I25 Commands
From OuroDev
Player Commands
These commands are accessible to any player. [Click to Expand]
Command | Arguments | Description |
---|---|---|
ac | Arena chat channel | |
account_certification_claim | claims certification | |
account_certification_refund | refunds the price of certification to player | |
afk | Marks the player as Away From Keyboard (with given message) | |
ai | Invite player to join your arena event. | |
altinvite | Joins a different character on your account to your supergroup. | |
architect_claim_tickets | Claim architect tickets earned from authored story arcs | |
architect_completemisison | Complete the current mission in Architect Test Mode | |
architect_invincible | Toggle invincibility on an architect test mode map | |
architect_invisible | Toggle invisibility on an architect test mode map | |
architect_killtarget | kill the currently selected target on an architect test mode map | |
architect_loginupdate | Report how many architect tickets are waiting to be claimed | |
architect_nextcritter | Go to the next critter on an architect test mode map | |
architect_nextobjective | Go to next object on an architect test mode map | |
arena | Arena chat channel | |
arena_list | Open the arena list window no matter where you are. Opens the score window if you are in an Arena match. | |
arena_score | Open the arena score window if you are in an Arena match. Does nothing if you aren't in an Arena match. | |
arenainvite | Invite player to join your arena event. | |
auction | Send message to request channel. | |
b | Send message to entire map. | |
boost_convert | Converts the specified boost into something else. <idx> <conversion set> | |
broadcast | Send message to entire map. | |
buffs | Toggle team buff display. | |
c | Send message to coalition channel. | |
cc | Change current costume. | |
cc_e | Uses an emote to change costumes. | |
cc_emote | Uses an emote to change costumes. | |
chan_invite | <CHANNEL NAME> <USER NAME> | Invite player or chat handle to a chat channel |
chan_invite_sg | <CHANNEL NAME> <RANK> | Invite your entire supergroup to a chat channel. Only leaders may use this command.
You must specify the minimum rank to invite: 0: invite entire supergroup (members, captains and leaders) 1: invite captains and leaders only 2: invite leaders only |
chan_send | <CHANNEL_NAME> <MESSAGE> | Send message to chat channel. You must be in the channel and have Send privileges. |
ci | Invite player's supergroup to join coalition. | |
citytime | Print the current city time | |
clear_petnames | Clear the names of all your named pets | |
clearAttributeView | Clear the attribute target | |
clearRewardChoice | Choose no item in your current reward choice | |
coalition | Send message to coalition channel. | |
coalition_cancel | Cancel coalition with a supergroup. | |
coalition_invite | Invite player's supergroup to join coalition. | |
coalition_mintalkrank | Set the minimum rank of members of a coalition Supergroup who your Supergroup can hear. | |
coalition_nosend | Stop your Supergroup from sending coalition chat to an ally Supergroup. | |
coalition_sg_mintalkrank | Set the minimum rank of members of your Supergroup who can use coalition chat. | |
comment | Set search comment. | |
contactfinder_selectcurrent | Selects the contact currently detailed in the Contact Finder window. Only works if you have already been introduced to the contact. | |
contactfinder_showcurrent | Shows the current contact in the Contact Finder window. | |
contactfinder_shownext | Shows the next contact in the Contact Finder window. | |
contactfinder_showprevious | Shows the previous contact in the Contact Finder window. | |
contactfinder_teleporttocurrent | Teleports you to the contact currently detailed in the Contact Finder window. Only works if you have not yet been introduced to the contact. | |
costume_change | Change current costume. | |
debug_disableautodismiss | Enables you to turn on and off auto-dismissal of contacts. | |
demote | Demote supergroup member one rank. | |
e | Emotes a text string. | |
em | Emotes a text string. | |
emaildelete | Delete message <message num> | |
emailsend | Send message <player names> <subject> <body> | |
emailsendattachment | Send message <player names> <subject> <body> <influence> | |
emote | Emotes a text string. | |
enter_base_from_passcode | jump into a base using its passcode | |
estrange | Remove player from friend list. | |
f | Talk to friends channel. | |
findmember | Find a player. | |
fl | Display friend list. | |
friend | Add player to friend list. | |
friendlist | Display friend list. | |
g | Send message to group channel. | |
get_all_arena_stats | Get your arena stats. | |
get_comment | Get search comment. | |
get_global_name | Gets the global name from character name. | |
get_global_silent | Gets the global name without reporting results to chat window | |
get_rated_arena_stats | Get your arena stats. | |
getarenastats | Get your arena stats. | |
gfriend | Add a player to your global friends list. | |
gignore | Ignore Player | |
ginvite | <CHANNEL NAME> <USER NAME> | Invite player or chat handle to a chat channel |
ginvite_sg | <CHANNEL NAME> <RANK> | Invite your entire supergroup to a chat channel. Only leaders may use this command.
