User:Taffer: Difference between revisions

From OuroDev
Taffer (talk | contribs)
Created page with "Being a place for notes about my investigation into the code. == General == What are these _test folders for? Not unit tests (lulz of course not), just one project file......"
 
Taffer (talk | contribs)
No edit summary
Line 1: Line 1:
Being a place for notes about my investigation into the code.
Being a place for notes about my investigation into the code. I'm focusing on security.


== General ==
== General ==


What are these _test folders for? Not unit tests (lulz of course not), just one project file...
What are these _test folders for? Not unit tests (lulz of course not), just one project file...
== 3rdparty ==
* zlib woefully out of date; have a pull request already in place to update it to current
* Crypto++ woefully out of date
I need to look at the rest of the libs, and also figure out what's used where. Only a few things get built during a build (zlib, Crypto++, zeromq, IJG, yajl), maybe.


== AuthServer ==
== AuthServer ==

Revision as of 20:20, 3 May 2019

Being a place for notes about my investigation into the code. I'm focusing on security.

General

What are these _test folders for? Not unit tests (lulz of course not), just one project file...

3rdparty

  • zlib woefully out of date; have a pull request already in place to update it to current
  • Crypto++ woefully out of date

I need to look at the rest of the libs, and also figure out what's used where. Only a few things get built during a build (zlib, Crypto++, zeromq, IJG, yajl), maybe.

AuthServer

  • Doesn't appear to use any of the external/* libs. Arda2 appears to reference them though at least in the Linux Makefile.
  • cryptLib is a SHA512 implementation; it may be specific to AuthServer messages. It should be replaced by calls to OpenSSL or Crypto++ as they'll be faster and bug-free. Yes, three implementations of SHA-512.

Game

  • Looked in game.c, oh dear there's a lot of unsafe string handling going on in this code base...