COH ProjectFile: Difference between revisions

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== XML Example (Work in Progress) ==
== XML Example (Work in Progress) ==


<COH_ProjectFile>
<?xml version="1.0" encoding="utf-8"?>
<COH_ProjectFile xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
   <Name>CityofHeroes_StandardProject</Name>
   <Name>CityofHeroes_StandardProject</Name>
   <Author>Crytic/Paragon Studios Revised by Ouroboros</Author>
   <Author>Crytic/Paragon Studios Revised by Ouroboros</Author>
Line 40: Line 41:
   <Version>1.0.Alpha</Version>
   <Version>1.0.Alpha</Version>
   <ReleaseDate>01/01/2020</ReleaseDate>
   <ReleaseDate>01/01/2020</ReleaseDate>
   <COH_PC_Hero>.\CharacterClasses\PlayerClasses\Heroes\Class_Blaster.xml</COH_PC_Hero>
   <COH_PC_Heroes>
  <COH_PC_Hero>.\CharacterClasses\PlayerClasses\Heroes\Class_Controller.xml</COH_PC_Hero>
    <COH_PC_Hero>
  <COH_PC_Hero>.\CharacterClasses\PlayerClasses\Heroes\Class_Defender.xml</COH_PC_Hero>
      <Name>Blaster</Name>
  <COH_PC_Hero>.\CharacterClasses\PlayerClasses\Heroes\Class_Scrapper.xml</COH_PC_Hero>
      <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Blaster.xml</Path>
  <COH_PC_Hero>.\CharacterClasses\PlayerClasses\Heroes\Class_Tanker.xml</COH_PC_Hero>
      <EntryType>CharacterClass_Player_Hero</EntryType>
  <COH_PC_Hero>.\CharacterClasses\PlayerClasses\Heroes\Class_Peacebringer.xml</COH_PC_Hero>
    </COH_PC_Hero>
  <COH_PC_Hero>.\CharacterClasses\PlayerClasses\Heroes\Class_Warshade.xml</COH_PC_Hero>
    <COH_PC_Hero>
   <COH_PC_Villian>.\CharacterClasses\PlayerClasses\Villians\Class_Brute.xml</COH_PC_Villian>
      <Name>Controller</Name>
  <COH_PC_Villian>.\CharacterClasses\PlayerClasses\Villians\Class_Stalker.xml</COH_PC_Villian>
      <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Controller.xml</Path>
  <COH_PC_Villian>.\CharacterClasses\PlayerClasses\Villians\Class_Mastermind.xml</COH_PC_Villian>
      <EntryType>CharacterClass_Player_Hero</EntryType>
  <COH_PC_Villian>.\CharacterClasses\PlayerClasses\Villians\Class_Dominator.xml</COH_PC_Villian>
    </COH_PC_Hero>
  <COH_PC_Villian>.\CharacterClasses\PlayerClasses\Villians\Class_Corruptor.xml</COH_PC_Villian>
    <COH_PC_Hero>
  <COH_PC_Villian>.\CharacterClasses\PlayerClasses\Villians\Class_Arachnos_Widow.xml</COH_PC_Villian>
      <Name>Defender</Name>
  <COH_PC_Villian>.\CharacterClasses\PlayerClasses\Villians\Class_Arachnos_Soldier.xml</COH_PC_Villian>
      <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Defender.xml</Path>
   <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_Grunt.xml</COH_PC_Enemies>
      <EntryType>CharacterClass_Player_Hero</EntryType>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_Small.xml</COH_PC_Enemies>
    </COH_PC_Hero>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_Turret.xml</COH_PC_Enemies>
    <COH_PC_Hero>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_Fire.xml</COH_PC_Enemies>
      <Name>Scrapper</Name>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Lt_Grunt.xml</COH_PC_Enemies>
      <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Scrapper.xml</Path>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Lt_Sniper.xml</COH_PC_Enemies>
      <EntryType>CharacterClass_Player_Hero</EntryType>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Lt_Turret.xml</COH_PC_Enemies>
    </COH_PC_Hero>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Grunt.xml</COH_PC_Enemies>
    <COH_PC_Hero>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Elite.xml</COH_PC_Enemies>
      <Name>Tanker</Name>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Turret.xml</COH_PC_Enemies>
      <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Tanker.xml</Path>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Monster.xml</COH_PC_Enemies>
      <EntryType>CharacterClass_Player_Hero</EntryType>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Archvillain.xml</COH_PC_Enemies>
    </COH_PC_Hero>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_Practice.xml</COH_PC_Enemies>
    <COH_PC_Hero>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_OilSlickTarget.xml</COH_PC_Enemies>
      <Name>Peacebringer</Name>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_Pets.xml</COH_PC_Enemies>
      <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Peacebringer.xml</Path>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Guard.xml</COH_PC_Enemies>
      <EntryType>CharacterClass_Player_Hero</EntryType>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_Swarm.xml</COH_PC_Enemies>
    </COH_PC_Hero>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Mito.xml</COH_PC_Enemies>
    <COH_PC_Hero>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Hamidon.xml</COH_PC_Enemies>
      <Name>Warshade</Name>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_Monument.xml</COH_PC_Enemies>
      <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Warshade.xml</Path>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_RularuuFM.xml</COH_PC_Enemies>
      <EntryType>CharacterClass_Player_Hero</EntryType>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Rularuu.xml</COH_PC_Enemies>
    </COH_PC_Hero>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_UnkillableNPC.xml</COH_PC_Enemies>
   </COH_PC_Heroes>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_EliteTurret.xml</COH_PC_Enemies>
  <COH_PC_Villians>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_HugeDevice.xml</COH_PC_Enemies>
    <COH_PC_Villian>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Monster_Flying.xml</COH_PC_Enemies>
      <Name>Brute</Name>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Archvillain_Flying.xml</COH_PC_Enemies>
      <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Brute.xml</Path>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Shield.xml</COH_PC_Enemies>
      <EntryType>CharacterClass_Player_Villian</EntryType>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_HeavyPet.xml</COH_PC_Enemies>
    </COH_PC_Villian>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Signature_Pets.xml</COH_PC_Enemies>
    <COH_PC_Villian>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_Reichsman.xml</COH_PC_Enemies>
      <Name>Stalker</Name>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_PraetorianSmall.xml</COH_PC_Enemies>
      <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Stalker.xml</Path>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Minion_PraetorianGrunt.xml</COH_PC_Enemies>
      <EntryType>CharacterClass_Player_Villian</EntryType>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Lt_PraetorianGrunt.xml</COH_PC_Enemies>
    </COH_PC_Villian>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_PraetorianGrunt.xml</COH_PC_Enemies>
    <COH_PC_Villian>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_PraetorianElite.xml</COH_PC_Enemies>
      <Name>Mastermind</Name>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_PraetorianArchvillain.xml</COH_PC_Enemies>
      <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Mastermind.xml</Path>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_RularuuCoP.xml</COH_PC_Enemies>
