.bin files
From OuroDev
Most .bin files are in a common format, created from text format files that natively live in data/
Format
All .bin files in the common Parse6 format begin with a header:
The 8 bytes "CrypticS" An Adler-32 CRC of the parse table data, as a 32-bit integer The PascalString "Parse6" A PascalString "Files1", denoting the start of the file list A 4-byte integer giving the number of bytes in the file list section
Next is the file list section, which contains:
A 4-byte integer giving the number of files in the file list
and then, once for each file:
A PascalString giving the file name A 4-byte time value giving the file's timestamp
After this is a binary table of struct values.
Input files
.bin file | Input files used |
---|---|
turnstile_server.bin | defs/turnstile_server.def |
product_catalog.bin | defs/account/product_catalog.def |
LoyaltyReward.bin | defs/account/LoyaltyRewardTree.def |
TFTimeLimits.bin | defs/TFTimeLimits.def |
attrib_descriptions.bin | defs/attrib_descriptions.def |
powercustomizationcost.bin | Menu/PowerCustomization/powercustomizationcost.ctm |
powercustomizationmenu.bin | Defs/powercustomizationmenu.def |
replacepowernames.bin | defs/replacepowernames.def |
powercats.bin | defs/powers/**/*.categories |
powersets.bin | defs/powers/**/*.powersets |
powers.bin | defs/powers/**/*.powers |
behaviors.bin | fx/**/*.bhvr |
fxinfo.bin | fx/**/*.fx |
VillainCostume.bin | defs/**/*.nd |
arenaschedule.bin | defs/generic/arenaschedule.def |
arenamaps.bin | defs/generic/arenamaps.def |
costume.bin | Menu/Costume/Localized/Costume.ctm |
supergroupEmblems.bin | Menu/Costume/Localized/Common/supergroupEmblem.ctm |
supergroupColors.bin | Menu/Costume/ColorPalettes/supergroupColors.ctm |
tailorcost.bin | Menu/Costume/TailorCost.ctm |
itemOfPowerInfo.bin | defs/itemOfPowerInfo.def |
stores.bin | defs/stores/stores.def |
PopHelp.bin | defs/PopHelp.def |
animlists.bin | sequencers/AnimLists/**/*.al |
lods.bin | logs/**/*.txt |
sequencers.bin | sequencers/**/*.txt |
ent_types.bin | ent_types/**/*.txt |
tricks.bin | tricks/**/*.txt |
mapstats.bin | maps/missions/**/*.mapstats |
minimap.bin | maps/missions/**/*.minimap |
PC_Def_Entities.bin | scripts/Player_Created/PC_Def_Entities.txt |
PC_Def_Animation.bin | scripts/Player_Created/PC_Def_List_Animations.txt |
PC_Rewards.bin | scripts.loc/Player_CreatedPC_Rewards.txt |
PC_Def_Entities.bin | scripts.loc/Player_CreatedPC_Def_Entities.txt |
PC_Def_NonSelectable_Entities.bin | scripts.loc/Player_CreatedPC_Def_NonSelectable_Entities.txt |
PC_Def_Contacts.bin | scripts.loc/Player_CreatedPC_Def_List_Contacts.txt |
PC_Def_Objects.bin | scripts.loc/Player_CreatedPC_Def_List_Objects.txt |
PC_Def_MapSets.bin | scripts.loc/Player_CreatedPC_Def_List_Map_Sets.txt |
PC_Def_MapUnique.bin | scripts.loc/Player_CreatedPC_Def_List_Map_Unique.txt |
PC_Def_Animation.bin | scripts.loc/PC_Def_List_Animations.txt |
PC_Def_DestructObject.bin | scripts.loc/PC_Def_List_Destructible_Objects.txt |
PC_Def_Unlockable_Content.bin | scripts.loc/PC_Def_Unlockable_Content.txt |
PC_Def_Sequencer_Anims.bin | scripts.loc/PC_Def_Sequencer_Anims.txt |
PC_Def_UI.bin | scripts.loc/uiTemplate.scrollset |
map.bin | menu/**/*.map |
defaultBodyCfg.bin | menu/Costume/defaultBodyCfg.txt |