AuthServer: Difference between revisions
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Line 47: | Line 47: | ||
|AS_PLAY_OK | |AS_PLAY_OK | ||
|dd | |dd | ||
|authSendPlayOK | |authSendPlayOK | ||
| | |ServerPlayOk | ||
|- | |- | ||
|AS_PLAY_FAIL | |AS_PLAY_FAIL | ||
|cd | |cd | ||
|authSendPlayFail | |authSendPlayFail | ||
| | |ServerPlayFail | ||
|- | |- | ||
|AS_PLAY_GAME | |AS_PLAY_GAME | ||
|d | |d | ||
|authSendPlayGame | |authSendPlayGame | ||
| | |ServerPlayGame | ||
|- | |- | ||
|AS_QUIT_GAME | |AS_QUIT_GAME | ||
|dwd | |dwd | ||
|authSendQuitGame | |authSendQuitGame | ||
| | |ServerPlayQuit | ||
|- | |- | ||
|AS_KICK_ACCOUNT | |AS_KICK_ACCOUNT | ||
|dw | |dw | ||
|authSendKickAccount | |authSendKickAccount | ||
| | |ServerKickAccount | ||
|- | |- | ||
|AS_SERVER_USERNUM | |AS_SERVER_USERNUM | ||
|ww | |ww | ||
| - | | - | ||
| | |ServerGetUserNum | ||
|- | |- | ||
|AS_BAN_USER | |AS_BAN_USER | ||
|dw | |dw | ||
|authSendBanAccount | |authSendBanAccount | ||
| | |ServerBanUser | ||
|- | |- | ||
|AS_VERSION | |AS_VERSION | ||
|d | |d | ||
|authSendVersion | |authSendVersion | ||
| | |ServerVersion | ||
|- | |- | ||
|AS_PING | |AS_PING | ||
|d | |d | ||
|authSendPing | |authSendPing | ||
| | |ServerPing | ||
|- | |- | ||
|AS_WRITE_USERDATA | |AS_WRITE_USERDATA | ||
|db | |db | ||
|authSendUserData | |authSendUserData | ||
| | |ServerWriteUserData | ||
|- | |- | ||
|AS_SET_CONNECT | |AS_SET_CONNECT | ||
|d | |d | ||
|authSendSetConnect | |authSendSetConnect | ||
| | |ServerSetActive | ||
|- | |- | ||
|AS_PLAY_USER_LIST | |AS_PLAY_USER_LIST | ||
|dsddddd | |dsddddd | ||
|authSendCurrentPlayers | |authSendCurrentPlayers | ||
| | |ServerPlayUserList | ||
|- | |- | ||
|AS_SET_SERVER_ID | |AS_SET_SERVER_ID | ||
|cw | |cw | ||
| - | | - | ||
| | |SetServerId | ||
|- | |- | ||
|AS_SERVER_USER_NUM_BY_QUEUE_LEVEL | |AS_SERVER_USER_NUM_BY_QUEUE_LEVEL | ||
| - | | - | ||
| - | | - | ||
| | |ServerUserNumByQueueLevel | ||
|- | |- | ||
|AS_FINISHED_QUEUE | |AS_FINISHED_QUEUE | ||
|d | |d | ||
| - | | - | ||
| | |FinishedQueue | ||
|- | |- | ||
|AS_SET_LOGIN_FREQUENCY | |AS_SET_LOGIN_FREQUENCY | ||
| - | | - | ||
| - | | - | ||
| | |SetLoginFrequency | ||
|- | |- | ||
|AS_QUEUE_SIZES | |AS_QUEUE_SIZES | ||
|c[cdd] | |c[cdd] | ||
| - | | - | ||
| | |QueueSizes | ||
|- | |- | ||
|AS_READ_USERDATA | |AS_READ_USERDATA | ||
|d | |d | ||
| - | | - | ||
| | |ServerReadUserData | ||
|- | |- | ||
|AS_WRITE_GAMEDATA | |AS_WRITE_GAMEDATA | ||
|db | |db | ||
|authSendUserData | |authSendUserData | ||
| | |ServerWriteGameData | ||
|- | |- | ||
|AS_READ_GAMEDATA | |AS_READ_GAMEDATA | ||