      <EntryType>CharacterClass_Player_Villian</EntryType>
  <COH_PC_Enemies>.\CharacterClasses\EnemyClasses\Class_Boss_PraetorianAVLowPerception.xml</COH_PC_Enemies>
    </COH_PC_Villian>
    <COH_PC_Villian>
      <Name>Dominator</Name>
      <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Dominator.xml</Path>
      <EntryType>CharacterClass_Player_Villian</EntryType>
    </COH_PC_Villian>
    <COH_PC_Villian>
      <Name>Corruptor</Name>
      <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Corruptor.xml</Path>
      <EntryType>CharacterClass_Player_Villian</EntryType>
    </COH_PC_Villian>
    <COH_PC_Villian>
      <Name>Widow</Name>
      <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Arachnos_Widow.xml</Path>
      <EntryType>CharacterClass_Player_Villian</EntryType>
    </COH_PC_Villian>
    <COH_PC_Villian>
      <Name>Soldier</Name>
      <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Arachnos_Soldier.xml</Path>
      <EntryType>CharacterClass_Player_Villian</EntryType>
    </COH_PC_Villian>
   </COH_PC_Villians>
  <COH_Enemies>
    <COH_Enemy>
      <Name>Minion Fire</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Fire</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion Grunt</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Grunt</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion Henchman</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Henchman</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion Monument</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Monument</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion OilSlickTarget</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_OilSlickTarget</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion Pets</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Pets</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion Practice</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Practice</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion PraetorianGrunt</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_PraetorianGrunt</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion PraetorianSmall</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_PraetorianSmall</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion Small Agressive</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Small_Agressive</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion Small</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Small</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion Swarm</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Swarm</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion Turret</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Turret</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Minion UnkillableNPC</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_UnkillableNPC</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Lt Grunt</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_Grunt</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Lt Sniper</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_Sniper</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Lt Turret</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_Turret</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Lt Henchman</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_Henchman</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Lt LongRangeDrone</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_LongRangeDrone</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Lt PraetorianGrunt</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_PraetorianGrunt</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Archvillain</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Archvillain</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Archvillain_Flying</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Archvillain_Flying</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Elite</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Elite</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss EliteTurret</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_EliteTurret</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Grunt</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Grunt</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Guard</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Guard</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Hamidon</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Hamidon</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss HeavyPet</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_HeavyPet</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Henchman</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Henchman</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss HugeDevice</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_HugeDevice</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Mito</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Mito</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Monster</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Monster</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Monster_Flying</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Monster_Flying</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss PraetorianArchvillain</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_PraetorianArchvillain</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss PraetorianAVLowPerception</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_PraetorianAVLowPerception</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss PraetorianElite</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_PraetorianElite</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss PraetorianGrunt</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_PraetorianGrunt</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Reichsman</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Reichsman</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Rularuu</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Rularuu</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss RularuuCoP</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_RularuuCoP</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss RularuuFM</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_RularuuFM</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Shield</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Shield</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Signature_Pets</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Signature_Pets</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
    <COH_Enemy>
      <Name>Boss Turret</Name>
      <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Turret</Path>
      <EntryType>CharacterClass_EnemyClass</EntryType>
    </COH_Enemy>
  </COH_Enemies>
</COH_ProjectFile>
</COH_ProjectFile>

