.bin files
From OuroDev
Most .bin files are in a common format, created from text format files that natively live in data/
Input files
.bin file | Input files used |
---|---|
BodyParts.bin | defs/UI/**/*.bp |
Cards.bin | defs/Cards/Cards.def |
CustomCritterRewardMods.bin | defs/CustomCritterRewardMods.def |
DayJobs.bin | defs/**/*.dayjob |
DifficultyCost.bin | defs/DifficultyCost.def |
InvBaseDetail.bin | defs/dbidmaps/InvBaseDetail.dbidmap |
InvConcept.bin | defs/dbidmaps/InvConcept.dbidmap |
InvRecipe.bin | defs/dbidmaps/InvRecipe.dbidmap |
InvSalavage.bin | defs/dbidmaps/InvSalvage.dbidmap |
InvStoredSalvage.bin | defs/dbidmaps/InvStoredSalvage.dbidmap |
ItemSets.bin | defs/reward/**/*.itemsets |
LevelBonus.bin | defs/Reward/level_bonus.def |
LoyaltyReward.bin | defs/account/LoyaltyRewardTree.def |
MARTY_exp_mods.bin | defs/MARTY_exp_mods.def |
MapObjectives.bin | defs/MapObjectives.def |
NewFeatures.bin | defs/NewFeatures/NewFeatures.def |
NictusHunterOptions.bin | defs/NictusHunterOptions.def |
PC_Def_Animation.bin | scripts.loc/PC_Def_List_Animations.txt |
PC_Def_Animation.bin | scripts/Player_Created/PC_Def_List_Animations.txt |
PC_Def_Contacts.bin | scripts.loc/Player_CreatedPC_Def_List_Contacts.txt |
PC_Def_DestructObject.bin | scripts.loc/PC_Def_List_Destructible_Objects.txt |
PC_Def_Entities.bin | scripts.loc/Player_CreatedPC_Def_Entities.txt |
PC_Def_Entities.bin | scripts/Player_Created/PC_Def_Entities.txt |
PC_Def_MapSets.bin | scripts.loc/Player_CreatedPC_Def_List_Map_Sets.txt |
PC_Def_MapUnique.bin | scripts.loc/Player_CreatedPC_Def_List_Map_Unique.txt |
PC_Def_NonSelectable_Entities.bin | scripts.loc/Player_CreatedPC_Def_NonSelectable_Entities.txt |
PC_Def_Objects.bin | scripts.loc/Player_CreatedPC_Def_List_Objects.txt |
PC_Def_Sequencer_Anims.bin | scripts.loc/PC_Def_Sequencer_Anims.txt |
PC_Def_UI.bin | scripts.loc/uiTemplate.scrollset |
PC_Def_Unlockable_Content.bin | scripts.loc/PC_Def_Unlockable_Content.txt |
PC_Rewards.bin | scripts.loc/Player_CreatedPC_Rewards.txt |
PopHelp.bin | defs/PopHelp.def |
PowersetConversion.bin | defs/PowersetConversion.def |
Proficiencies.bin | defs/Invention/Proficiencies.proficiency |
RewardChoiceTables.bin | defs/reward/**/*.choice |
RewardTables.bin | defs/reward/**/*.reward |
Salvage.bin | defs/Invention/Salvage.salvage |
SouvenirClues.bin | scripts.loc/**/*.sc |
SupergroupMods.bin | defs/Reward/supergroup_mods.def |
TFTimeLimits.bin | defs/TFTimeLimits.def |
TeamReward.bin | defs/Reward/team_xp_boost.def |
TrackedSalvage.bin | defs/TrackedSalvage.def |
VillainCostume.bin | defs/**/*.nd |
VillainDef.bin | defs/villains/**/*.villain |
VillainGroups.bin | defs/villainGroups.def |
ai_config.bin | AIScript/config/**/*.cfg |
animlists.bin | sequencers/AnimLists/**/*.al |
arenamaps.bin | defs/generic/arenamaps.def |
arenaschedule.bin | defs/generic/arenaschedule.def |
attrib_descriptions.bin | defs/attrib_descriptions.def |
attrib_descriptions.bin | defs/attrib_descriptions.def |
attrib_names.bin | defs/attrib_names.def |
auctionconfig.bin | defs/auctionconfig.def |
badges.bin | defs/badges.def |
baserecipes.bin | defs/**/*.recipe |
baseupkeep.bin | defs/v_bases/baseupkeep.def |
behavioralias.bin | AIScript/**/*.bal |
behaviors.bin | fx/**/*.bhvr |
boost_effect_above.bin | defs/boost_effect_above.def |
boost_effect_below.bin | defs/boost_effect_below.def |
boost_effect_boosters.bin | defs/boost_effect_boosters.def |
capes.bin | fx/**/*.cape |
chestGeoLink.bin | defs/chestGeoLink.def |
classes.bin | defs/classes.def |
clothColInfo.bin | cloth/ColInfo.txt |
clothWindInfo.bin | cloth/WindInfo.txt |
combat_mods.bin | defs/combat_mods.def |
combat_mods_villain.bin | defs/combat_mods_villain.def |
combine_booster_chances.bin | defs/combine_booster_chances.def |
combine_chances.bin | defs/combine_chances.def |
combine_same_set_chances.bin | defs/combine_same_set_chances.def |
command.bin | menu/**/*.cat |
contacts.bin | scripts.loc/**/*.contact |
costume.bin | Menu/Costume/Localized/Costume.ctm |
costumeWeaponStances.bin | defs/costumeWeaponStances.def |
damagedecay.bin | defs/damagedecay.def |
defaultBodyCfg.bin | menu/Costume/defaultBodyCfg.txt |
depts.bin | defs/stores/depts.def |