You must specify the minimum rank to invite: 0: invite entire supergroup (members, captains and leaders) 1: invite captains and leaders only 2: invite leaders only |
gmail_claim | Claim Attachments on a Global Email | |
gmail_return | Claim Attachments on a Global Email | |
gmotd | View the global message again. | |
group | Send message to group channel. | |
guide | Help/guide chat channel | |
gunfriend | Remove a player from your global friends list. | |
gunignore | Unignore User | |
h | Help/guide chat channel | |
hc | Help/guide chat channel | |
help | Help/guide chat channel | |
helpchat | Help/guide chat channel | |
i | Invite player to join team. | |
ignore | Ignore Player | |
ignore_spammer | Ignore As Spammer | |
ignorelist | Displays a list of ignored users | |
incarnate_equip | Equips the specified Incarnate Ability. Does nothing if you don't have it or its slot is locked. Also does nothing if you or your teammates are in combat, if the currently equipped IA is recharging, or if it's been less than | |
incarnate_unequip | Unequips the specified Incarnate Ability. Does nothing if you don't have it or its slot is locked. Also does nothing if you or your teammates are in combat, if the currently equipped IA is recharging, or if it's been less than | |
incarnate_unequip_all | Unequips all equipped Incarnate Abilities. | |
incarnate_unequip_by_slot | Unequips whatever ability is in the specified Incarnate slot. Does nothing if the slot is locked or empty. Also does nothing if you or your teammates are in combat, if the currently equipped IA is recharging, or if it's been | |
invite | Invite player to join team. | |
k | Kick player from team. | |
kick | Kick player from team. | |
kiosk | Pop up the kiosk info for the nearest kiosk. (Assuming you're close enough.) | |
l | Send message to your area. | |
lc | Send message to league channel. | |
league | Send message to league channel. | |
league_chat | Send message to league channel. | |
league_invite | Invite player to join league. | |
league_kick | Kick player from league. | |
league_make_leader | Change the team leader. | |
league_teammove | Move selected player to selected team | |
league_teamswap | Swap the teams of 2 players | |
leagueToggleTeamLock | Lock your team from league swap | |
leagueWithdrawTeam | Withdraw your team from current league. | |
leaveLeague | Leave your current team and league. | |
leaveTeam | Leave your current team and league. | |
levelingpact | Invite player to join your leveling pact. | |
lfg | Send message to Looking for Group channel. | |
lfgset | Set looking for group status | |
lfgtoggle | Toggle looking for group status. | |
li | Invite player to join league. | |
lk | Kick player from league. | |
lml | Change the team leader. | |
local | Send message to your area. | |
lookingforgroup | Send message to Looking for Group channel. | |
lp | Send message to leveling pact channel. | |
ma | Archiect chat channel | |
makeleader | Change the team leader. | |
me | Emotes a text string. | |
mission_architect | Archiect chat channel | |
ml | Change the team leader. | |
nameCaptain | Renames the 'Captain' supergroup rank. | |
nameCommander | Renames the 'Commander' supergroup rank. | |
nameEnforcer | Renames the 'Enforcer' supergroup rank. | |
nameFlunky | Renames the 'Flunky' supergroup rank. | |
nameLeader | Renames the 'Leader' supergroup rank. | |
nameLieutenant | Renames the 'Lieutenant' supergroup rank. | |
nameMember | Renames the 'Member' supergroup rank. | |
nameOverlord | Renames the 'Overlord' supergroup rank. | |
nameRingleader | Renames the 'Ringleader' supergroup rank. | |
nameTaskmaster | Renames the 'TaskMaster' supergroup rank. | |
nojumprepeat | Disable jump auto-repeat | |
p | Send a message to only one player. | |
pactwho | get info on your leveling pact | |
powers_cancel | Cancel all effects of specified power from the character if power is cancelable and target is you or your pet. ([ent id] [category.powerset.power]) | |
private | Send a message to only one player. | |
promote | Promote supergroup member one rank. | |
r | Reply to last person that sent you a tell. | |
raid_invite | Invite player's supergroup to an instant raid. | |
release_pets | Release your current pets | |
reply | Reply to last person that sent you a tell. | |
req | Send message to request channel. | |
request | Send message to request channel. | |
respec | Go to respec screen if you have recieved a free holiday respec | |