|d | |d | ||
|authSendGameDataReq | |authSendGameDataReq | ||
| | |ServerReadGameData | ||
|- | |- | ||
|AS_SHARD_TRANSFER | |AS_SHARD_TRANSFER | ||
|dd | |dd | ||
|authSendShardTransfer | |authSendShardTransfer | ||
| | |ServerShardTransfer | ||
|} | |} | ||
</div> | </div> | ||
Line 162: | Line 162: | ||
|SQ_ABOUT_TO_PLAY | |SQ_ABOUT_TO_PLAY | ||
|dsdddd | |dsdddd | ||
|AccountDB::AboutToPlay | |AccountDB::AboutToPlay | ||
| | |handleAboutToPlay | ||
|- | |- | ||
|SQ_KICK_ACCOUNT | |SQ_KICK_ACCOUNT | ||
|dcs | |dcs | ||
|AccountDB::KickAccount | |AccountDB::KickAccount | ||
| | |handleKickAccount | ||
|- | |- | ||
|SQ_SERVER_NUM | |SQ_SERVER_NUM | ||
| | | | ||
|RequestUserCounts | |RequestUserCounts | ||
| | |handleNumOnline | ||
|- | |- | ||
|SQ_VERSION | |SQ_VERSION | ||
|sd(d) | |sd(d) | ||
|CSocketServer::OnCreate | |CSocketServer::OnCreate | ||
| | |handleVersion | ||
|- | |- | ||
|SQ_PING | |SQ_PING | ||
|d | |d | ||
|ServerPing | |ServerPing | ||
| | |handlePing | ||
|- | |- | ||
|SQ_COMPLETE_USERLIST | |SQ_COMPLETE_USERLIST | ||
|d | |d | ||
|ServerPlayUserList | |ServerPlayUserList | ||
| | |handleCompleteUserList | ||
|- | |- | ||
|SQ_USER_DATA | |SQ_USER_DATA | ||
|db | |db | ||
|ServerReadUserData | |ServerReadUserData | ||
| | | - | ||
|- | |- | ||
|SQ_GAME_DATA | |SQ_GAME_DATA | ||
|db | |db | ||
|ServerReadGameData | |ServerReadGameData | ||
| | |handleRecvGameData | ||
|} | |} | ||
</div> | </div> | ||
Line 215: | Line 215: | ||
|AQ_LOGIN | |AQ_LOGIN | ||
|dbdw(c) | |dbdw(c) | ||
| | | - | ||
| | |LoginPacket | ||
|- | |- | ||
|AQ_SERVER_LIST | |AQ_SERVER_LIST | ||
|ddc(c[d]) | |ddc(c[d]) | ||
| | | - | ||
| | | - | ||
|- | |- | ||
|AQ_ABOUT_TO_PLAY | |AQ_ABOUT_TO_PLAY | ||
|ddc | |ddc | ||
|acSendAboutToPlay | |acSendAboutToPlay | ||
| | |SelectServerPacket | ||
|- | |- | ||
|AQ_LOGOUT | |AQ_LOGOUT | ||
|dd | |dd | ||
|acSendLogout | |acSendLogout | ||
| | |LogoutPacket | ||
|- | |- | ||
|AQ_LOGIN_MD5 | |AQ_LOGIN_MD5 | ||
|dbdw(c) | |dbdw(c) | ||
|acSendLoginMD5 | |acSendLoginMD5 | ||
| | |LoginPacketMd5Key | ||
|- | |- | ||
|AQ_SERVER_LIST_EXT | |AQ_SERVER_LIST_EXT | ||
|ddc(c[d]) | |ddc(c[d]) | ||
|acSendServerList | |acSendServerList | ||
| | |ServerListExtPacket | ||
|- | |- | ||
|AQ_LOGIN_MD5_MD5 | |AQ_LOGIN_MD5_MD5 | ||
|dbdw(c) | |dbdw(c) | ||
|acSendLoginMD5 | |acSendLoginMD5 | ||
| | | - | ||
|} | |} | ||
</div> | </div> | ||
Line 262: | Line 262: | ||
|Exchange common protocol version with client | |Exchange common protocol version with client | ||
|dddbdb | |dddbdb | ||
|CSocketServerEx::OnCreate | |CSocketServerEx::OnCreate | ||
