Personal Custom Login Screen: Difference between revisions
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Additionally package an image using the texture_creator (texture_converter.7z) and then place the texture in bin/data/texture_library/ inside whatever subfolder was used to create the texture. Loading pages should use the -nomips flag to prevent distortion. | Additionally package an image using the texture_creator (texture_converter.7z) and then place the texture in bin/data/texture_library/ inside whatever subfolder was used to create the texture. Loading pages should use the -nomips flag to prevent distortion. | ||
For example: Login screen is located and named: bin\data\texture_library\GUI\CREATION\HybridUI\LoginScreen\COH_LogInScreen_Background.texture and is | For example: Login screen is located and named: bin\data\texture_library\GUI\CREATION\HybridUI\LoginScreen\COH_LogInScreen_Background.texture image must be 1024 by 1024 and is cropped by texture converter to 1024 x 768 |
Revision as of 19:41, 11 May 2019
Custom Login
Creating a Custom Login/Loading Screen
Needed:
- Image creator (or image)
- Perl
- Leo's texture_converter tool
- Create an image file of any major type (jpg, bmp, png, dds). The image MUST be 1024 pixels by 1024 pixels, but only 1024 by 768 is displayed.
- Save image in the texture_converter\texture_sources\GUI\CREATION\HybridUI\LoginScreen named "COH_LogInScreen_Background.png" (or whatever file type)
- Create/modify the textinfo.txt file to have the following line: COH_LogInScreen_Background.png -rbg -nomips 1024x768
- Run the texture_converter.pl script
- If you get an error similar to "sleep(2147450879) too large at texture_converter.pl line 13." that's okay.
- Browser to texture_converter\texture_library\GUI\CREATION\HybridUI\LoginScreen and your COH_LogInScreen_Background.texture" file should be there
- Create the library tree in your client executable folder \data\texture_library\GUI\CREATION\HybridUI\LoginScreen\ and paste the texture file there.
- Launch your client to see your screen!
TODO: Shortcuts/Links, Graphic Examples, Cleaner instructions
OLD NOTES: Customizing a single client loading/login page:
Use one of Leo's tools: cohsplansher for random/custom login generation. Once the .texture file is it also can be packaged into a pigg for lower performance impacts and regular. https://www.cohtitan.com/forum/index.php?topic=11201.msg191097#msg191097 http://mmocomicindex.com/comicindex/index.php?title=(CoH)_Splasher
Still checking with the creator for how the randomizer works
Additionally package an image using the texture_creator (texture_converter.7z) and then place the texture in bin/data/texture_library/ inside whatever subfolder was used to create the texture. Loading pages should use the -nomips flag to prevent distortion.
For example: Login screen is located and named: bin\data\texture_library\GUI\CREATION\HybridUI\LoginScreen\COH_LogInScreen_Background.texture image must be 1024 by 1024 and is cropped by texture converter to 1024 x 768