Revision as of 12:56, 10 May 2019

COH Project File (Work in Progress)

The Concept of this is simple...
The tool (No Title yet) I am working on will create a Standard or User Package.


The Standard Package

  • Would be i24 Oroborus released original files imported from BIN/DEF and converted to XML.
  • Idea was/is to create a common format wrapper for files that parse easily, and don't require a bunch of separate tools.


The User Project

  • Will contain copies of Standard files that have edits or new files added.
  • In other words the idea is to be able to tell what files you have altered, without altering the originals.


The Tool

  • Will Import these XML Files
  • Allow you to edit them in A GUI Window (Windows)
  • Automate & Help in adding new classes etc.
  • Edit Player Character Classes (Hero & Villain)
  • Edit Enemy Classes
  • Edit Language Entries
  • Etc


When the User Project is Ready it would be exported, the tool will look to see what files need to be added and generate replacement Defs or other to be rebuilt by the assets.
Once all Assets are rebuilt, handle as normal.
In some cases I could see updates needing to be required to database etc, and if so a separate file could be generated with SQL or other commands to update those portions.


I would like to stress that there are other "official versions" of tools that are tried and tested.


DragonSire "Reality is Boring"

XML Example (Work in Progress)

<?xml version="1.0" encoding="utf-8"?> <COH_ProjectFile xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">