| | |acGetProtocolVer | ||
|- | |- | ||
|AC_LOGIN_FAIL | |AC_LOGIN_FAIL | ||
|Reject client authentication | |Reject client authentication | ||
|c | |c | ||
|(more than 1) | |(more than 1) | ||
| | |acGetLoginFail | ||
|- | |- | ||
|AC_BLOCKED_ACCOUNT | |AC_BLOCKED_ACCOUNT | ||
|Account banned for X until Y | |Account banned for X until Y | ||
|dd | |dd | ||
|LoginPacketSecure | |LoginPacketSecure | ||
| | |acGetBlockedAccount | ||
|- | |- | ||
|AC_LOGIN_OK | |AC_LOGIN_OK | ||
|Allow client authentication | |Allow client authentication | ||
|dddddddddddd(dd) | |dddddddddddd(dd) | ||
|AccountDB::RegAccount | |AccountDB::RegAccount | ||
| | |acGetLoginOK | ||
|- | |- | ||
|AC_SEND_SERVERLIST | |AC_SEND_SERVERLIST | ||
|Send list of shards | |Send list of shards | ||
|c[cddccwwcc(cs)] | |c[cddccwwcc(cs)] | ||
|CServerList::MakeServerListPacket | |CServerList::MakeServerListPacket | ||
| | |acGetSendServerList | ||
|- | |- | ||
|AC_SEND_SERVER_FAIL | |AC_SEND_SERVER_FAIL | ||
|Something unexpected happened | |Something unexpected happened | ||
|c | |c | ||
|ServerListExtPacket | |ServerListExtPacket | ||
| | |acGetSendServerFail | ||
|- | |- | ||
|AC_PLAY_FAIL | |AC_PLAY_FAIL | ||
|Server selected, but down possibly? | |Server selected, but down possibly? | ||
|c | |c | ||
|(more than 1) | |(more than 1) | ||
| | |acGetPlayFail | ||
|- | |- | ||
|AC_PLAY_OK | |AC_PLAY_OK | ||
|Server selected, continue | |Server selected, continue | ||
|ddc | |ddc | ||
|ServerPlayOk | |ServerPlayOk | ||
| | |acGetPlayOK | ||
|- | |- | ||
|AC_ACCOUNT_KICKED | |AC_ACCOUNT_KICKED | ||
|Account kicked for X | |Account kicked for X | ||
|c | |c | ||
|AccountDB::KickAccount | |AccountDB::KickAccount | ||
| | |acGetAccountKicked | ||
|- | |- | ||
|AC_BLOCKED_ACCOUNT_WITH_MSG | |AC_BLOCKED_ACCOUNT_WITH_MSG | ||
|Account permabanned for X | |Account permabanned for X | ||
|s | |s | ||
|LoginPacketSecure | |LoginPacketSecure | ||
| | |acGetBlockedAccountWithMsg | ||
|- | |- | ||
|AC_SC_CHECK_REQ | |AC_SC_CHECK_REQ | ||
Line 328: | Line 328: | ||
|Queue length and wait time | |Queue length and wait time | ||
|c[ccdd] | |c[ccdd] | ||
|CServerList::MakeQueueSizePacket | |CServerList::MakeQueueSizePacket | ||
| | |acGetQueueSize | ||
|- | |- | ||
|AC_HANDOFF_TO_QUEUE | |AC_HANDOFF_TO_QUEUE | ||
|Wait in server queue | |Wait in server queue | ||
|ddc | |ddc | ||
|ServerPlayOk | |ServerPlayOk | ||
| | |acGetHandoffToQueue | ||
|- | |- | ||
|AC_POSITION_IN_QUEUE | |AC_POSITION_IN_QUEUE |
Revision as of 00:25, 3 September 2020
Responsible for user authentication and session creation. Has cross-shard capabilities.