runnerdebug | Enable limited debugging for a possible critter run-away bug | |
s | Send message to your area. | |
salvage_open | Open a salvage. Takes a string parameter that is the internal name of the salvage to open. You must have that salvage in your inventory. | |
say | Send message to your area. | |
scriptreset | resets and restarts the script | |
scriptshowvars | turns on showing script vars to client | |
scriptsignal | signals the script | |
sea | Find a player. | |
search | Find a player. | |
select_build | Select current build | |
sell | Send message to request channel. | |
send | <CHANNEL_NAME> <MESSAGE> | Send message to chat channel. You must be in the channel and have Send privileges |
servertime | Print the current server time | |
setdifficultyav | Set your AV spawning (no influence charge). 1 to make AV's always appear, 0 for always EB | |
setdifficultyboss | Set your Boss downgrade (no influence charge). 1 to make bosses not downgrade when solo | |
setdifficultylevel | Set your level (no influence charge) | |
setdifficultyteamsize | Set your team size (no influence charge) | |
sethelperstatus | Sets your helper status. 0 = off, 1 = help me!, 2 = mentor | |
sg | Send message to super group channel. | |
sg_kick_yes | Kick player from supergroup. | |
sg_music | Sets the Supergroup Base background music. | |
sg_passcode | Sets the Supergroup Base access passcode. | |
sgi | Invite player to join supergroup. | |
sginvite | Invite player to join supergroup. | |
sgleave | Leave your current supergroup. | |
sgmode | Toggle supergroup mode. | |
sgmodeset | Setsupergroup mode. | |
sgraid_invite | Invite player's supergroup to an instant raid. | |
sgraid_window | Set your supergroup raid window <daybits> <hour> | |
sgSetDemoteTimeout | Sets supergroup demote timeout. | |
sgSetDescription | Sets supergroup description. | |
sgSetMOTD | Sets supergroup MOTD. | |
sgSetMotto | Sets supergroup motto. | |
sgstats | Display supergroup info in chat window. | |
sgwho | see who is in a supergroup | |
show_petnames | Displays the names of all your named pets | |
stuck | Try to get unstuck. | |
supergroup | Send message to super group channel. | |
sync | Try to resync. | |
synch | Try to resync. | |
t | Send a message to only one player. | |
team | Send message to group channel. | |
teamMoveToLeague | Create a new league. | |
tell | Send a message to only one player. | |
title_change | players can now change their titles | |
tll | Send a message to the league leader. | |
tmtl | Create a new league. | |
trade | Invite player to trade. | |
ttl | Send a message to the team leader. | |
turnstile_invite_player_accept | Invite player to the leaders instance | |
tut_votekick | Start a vote kick request | |
tut_votekick_opinion | Vote kick opinion | |
unfriend | Remove player from friend list. | |
unignore | Unignore User | |
whisper | Send a message to only one player. | |
who | get info on <player> | |
whoall | Print who's on this map. | |
y | Send message to entire map. | |
yell | Send message to entire map. |
GM Commands
These commands are accessible to anyone with an access level of 1 to 11. [Click to Expand]
Level | Command | Arguments | Description |
---|---|---|---|
1 | alignment_reset_single_timer | Reset a single timer that is limiting your alignment point earnings. | |
1 | alignment_reset_timers | Reset the timers that limit you to earning five alignment points per day | |
1 | alignment_tip_drop | Drop a tip for the going rogue alignment system | |
1 | architect_otheruserinfo | Print architect user info about player <authname> <region> | |
1 | architect_useridinfo | Print architect user info | |
1 | architect_userinfo | Print architect user info | |
1 | benpc | Allows you to become a villain or npc | |
1 | beself | Switches you to your normal model and costume | |
1 | moveentitytome | moves selected entity to my location | |
1 | newalignment_switch_hero | Switch to hero alignment, reset roguepoints | |
1 | newalignment_switch_paragon | Switch to paragon alignment, reset roguepoints | |
1 | newalignment_switch_rogue | Switch to rogue alignment, reset roguepoints | |
1 | newalignment_switch_tyrant | Switch to tyrant alignment, reset roguepoints | |
1 | newalignment_switch_vigilante | Switch to hero vigilante, reset roguepoints | |
1 | newalignment_switch_villain | Switch to villain alignment, reset roguepoints | |
1 | rogue_stats | Get current going-rogue-relevant stats | |
1 | roguepoints_add_hero | Add a hero point (roguepoints_hero reward token) | |
