Personal Custom Login Screen: Difference between revisions

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Customizing a single client loading/login page:  
Customizing a single client loading/login page:  


Use one of Leo's tools:  
Use one of Leo's tools:  
cohsplansher for random/custom login generation. Once the .texture file is it also can be packaged into a pigg for lower performance impacts and regular.
cohsplansher for random/custom login generation. Once the .texture file is it also can be packaged into a pigg for lower performance impacts and regular.
https://www.cohtitan.com/forum/index.php?topic=11201.msg191097#msg191097
https://www.cohtitan.com/forum/index.php?topic=11201.msg191097#msg191097
http://mmocomicindex.com/comicindex/index.php?title=(CoH)_Splasher
http://mmocomicindex.com/comicindex/index.php?title=(CoH)_Splasher


Still checking with the creator for how the randomizer works
Still checking with the creator for how the randomizer works
Additionally package an image using the texture_creator (texture_converter.7z) and then place the texture in bin/data/texture_library/ inside whatever subfolder was used to create the texture. Loading pages should use the -nomips flag to prevent distortion.
For example: Login screen is located and named: bin\data\texture_library\GUI\CREATION\HybridUI\LoginScreen\COH_LogInScreen_Background.texture and is clipped and stretched from 1024x800 (for some godawful reason) to 1024x600. Still a WIP to get the exact figures locked in and looking good.

Revision as of 14:26, 9 May 2019

Customizing a single client loading/login page:

Use one of Leo's tools: cohsplansher for random/custom login generation. Once the .texture file is it also can be packaged into a pigg for lower performance impacts and regular. https://www.cohtitan.com/forum/index.php?topic=11201.msg191097#msg191097 http://mmocomicindex.com/comicindex/index.php?title=(CoH)_Splasher

Still checking with the creator for how the randomizer works

Additionally package an image using the texture_creator (texture_converter.7z) and then place the texture in bin/data/texture_library/ inside whatever subfolder was used to create the texture. Loading pages should use the -nomips flag to prevent distortion.

For example: Login screen is located and named: bin\data\texture_library\GUI\CREATION\HybridUI\LoginScreen\COH_LogInScreen_Background.texture and is clipped and stretched from 1024x800 (for some godawful reason) to 1024x600. Still a WIP to get the exact figures locked in and looking good.