Communication Protocols
In the sections below, the table column "Structure" is denoted in a similar format used by the server source. Minus the opcode, which is type c anyways.
Type | Description |
---|---|
c | Char |
w | Word / Short |
d | DWord / Int |
q | QWord / Long |
b | Byte Array |
s | NUL-terminated C String |
[] | Array |
() | Conditional, based on config |
Game Server
TCP Port 2104. AuthServer and DBServer communicate through this port.
Incoming Packets
Opcode | Structure | DBServer Function | AuthServer Function |
---|---|---|---|
AS_PLAY_OK | dd | authSendPlayOK | ServerPlayOk |
AS_PLAY_FAIL | cd | authSendPlayFail | ServerPlayFail |
AS_PLAY_GAME | d | authSendPlayGame | ServerPlayGame |
AS_QUIT_GAME | dwd | authSendQuitGame | ServerPlayQuit |
AS_KICK_ACCOUNT | dw | authSendKickAccount | ServerKickAccount |
AS_SERVER_USERNUM | ww | - | ServerGetUserNum |
AS_BAN_USER | dw | authSendBanAccount | ServerBanUser |
AS_VERSION | d | authSendVersion | ServerVersion |
AS_PING | d | authSendPing | ServerPing |
AS_WRITE_USERDATA | db | authSendUserData | ServerWriteUserData |
AS_SET_CONNECT | d | authSendSetConnect | ServerSetActive |
AS_PLAY_USER_LIST | dsddddd | authSendCurrentPlayers | ServerPlayUserList |
AS_SET_SERVER_ID | cw | - | SetServerId |
AS_SERVER_USER_NUM_BY_QUEUE_LEVEL | - | - | ServerUserNumByQueueLevel |
AS_FINISHED_QUEUE | d | - | FinishedQueue |
AS_SET_LOGIN_FREQUENCY | - | - | SetLoginFrequency |
AS_QUEUE_SIZES | c[cdd] | - | QueueSizes |
AS_READ_USERDATA | d | - | ServerReadUserData |
AS_WRITE_GAMEDATA | db | authSendUserData | ServerWriteGameData |
AS_READ_GAMEDATA | d | authSendGameDataReq | ServerReadGameData |
AS_SHARD_TRANSFER | dd | authSendShardTransfer | ServerShardTransfer |
Outgoing Packets
Opcode | Structure | AuthServer Function | DBServer Function |
---|---|---|---|
SQ_ABOUT_TO_PLAY | dsdddd | AccountDB::AboutToPlay | handleAboutToPlay |
SQ_KICK_ACCOUNT | dcs | AccountDB::KickAccount | handleKickAccount |
SQ_SERVER_NUM | RequestUserCounts | handleNumOnline | |
SQ_VERSION | sd(d) | CSocketServer::OnCreate | handleVersion |
SQ_PING | d | ServerPing | handlePing |
SQ_COMPLETE_USERLIST | d | ServerPlayUserList | handleCompleteUserList |
SQ_USER_DATA | db | ServerReadUserData | - |
SQ_GAME_DATA | db | ServerReadGameData | handleRecvGameData |
Game Client
TCP Port 2106. AuthServer and Game communicate through this port.