1 | roguepoints_add_paragon | Add a paragon point (roguepoints_paragon reward token) | |
1 | roguepoints_add_rogue | Add a rogue point (roguepoints_rogue reward token) | |
1 | roguepoints_add_tyrant | Add a tyrant point (roguepoints_tyrant reward token) | |
1 | roguepoints_add_vigilante | Add a vigilante point (roguepoints_vigilante reward token) | |
1 | roguepoints_add_villain | Add a villain point (roguepoints_villain reward token) | |
1 | roguepoints_reset_hero | Reset hero points to zero (roguepoints_hero reward token) | |
1 | roguepoints_reset_paragon | Reset paragon points to zero (roguepoints_paragon reward token) | |
1 | roguepoints_reset_rogue | Reset rogue points to zero (roguepoints_rogue reward token) | |
1 | roguepoints_reset_tyrant | Reset tyrant points to zero (roguepoints_tyrant reward token) | |
1 | roguepoints_reset_vigilante | Reset vigilante points to zero (roguepoints_vigilante reward token) | |
1 | roguepoints_reset_villain | Reset villain points to zero (roguepoints_villain reward token) | |
1 | roguepoints_set_hero | Set hero points to tmp_int (roguepoints_hero reward token) | |
1 | roguepoints_set_paragon | Set paragon points to tmp_int (roguepoints_paragon reward token) | |
1 | roguepoints_set_rogue | Set rogue points to tmp_int (roguepoints_rogue reward token) | |
1 | roguepoints_set_tyrant | Set tyrant points to tmp_int (roguepoints_tyrant reward token) | |
1 | roguepoints_set_vigilante | Set vigilante points to tmp_int (roguepoints_vigilante reward token) | |
1 | roguepoints_set_villain | Set villain points to tmp_int (roguepoints_villain reward token) | |
1 | setpos | move me to <x> <y> <z> on this map | |
1 | setpospyr | move me to <x> <y> <z> on this map, set pyr | |
1 | sg_grant_raid_points | Grants points to current SG, <points> <isRaid> | |
1 | sg_show_raid_points | show current raid points | |
1 | sgrp_base_prestige_show | show the amount of base prestige | |
1 | tip_drop_designer | Drop a designer tip specified. | |
1 | tip_drop_designer_show_all | Show which tips can be dropped | |
2 | a | Admin chat command | |
2 | architect_csr_get_arc | Get the arc with the given ID and save it to local disc. | |
2 | architect_grant_tickets | Grant architect tickets to an account. | |
2 | architect_set_best_arc_stars | Set maximum stars earned from any arc. | |
2 | Architect_Slot_Grant | Grant X publish slots to the player | |
2 | badge_stats_show | Show all of the basic stats tracked for badges for the player. Optional parameter shows stats with the given string in the stat name. (synonym of badge_stat_show) | |
2 | badges_show | Lists the badges owned by the player. (synonym for badge_show) | |
2 | complete_stuck_mission | completes the current mission. arg for complete successfully/failed. for use only when stuck. you get one use per week. | |
2 | csr_clearMARTY | clear MARTY history of <player> | |
2 | csr_printMARTY | print MARTY history of <player> | |
2 | csr_title_and_expires_special | Set the character's special, free-form title and expiration duration | |
2 | dbflag_show | show DbFlags status | |
2 | dbflags | show DbFlags status | |
2 | dbflags_show | show DbFlags status | |
2 | debugmenuflags | bit flags for what options to show on debug menu. | |
2 | encounterspawnclosest | Spawn the closest encounter group to the player | |
2 | encounterteamsize | Force the encounter spawns to pretend you have a team size of X | |
2 | enterbase | jump into your base | |
2 | enterbasebysgid | jump into your base | |
2 | eventhistory_find | Search for Karma event history rewards. | |
2 | exitbase | jump out of your base | |
2 | exitmission | jump out of mission map | |
2 | getentdebugmenu | Gets the entity debug menu. | |
2 | goto | move yourself to a player's map and location | |
2 | gotocontact | Teleport immediately to the contact position, across mapservers | |
2 | gotoentbyname | go to first entity with matching name. | |
2 | gotomission | Teleport to mission entrance. Will work across maps. | |
2 | map_send_buffs | Enables or disables sending buff data to all players on the mapserver. 2 = send buffs and numbers; 1 = do not send buff numbers; 0 = do not send buffs at all. | |
2 | mapadmin | Admin chat command to just current map | |
2 | maplist | Displays a list of all static maps | |
2 | mapmove | move to <map id>. see maps.db for map ids | |
2 | mapmovepos | Helper function for teleport, goto, contact, and door stuff | |
2 | mapmoveposandselectcontact | Helper function for contact finder | |
