Client Mirror Distribution Project: Difference between revisions
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== Mirror Servers ⇓ == | == Mirror Servers ⇓ == | ||
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The following are the current public mirror servers that are members of this project. | |||
Please note that any servers not listed below might be resources intended for use on a specific server or for a specific client version. | |||
</br>If you are using mirror servers that are not your own, you should check with the server owners before using them in your manifest. | |||
</br>Using mirror servers from other manifests to build yours is considered leaching and the server owners might not have the resources preallocated or available for unexpected loads your usage might bring. | |||
</br>The mirror servers listed below are offered as a community resource and you can use them as needed. | |||
* http://brute.coh.network/ | |||
* http://cityofhero.es/ | |||
</br>The mirror servers offer a few different versions of the City of Heroes game client to meet your needs, the following is a break down of each version | |||
</br><span style="color:red">WARNING: Do not link to files you may find in directories not listed below as they could be unexpected versions or disappear without notice.</span> | |||
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* Added support for PhysX on modern GPU's | * Added support for PhysX on modern GPU's | ||
</br>This version should be compatible with any OuroDev based servers | </br>This version should be compatible with any OuroDev based servers | ||
</br>''Note: This is current as of the release of v2i1, files will be randomly updated in this folder if there is patches/bugfixes released by OuroDev | </br>''Note: This is current as of the release of v2i1, files will be randomly updated in this folder if there is patches/bugfixes released by OuroDev.'' | ||
</br>''If you are getting checksum errors using this folder its possible files have been updated and you should rebuild your manifest'' | </br>''If you are getting checksum errors using this folder its possible files have been updated and you should rebuild your manifest'' | ||
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Revision as of 02:20, 17 June 2019
This page is not yet completed.
Game Client Distribution for both a New or Existing player base can be a resource-intensive and expensive undertaking.
The primary focus of this project is to provide publicly usable Mirror servers for common Game Client files to increase download speeds, decrease download times and get players into your server faster.
Mirror servers are compatible with both Tequila and CreamSoda Game Launchers
Mirror Servers ⇓
The following are the current public mirror servers that are members of this project.
Please note that any servers not listed below might be resources intended for use on a specific server or for a specific client version.
If you are using mirror servers that are not your own, you should check with the server owners before using them in your manifest.
Using mirror servers from other manifests to build yours is considered leaching and the server owners might not have the resources preallocated or available for unexpected loads your usage might bring.
The mirror servers listed below are offered as a community resource and you can use them as needed.
The mirror servers offer a few different versions of the City of Heroes game client to meet your needs, the following is a break down of each version
WARNING: Do not link to files you may find in directories not listed below as they could be unexpected versions or disappear without notice.
<mirror server>/savecoh | Full URL: <mirror server>/savecoh | ||||||||
This was the latest version of the game client released by Paragon Studios before Sunset
This version should also be compatible with any server version if you include any needed changes (custom piggs or exe etc.) | |||||||||
<mirror server>/OuroDev |
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Common Questions & Answers ⇓
- Q: How much does it cost to use these Mirror servers in my Manifest? - [Expand]
A: One Billion... Thank you's?
But seriously this service is provided free of charge to support the rebuilding of the City of Heroes Community
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- Q: This is great! How can I donate to support this project? - [Expand]
A: While we are very grateful to hear you would like to financially support this project.
Just like all projects in collaboration with OuroDev we cannot accept donations to support this project.
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- Q: I run a small server on my home internet connection for my friends, will using these mirror servers help me? - [Expand]
A: Yes, if you host the Game Client files on your home connection your players will likely see lag spikes or map server errors.
Downloading the game files can saturate your upload bandwidth making the game in some cases unplayable until each download is completed. |