Incoming Packets
Opcode | Structure | Game Function | AuthServer Function |
---|---|---|---|
AQ_LOGIN | dbdw(c) | - | LoginPacket |
AQ_SERVER_LIST | ddc(c[d]) | - | - |
AQ_ABOUT_TO_PLAY | ddc | acSendAboutToPlay | SelectServerPacket |
AQ_LOGOUT | dd | acSendLogout | LogoutPacket |
AQ_LOGIN_MD5 | dbdw(c) | acSendLoginMD5 | LoginPacketMd5Key |
AQ_SERVER_LIST_EXT | ddc(c[d]) | acSendServerList | ServerListExtPacket |
AQ_LOGIN_MD5_MD5 | dbdw(c) | acSendLoginMD5 | - |
Outgoing Packets
Opcode | Description | Structure | AuthServer Function | Game Function |
---|---|---|---|---|
AC_PROTOCOL_VER | Exchange common protocol version with client | dddbdb | CSocketServerEx::OnCreate | acGetProtocolVer |
AC_LOGIN_FAIL | Reject client authentication | c | (more than 1) | acGetLoginFail |
AC_BLOCKED_ACCOUNT | Account banned for X until Y | dd | LoginPacketSecure | acGetBlockedAccount |
AC_LOGIN_OK | Allow client authentication | dddddddddddd(dd) | AccountDB::RegAccount | acGetLoginOK |
AC_SEND_SERVERLIST | Send list of shards | c[cddccwwcc(cs)] | CServerList::MakeServerListPacket | acGetSendServerList |
AC_SEND_SERVER_FAIL | Something unexpected happened | c | ServerListExtPacket | acGetSendServerFail |
AC_PLAY_FAIL | Server selected, but down possibly? | c | (more than 1) | acGetPlayFail |
AC_PLAY_OK | Server selected, continue | ddc | ServerPlayOk | acGetPlayOK |
AC_ACCOUNT_KICKED | Account kicked for X | c | AccountDB::KickAccount | acGetAccountKicked |
AC_BLOCKED_ACCOUNT_WITH_MSG | Account permabanned for X | s | LoginPacketSecure | acGetBlockedAccountWithMsg |
AC_SC_CHECK_REQ | - | - | - | |
AC_QUEUE_SIZE | Queue length and wait time | c[ccdd] | CServerList::MakeQueueSizePacket | acGetQueueSize |
AC_HANDOFF_TO_QUEUE | Wait in server queue | ddc | ServerPlayOk | acGetHandoffToQueue |
AC_POSITION_IN_QUEUE | - | - | - |
GM Tools
TCP Port 2108. Used for internal administration?
Incoming Packets
Opcode | Structure | AuthServer Function |
---|---|---|
IA_SERVER_VERSION | d | GetConnectSessionKey |
IA_IP_KIND | - | - |
IA_IP_USE | dcdd | GetIPAcquireSuccess |
IA_IP_START_OK | dcddd | StartIPCharge |
IA_IP_START_FAIL | dcddds | StartIPChargeFail |
IA_IP_USE_FAIL | dc | GetIPAcquireFail |
IA_IP_SESSIONKEY | - | - |
IA_IP_INSTANTLOGIN_OK | - | - |
IA_IP_INSTANTLOGIN_FAIL | - | - |
IA_IP_KICK | dddsd | GetIPKick |
IA_IP_READY_FAIL | dc | ReadyIPFail |
IA_IP_READY_OK | dcddd | ReadyIPOK |
IA_IP_SET_STARTTIME_OK | - | - |
IA_IP_SET_STARTTIME_FAIL | d | SetStartTimeFail |
Outgoing Packets
Opcode | Structure | AuthServer Function |
---|---|---|
AI_SERVER_VERSION | sc | CIPSocket::OnCreate |
AI_IP_KIND | - | - |
AI_IP_ACQUIRE | sddd | CIPSessionDB::AcquireSessionRequest |
AI_IP_RELEASE | ddddd | CIPSessionDB::ReleaseSessionRequest |
AI_IP_START_CHARGE | dddcdd | CIPSessionDB::StartIPCharge |
AI_IP_STOP_CHARGE | ddddcddsd | CIPSessionDB::StopIPCharge |
AI_IP_INSTANT_START_GAME | - | - |
AI_IP_INSTANT_STOP_GAME | - | - |
AI_IP_KICKED | - | - |
AI_IP_READY_GAME | dddcdd | CIPSessionDB::ReadyToIPCharge |
AI_IP_SET_START_TIME | dddcdd | CIPSessionDB::ConfirmIPCharge |