2 | mapmovespawn | move to <mad id> and spawn marker <spawn_name> | |
2 | mapshutdown | Move all players to another map and attempt to exit gracefully. | |
2 | mmm | Gets the entity debug menu, aka the Magic Martin Menu. | |
2 | scmds | print server commands containing <string> | |
2 | sgrename | <SG_PLAYER_NAME> <OLD_SG_NAME> <NEW_SG_NAME> | Changes a supergroup's name. |
2 | showandtell | Toggles show-and-tell mode for this map | |
2 | smapname | get name of <map id> | |
2 | snotimeout | sets the notimeout flag on all links initially | |
2 | teleport | Teleport the <player> to me | |
2 | timescale | sets rate time passes | |
2 | timeset | sets current time of day for all maps | |
3 | account_certification_show | displays all certification records in player inventory (for debugging) | |
3 | account_inventory_list | list the account inventory for current account | |
3 | account_loyalty_show | displays the state of the loyalty rewards for the current account | |
3 | alwayshit | <0/1> 1=always hit, 0=normal | |
3 | completemission | complete the mission for your current map | |
3 | completetask | complete the Xth task on your list | |
3 | csr | execute <command> as if you were <player> (e.g. "csr Joe levelupxp 10") | |
3 | csr_assist | Help the given player by autotargeting whatever he targets | |
3 | csr_offline | execute <command> as if you were <player>, even if player is offline (e.g. "csr_offline Joe levelupxp 10") | |
3 | csrbug_internal | Internal command. For processing /csrbug command | |
3 | description_set | Change a players description | |
3 | detail_categories | List the names of all detail categories | |
3 | detail_list | List all the details owned by character | |
3 | detail_names | List the internal and display names of all details in an internal category | |
3 | gethandle | Displays a player's global chat handle | |
3 | goto_name | Goto next villain with given name | |
3 | gotoobjective | Takes the player to the specified objective | |
3 | grant_handle_change | Allow a player to change their Global Handle again. | |
3 | handlerename | Change a player's chat handle | |
3 | invincible | <0/1> 1=invincible, 0=normal | |
3 | invisible | <0/1> 1=invisible ,0=visible | |
3 | list_deleted_chars | usage: <auth> <MM/YYYY> Lists characters in the deletion file for this user for this time period. | |
3 | nextmissionspawn | Goes to next spawn overridden by mission system. | |
3 | nextobjective | Takes the player to the next objective | |
3 | nextspawn | Goes to next active encounter. | |
3 | nextspawnpoint | Goes to next encounter group. | |
3 | nextumissionspawn | Goes to next unconquered spawn overridden by mission system. | |
3 | nextunconqueredmissionspawn | Goes to next unconquered spawn overridden by mission system. | |
3 | offlinemove | CSR command for moving an offline player to a specific static map and position | |
3 | playerrename | <CURRENT_NAME> <NEW_NAME> | Changes a player's name. |
3 | playerrename_paid | <CURRENT_NAME> <NEW_NAME> | Changes a player's name (if they have a rename token). |
3 | powers_cashin | Cashes in all enhancements a player has slotted and removes them from all powers. Keeps inventory enhancements. | |
3 | powers_reset | Removes all of a player's powers and sets their primary and secondary power sets. Player can go to trainer and train back up to their level. ([primary set] [first power] [secondary set]) | |
3 | respec_grant | Give a free respec | |
3 | restore_deleted_char | usage: <auth> <char name> <sequence-#> <MM/YYYY>. Restores character deleted during this time period. | |
3 | salvage_list | List all the salvage owned by character | |
3 | salvage_names | List internal and display names of all salvage | |
3 | sg_csr_join | Allows a CSR to addthemselves to a SG | |
3 | sg_detail_list | List all the special details owned by this supergroup | |
3 | sg_detail_names | List the internal and display names of all special details | |
3 | sg_set_rank | Sets the rank of this person directly (without checking for permission) | |
3 | sgjoin | join a supergroup for development testing and csr | |
3 | showmissioninfo | Prints out mission info | |
3 | showobjectives | Shows a list of objectives for the mission and their current status | |
3 | status | <MAPSERVER_ID> | get status of mapserver, use -1 to get all mapservers |
3 | support_home | Show the support home page | |
3 | support_kb | Show a support KB article | |