designer_contact_tip_types.bin | defs/designer_contact_tip_types.def |
detailcats.bin | defs/v_bases/**/*.cats |
details.bin | defs/v_bases/**/*.details |
dialog.bin | scripts.loc/**/*.dialog2 |
dialogdefs.bin | scripts.loc/**/*.dialogdef |
dim_returns.bin | defs/dim_returns.def |
emotes.bin | defs/emotes.def |
ent_types.bin | ent_types/**/*.txt |
exemplar_handicaps.bin | defs/exemplar_handicaps.def |
experience.bin | defs/experience.def |
fluids.bin | fx/**/*.fluid |
fxinfo.bin | fx/**/*.fx |
geobin/maps/**/*.bin | maps/**/*.txt |
geobin/object_library/**/*.bin geobin/object_library/**/*.bounds | object_library/**/*.txt object_library/**/*.rootnames |
incarnate.bin | defs/incarnate.def |
inventory_sizes.bin | defs/inventory_sizes.def |
inventory_tier_bonus.bin | defs/inventory_tier_bonus.def |
itemOfPowerInfo.bin | defs/itemOfPowerInfo.def |
items.bin | defs/stores/items.def |
kb.bin | menu/Defaultkey/**/*.key |
kbkorea.bin | menu/Koreakey/**/*.key |
lods.bin | logs/**/*.txt |
map.bin | menu/**/*.map |
mapsspec.bin | specs/maps.spec |
mapstats.bin | maps/missions/**/*.mapstats |
menuAnimations.bin | defs/menuAnimations.def |
meritRewards.bin | defs/rewards/**/*.merits |
minimap.bin | maps/missions/**/*.minimap |
missionhostagespawns.bin | scripts.loc/**/*.missionhostagespawns |
missionspawns.bin | scripts.loc/**/*.missionspawns |
missionspecs.bin | specs/missions.spec |
monorails.bin | defs/monorails.def |
npcs_server.bin npcs_client.bin | scripts.loc/**/*.npc |
origins.bin | defs/origins.def |
particles.bin | fx/**/*.part |
petBattleCreatureInfo.bin | defs/petBattleCreatureInfo.def |
plots.bin | defs/v_bases/**/*.plot |
powercats.bin | defs/powers/**/*.categories |
powercustomizationcost.bin | Menu/PowerCustomization/powercustomizationcost.ctm |
powercustomizationcost.bin | Menu/PowerCustomization/powercustomizationcost.ctm |
powercustomizationmenu.bin | Defs/powercustomizationmenu.def |
powers.bin | defs/powers/**/*.powers |
powersets.bin | defs/powers/**/*.powersets |
priorities.bin | AIScript/priorities/**/*.pri |
product_catalog.bin | defs/account/product_catalog.def |
pvptaskmodifiers.bin | defs/pvptaskmodifiers.def |
randomgroupselection.bin | defs/generic/randomgroupselection.def |
randommapselection.bin | defs/generic/randommapselection.def |
replacepowernames.bin | defs/replacepowernames.def |
roomcategories.bin | defs/v_bases/**/*.category |
roomtemplates.bin | defs/v_bases/**/*.template |
scenes.bin | scenes/skies/**/*.txt |
schedules.bin | defs/schedules.def |
scriptdefs.bin | scripts.loc/**/*.scriptdef |
sequencers.bin | sequencers/**/*.txt |
soundinfo.bin | sound/defs/**/*.def |
spawndefs.bin | scripts.loc/**/*.spawndef |
stores.bin | defs/stores/stores.def |
storyarc.bin | scripts.loc/**/*.storyarc |
supergroupColors.bin | Menu/Costume/ColorPalettes/supergroupColors.ctm |
supergroupEmblems.bin | Menu/Costume/Localized/Common/supergroupEmblem.ctm |
supergroup_badges.bin | defs/supergroup_badges.def |
tailorcost.bin | Menu/Costume/TailorCost.ctm |
tasksets.bin | scripts.loc/**/*.taskset |
texWords.bin | texts/**/*.texword |
tricks.bin | tricks/**/*.txt |
turnstile_server.bin | defs/turnstile_server.def |
tut_votekick.bin | defs/tut_votekick.def |
villain_classes.bin | defs/villain_classes.def |
villain_origins.bin | defs/villain_origins.def |
villainrandomgroupselection.bin | defs/generic/villainrandomgroupselection.def |
villainrandommapselection.bin | defs/generic/villainrandommapselection.def |
visionPhases.bin | defs/visionPhases.def |
visionPhasesExclusive.bin | defs/visionPhasesExclusive.def |
widgets.bin | menu/widgets/**/*.widge |
zone_event_karma.bin | defs/zone_event_karma.def |
Format
All .bin files in the common Parse6 format begin with a header:
The 8 bytes "CrypticS" An Adler-32 CRC of the parse table data, as a 32-bit integer The PascalString "Parse6" A PascalString "Files1", denoting the start of the file list A 4-byte integer giving the number of bytes in the file list section
Next is the file list section, which contains:
A 4-byte integer giving the number of files in the file list
and then, once for each file:
A PascalString giving the file name A 4-byte time value giving the file's timestamp
After this is a binary table of struct values.