Foreign Key to product_type.product_type_id | | Foreign Key to product_type.product_type_id, Not Nullable |
| </td>
| |
| <td>
| |
| Not Nullable
| |
| </td> | | </td> |
| </tr> | | </tr> |
Revision as of 14:54, 1 May 2019
AccountServer handles all inventory-related queries and reads processed payment information. PlaySpan is the original payment backend used before NCSoft shut down City of Heroes.
Database Schema
(you'll see a .sql dump here soon!)
Table Structures
Columns are nullable unless denoted by Primary Key or Non Nullable.
account
Column Name
|
Data Type
|
Attributes
|
auth_id
|
int
|
Primary Key
|
name
|
varchar(14)
|
loyalty_bits
|
binary(16)
|
last_loyalty_point_count
|
smallint
|
loyalty_points_spent
|
smallint
|
last_email_date
|
smalldatetime
|
last_num_emails_sent
|
smallint
|
free_xfer_date
|
smalldatetime
|
|
game_log
Column Name
|
Data Type
|
Attributes
|
order_id
|
uniqueidentifier
|
Primary Key, Foreign Key to game_transactions.order_id
|
auth_id
|
int
|
Foreign Key to account.auth_id, Not Nullable
|
sku_id
|
char(8)
|
Foreign Key to product.sku_id, Not Nullable
|
transaction_date
|
datetime
|
shard_id
|
tinyint
|
ent_id
|
int
|
granted
|
int
|
claimed
|
int
|
csr_did_it
|
bit
|
parent_order_id
|
uniqueidentifier
|
Foreign Key to game_transactions.order_id, Not Nullable
|
saved
|
int
|
|
game_transactions
Column Name
|
Data Type
|
Attributes
|
order_id
|
uniqueidentifier
|
Primary Key
|
auth_id
|
int
|
Foreign Key to account.auth_id, Not Nullable
|
sku_id
|
char(8)
|
Foreign Key to account.sku_id, Not Nullable
|
transaction_date
|
datetime
|
shard_id
|
tinyint
|
ent_id
|
int
|
granted
|
int
|
claimed
|
int
|
csr_did_it
|
bit
|
parent_order_id
|
uniqueidentifier
|
Foreign Key to game_transactions.order_id, Not Nullable
|
|
inventory
Column Name
|
Data Type
|
Attributes
|
auth_id
|
int
|
Foreign Key to account.auth_id, Not Nullable
|
sku_id
|
char(8)
|
Foreign Key to product.sku_id, Not Nullable
|
granted_total
|
int
|
claimed_total
|
int
|
saved_total
|
int
|
expires
|
smalldatetime
|
|
mtx_log
Column Name
|
Data Type
|
Attributes
|
order_id
|
int
|
Primary Key, Foreign Key to game_transactions.order_id
|
auth_id
|
int
|
Foreign Key to account.auth_id, Not Nullable
|
sku_id
|
char(8)
|
Foreign Key to product.sku_id, Not Nullable
|
transaction_date
|
datetime
|
quantity
|
int
|
points
|
int
|
|
product
Column Name
|
Data Type
|
Attributes
|
sku_id
|
varchar(8)
|
Primary Key
|
name
|
varchar(128)
|
product_type_id
|
int
|
Foreign Key to product_type.product_type_id, Not Nullable
|
grant_limit
|
int
|
expiration_seconds
|
int
|
|
product_type
Column Name
|
Data Type
|
Attributes
|
product_type_id
|
int
|
Primary Key
|
name
|
varchar(128)
|
Not Nullable
|
|
Stored Procedures
SP_add_game_transaction
SP_add_micro_transaction
SP_add_multi_game_transaction
SP_find_or_create_account
SP_read_unsaved_game_transactions
SP_revert_game_transaction
SP_save_game_transaction
SP_update_account
Table-Valued Parameters
TVP_game_transaction
Development Notes
[2:14 PM] Searge: nice, you can also get all sku by just changing some code, int AccountGetStoreProductCount2(AccountInventorySet* invSet, const AccountProduct* pProd, bool bActive) in AccountData.c could always return 1
[2:39 PM] Searge: @Pazaz the loyalty bits set by the client when you take all of them are set to 0xFFFFFFFF7FE00F000000000000000000 in the database