3 | title_special | Set the character's special, free-form title | |
3 | unstoppable | <0/1> 1=unstoppable, 0=normal | |
3 | untargetable | <0/1> 1=untargetable, 0=normal | |
3 | weeklyTF_printActiveTokens | Prints the current weekly TF token list | |
4 | csr_radius | execute <command> as if csr for all players in specified radius (-1 for whole map) | |
4 | doppelgangertest | spawns a dopplgange with keywords | |
4 | ec | ec is abbreviation for entcontrol | |
4 | entcontrol | 'entcontrol 0 kill' to kill currently selected npc | |
4 | nextawakecritter | go to next critter | |
4 | nextcritter | go to next critter | |
4 | nextitem | go to next item | |
4 | scriptdebugserver | turns on script debugging for client | |
4 | scriptpause | pauses the selected script | |
4 | setragdoll | Sets the number of ragdolls allowed on this server | |
4 | shardeventsignal | Send a named signal to the shard event | |
4 | shardeventstart | Start a shard event | |
4 | shardeventstop | Stops the running shard event | |
4 | silence | <PLAYER> <MINUTES> | ban player from general chat for set number of minutes |
4 | svrkick | <PLAYER> <REASON> | kick player for reason |
4 | youSay | set selected entity as debug entity on server, and have it say the given string | |
4 | youSayOnClick | set selected entity as debug entity on server, and have it say the given string when clicked | |
4 | zoneeventsignal | Send a named signal to a zone event | |
4 | zoneeventstart | Start a particular zone event | |
4 | zoneeventstop | Stop a particular zone event | |
4 | zonescriptstart | Start a particular zone script | |
9 | accepttask | get issued a task, specify contact and whether you want a long one (1) or short (0) | |
9 | accessiblecontactdebug_getcurrent | Prints out what the currently accessible contact is. | |
9 | accessiblecontactdebug_getfirst | Resets your current accessible contact index to zero and then prints out what that contact is. | |
9 | accessiblecontactdebug_getnext | Increases your current accessible contact index by one and then prints out what that contact is. | |
9 | accessiblecontactdebug_getprevious | Decreases your current accessible contact index by one and then prints out what that contact is. | |
9 | account_certification_test | Four digit number: thousands place: 0 -> message is dropped, 1 -> message failed and respond. Hundreds place: 0 -> only affect the next message, 1 -> affect all messages until /account_certification_test is run again to clear the setting. Tens/ones: index to denote where in the certification process to fail. Currently used values are 1 through 8. | |
9 | account_inventory_change | modifies account item <product> by <delta> | |
9 | addcontact | Add a single contact to the player, specify filename | |
9 | adjust_server_slots | Adjust the number of on a character | |
9 | ailog | Sets the types of AI logging that is done. | |
9 | allow_change_handle_all | Allow ALL players to change their Global Handle again. | |
9 | alwaysknockplayers | Knock players every time they get hit. | |
9 | apartment | jump into your apartment | |
9 | architect_grant_overflow_tickets | Grant architect overflow tickets to an account. | |
9 | archvillain | Goto the next archvillain | |
9 | arena_camera | Test command that turns the player into a camera | |
9 | arena_create | Create a new named arena event | |
9 | arena_debug | Show detail information for each event you belong to | |
9 | arena_destroy | Destroy an existing arena event | |
9 | arena_enter | Starts the event and enters this player | |
9 | arena_join | Join an arena event | |
9 | arena_popup | Pop up the event's create window | |
9 | arena_ready | Set player ready state for an event | |
9 | arena_setmap | Set the map for an event | |
9 | arena_setside | Set what side player is for this event | |
9 | arena_uncamera | Test command that turns the player back from being a camera | |
9 | arenainvite_long | Invite player to join arena event | |
9 | auc_trust_gameclient | use in conjunction with cmd auc_SellAndBuyAll to hammer the auction house | |
9 | auth_user_data_set | Set auth user data values. See value names via /auth_user_data_show, also Raw[0-3] and OrRaw[0-3]. | |
9 | auth_user_data_show | Shows auth user data values. | |
9 | autocommand_add | Create an Auto Command that will be run at a specified number of days, hours, and minutes from now. Format: /autocommand_create "command_name param1 param2 ... paramN" days hours minutes | |
9 | autocommand_delete | Delete the Auto Command specified by the ID parameter | |