 <Name>CityofHeroes_StandardProject</Name>
 <Author>Crytic/Paragon Studios Revised by Ouroboros</Author>
 <Website />
 <Version>1.0.Alpha</Version>
 <ReleaseDate>01/01/2020</ReleaseDate>
 <COH_PC_Heroes>
   <COH_PC_Hero>
     <Name>Blaster</Name>
     <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Blaster.xml</Path>
     <EntryType>CharacterClass_Player_Hero</EntryType>
   </COH_PC_Hero>
   <COH_PC_Hero>
     <Name>Controller</Name>
     <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Controller.xml</Path>
     <EntryType>CharacterClass_Player_Hero</EntryType>
   </COH_PC_Hero>
   <COH_PC_Hero>
     <Name>Defender</Name>
     <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Defender.xml</Path>
     <EntryType>CharacterClass_Player_Hero</EntryType>
   </COH_PC_Hero>
   <COH_PC_Hero>
     <Name>Scrapper</Name>
     <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Scrapper.xml</Path>
     <EntryType>CharacterClass_Player_Hero</EntryType>
   </COH_PC_Hero>
   <COH_PC_Hero>
     <Name>Tanker</Name>
     <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Tanker.xml</Path>
     <EntryType>CharacterClass_Player_Hero</EntryType>
   </COH_PC_Hero>
   <COH_PC_Hero>
     <Name>Peacebringer</Name>
     <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Peacebringer.xml</Path>
     <EntryType>CharacterClass_Player_Hero</EntryType>
   </COH_PC_Hero>
   <COH_PC_Hero>
     <Name>Warshade</Name>
     <Path>.\CharacterClasses\PlayerClasses\Heroes\Class_Warshade.xml</Path>
     <EntryType>CharacterClass_Player_Hero</EntryType>
   </COH_PC_Hero>
 </COH_PC_Heroes>
 <COH_PC_Villians>
   <COH_PC_Villian>
     <Name>Brute</Name>
     <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Brute.xml</Path>
     <EntryType>CharacterClass_Player_Villian</EntryType>
   </COH_PC_Villian>
   <COH_PC_Villian>
     <Name>Stalker</Name>
     <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Stalker.xml</Path>
     <EntryType>CharacterClass_Player_Villian</EntryType>
   </COH_PC_Villian>
   <COH_PC_Villian>
     <Name>Mastermind</Name>
     <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Mastermind.xml</Path>
     <EntryType>CharacterClass_Player_Villian</EntryType>
   </COH_PC_Villian>
   <COH_PC_Villian>
     <Name>Dominator</Name>
     <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Dominator.xml</Path>
     <EntryType>CharacterClass_Player_Villian</EntryType>
   </COH_PC_Villian>
   <COH_PC_Villian>
     <Name>Corruptor</Name>
     <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Corruptor.xml</Path>
     <EntryType>CharacterClass_Player_Villian</EntryType>
   </COH_PC_Villian>
   <COH_PC_Villian>
     <Name>Widow</Name>
     <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Arachnos_Widow.xml</Path>
     <EntryType>CharacterClass_Player_Villian</EntryType>
   </COH_PC_Villian>
   <COH_PC_Villian>
     <Name>Soldier</Name>
     <Path>.\CharacterClasses\PlayerClasses\Villians\Class_Arachnos_Soldier.xml</Path>
     <EntryType>CharacterClass_Player_Villian</EntryType>
   </COH_PC_Villian>
 </COH_PC_Villians>
 <COH_Enemies>
   <COH_Enemy>
     <Name>Minion Fire</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Fire</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion Grunt</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Grunt</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion Henchman</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Henchman</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion Monument</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Monument</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion OilSlickTarget</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_OilSlickTarget</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion Pets</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Pets</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion Practice</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Practice</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion PraetorianGrunt</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_PraetorianGrunt</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion PraetorianSmall</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_PraetorianSmall</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion Small Agressive</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Small_Agressive</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion Small</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Small</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion Swarm</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Swarm</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion Turret</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_Turret</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Minion UnkillableNPC</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Minion_UnkillableNPC</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Lt Grunt</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_Grunt</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Lt Sniper</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_Sniper</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Lt Turret</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_Turret</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Lt Henchman</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_Henchman</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Lt LongRangeDrone</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_LongRangeDrone</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Lt PraetorianGrunt</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Lt_PraetorianGrunt</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Archvillain</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Archvillain</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Archvillain_Flying</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Archvillain_Flying</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Elite</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Elite</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss EliteTurret</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_EliteTurret</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Grunt</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Grunt</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Guard</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Guard</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Hamidon</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Hamidon</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss HeavyPet</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_HeavyPet</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Henchman</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Henchman</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss HugeDevice</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_HugeDevice</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Mito</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Mito</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Monster</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Monster</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Monster_Flying</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Monster_Flying</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss PraetorianArchvillain</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_PraetorianArchvillain</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss PraetorianAVLowPerception</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_PraetorianAVLowPerception</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss PraetorianElite</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_PraetorianElite</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss PraetorianGrunt</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_PraetorianGrunt</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Reichsman</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Reichsman</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Rularuu</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Rularuu</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss RularuuCoP</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_RularuuCoP</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss RularuuFM</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_RularuuFM</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Shield</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Shield</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Signature_Pets</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Signature_Pets</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
   <COH_Enemy>
     <Name>Boss Turret</Name>
     <Path>.\CharacterClasses\EnemyClasses\Class_Class_Boss_Turret</Path>
     <EntryType>CharacterClass_EnemyClass</EntryType>
   </COH_Enemy>
 </COH_Enemies>

</COH_ProjectFile>