Mapserver

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Revision as of 10:37, 1 July 2019 by Red Nile (talk | contribs) (Added a note about mapserver handling some of the ragdoll effects.)
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The mapserver maintains all of the state required for a map. The dbserver spins up new mapservers on demand via its launchers.

Ragdoll on entities (player characters) runs in mapserver. Particle effects and villain (npc) ragdoll is client-side.

Command line arguments

In progress.