9 | autocommand_showall | Display all Auto Commands. | |
9 | autocommand_showbycommand | Display all Auto Commands that run the specified command. | |
9 | autocommand_testrun | Perform a test run on the AutoCommands system as though you just logged in now and the last time you logged in was at the specified time. Format: "MM/DD/YYYY HH:MM" | |
9 | badge_remove | Removes the named badge from the player. | |
9 | badge_revoke | Removes the named badge from the player. | |
9 | badge_show | Lists the badges owned by the player. | |
9 | badge_stat_add_relay | Adds the given value to the given basic badge stat for the player. | |
9 | banchat_relay | Internal command. used by /banchat and /silence | |
9 | base_teleport | Teleport into your supergroups base, if possible | |
9 | baseaccess_froment_relay | get the baseaccess for a given ent: <idEntRequesting> <base entry requested> <id ent> | |
9 | baseaccess_response_relay | get the baseaccess for a given ent: <'[idSgrp,baseAccess,base name ]+'> <idEnt>. can take multiple if separated by tabs | |
9 | beaconcheckfile | Tells whether or not the beacon file is up to date for this map. | |
9 | beaconfix | This fixes beacons that have had their wrapper group removed and various other problems. Runs automatically at load time | |
9 | beacongetvar | Get a beacon debug var. | |
9 | beacongotocluster | Goto a beacon cluster by index. | |
9 | beaconmasterserver | Set the BeaconMasterServer to use for beacon requests. | |
9 | beaconpathdebug | Pathfinding debugging stuff. | |
9 | beaconprocessnpc | Finds and connects NPC beacons. | |
9 | beaconprocesstraffic | Finds and connects traffic beacons. | |
9 | beaconreadfile | Reloads the beacon file. | |
9 | beaconreadthisfile | Load a specific beacon file. | |
9 | beaconrequest | Requests a beacon file for the current map. | |
9 | beaconresettemp | Reset temporary beacon information (pathfinding optimization) | |
9 | beaconsetvar | Set a beacon debug var. | |
9 | beaconwritefile | Writes out the beacon file. | |
9 | becritter | Get the costume and powers of a villain of the given level. | |
9 | bin_map | Write a single bin file for the current map | |
9 | boosts_setlevel | Sets all slotted boosts to the given level. | |
9 | boostx | Gives the player a random enhancement. optional param is #combines | |
9 | cape_grant | unlock capes | |
9 | chat_cmd_relay | Internal command. For inserting player's chat handle and exectuting a command. | |
9 | chatserver_shutdown | Broadcast message to all users and shutdown the Chatserver. | |
9 | checkjfd | blarg | |
9 | clear_inv | Clears all of your inventory | |
9 | clearailog | Clears the AI logs for all entities. | |
9 | clearstats | Clears a player's stats | |
9 | clientpacketlog | Enable logging client packets. | |
9 | clientpacketlogpause | Toggle pausing client packet log. | |
9 | clueaddremove | add or remove clue to the Xth task on your list - clueaddremove <task id> <cluename> <adding?> | |
9 | clueaddremoveinternal | Internal command. clueaddremoveinternal <adding?> <db_id> <task id> <task subid> <clue name> | |
9 | collrecord | start recording collision queries. | |
9 | collrecordstop | stop recording collision queries. | |
9 | combateval | Run combat eval using my current target and the specified power. | |
9 | combatstatsdump | Dump combat stats for individual ents to combat.log. | |
9 | combatstatsdump_agg | Dump all aggregate combat stats for all powers used to combat.log. | |
9 | combatstatsdump_aggregate | Dump all aggregate combat stats for all powers used to combat.log. | |
9 | combatstatsdump_player | Dump combat stats for all player entities and pets to combat.log. | |
9 | combatstatsreset | Reset all combat stats. | |
9 | contactcell | Talk to the specified contact on cell phone. | |
9 | contactcxp | set your contact points | |
9 | contactdebugoutputflowchartfile | Creates the C:/contactFlowchartInfo.txt file that is used as input for the flowchart program. | |
9 | contactdetail | detailed info on the state of a given contact | |
9 | contactdialog | Talk to the specified contact. | |
9 | contactgetall | Resend all contact status info. | |
9 | contactintroductions | Show how the specified contact will do introductions | |
9 | contactintronext | Force the contact to introduce you to the next level | |
9 | contactintropeer | Force the contact to introduce you to a peer | |
9 | costumepart_grant | grant a reward costume part | |
9 | crashnow | blarg | |
9 | critterlimits | Change the min/max number of critters on map (0 for no limit) | |
9 | csr_offline_long | execute <command> as if you were <player> and had <access_level>, even if player is offline (e.g. "csr_offline_long 3 1234 2345 levelupxp 10") | |
9 | csr_promote_long | internal promote command | |
9 | cutSceneDebug | Prints debug info about running cutscenes. | |
9 | dataminecontacts | Dump datamining info for contacts. 0 for mission counts, 1 for more detail. | |
9 | dayjob | Add <seconds> to day job. | |
9 | debug_enable_levelingpack | Enable leveling pacts | |
9 | debug_expr | Turns on or off combat expression debugging. | |
9 | debug_power | show the power's enhancement results | |
9 | debug_powers | Controls powers debugging | |
9 | debug_set_vip | Sets the vip state on development shards. | |
9 | defsreload | Reload class, origin, and power defs. Warning: Will leak some memory. | |
9 | delinkme | delinks this map from dbserver. | |
9 | destroy | test destroy world geometry | |
9 | disable_zone_event | Disable a zone event, to prevent it being started | |
9 | disableConsiderEnemyLevel | Debug disables ai considering your level when deciding whether ot attack you. | |
9 | disablegurneys | allows player to resurrect in place | |
9 | display_product_page | Open a store product page on the client | |
9 | doNotCompleteMission | Do not let this mission be completed -- because it can be a pain to get there. | |
9 | dooranimenter | Find a nearby door and run the enter animation | |
9 | dooranimenterarena | Act like you are heading into the arena | |
9 | dooranimexit | Find a nearby door and run the exit animation | |
9 | dooranimexitarena | Act like you are emerging onto an arena map | |
9 | dump_storyarcinfo | USE ACC_ACCOUNTINFO FIRST! Make sure all orders have succeeded or failed! Test the csv printing code | |
9 | editmessage | Sends an edit message to the client (for output in scripts/macros) | |
9 | editnpccostume | Edit critter costume by costume def name. | |
9 | editvillaincostume | Edit critter costume by villain def name. | |
9 | emailsystem | Send message <system name> <subject> <body> <influence> <attachment> <delay> | |
9 | enablecontrollog | enable control log on a client for an amount of time. | |
9 | encountercoverage | Print what villains and what layouts this city zone has | |
9 | encounterminautostart | Add a minimum for the autostart time (for debugging autostart spawns) | |
9 | encountermode | Change the encounter mode to city/mission | |
9 | encounterpanicthreshold | Change the encounter spawn numbers (dangerous) | |
9 | encounterprocessing | Turn on or off all encounter processing | |
9 | encounterreload | Reload encounter spawn definitions | |
9 | encounterreset | Reset all random encounter spawn points, or a specific one | |
9 | encounterstat | Show how many encounters are running | |
9 | encountertweak | Change the encounter spawn numbers (dangerous) | |
9 | ent_delete | Deletes entity <entid> <charactername> | |
9 | entdebuginfo | bit flags for debug info display | |
9 | enterbaseexplicit | jump to the specified base/raid/apt map | |
9 | entgenload | blarg | |
9 | entgenmsg | print debug messages when generating entities | |
9 | entsave | save players, write mapname.txt, flush dbserver cache | |
9 | experience | Set player experience to the given number. | |
9 | fakeauc_add_recipe | Pump recipe on AuctionServer for fake seller: <item> <copies> <price> <ingredients> | |
9 | fakeauc_add_salvage | Pump salvage on AuctionServer for fake seller: <salvagename> <copies> <price> | |
9 | fakeauc_add_set | Pump set on AuctionServer for fake seller: <setbase> <minlvl> <maxlvl> <copies> <price> | |
9 | fakeauc_purge | Purge AuctionServer of all fake sales | |
9 | famestringadd | Add a string to your random fame table | |
9 | famestringping | See if a nearby npc will say your random fame string | |
9 | fatalerror | Call FatalErrorf(), for testing purposes. | |
9 | fill_powerupslot | Unlocks the skill system | |
9 | flashback_left_reward_apply | Tell the specified player to reward himself FlashbackLeft from the specified story arc. | |
9 | flashbackteamrequiresvalidate | Internal command. flashbackteamrequiresvalidate <db_id> <filename> | |
9 | flashbackteamrequiresvalidateack | Internal command. flashbackteamrequiresvalidateack <db_id> <result> | |
9 | force_queue_for_events | Force queue client for turnstile event, by internal event name. | |
9 | forcelogout | Debug Kick | |
9 | freeze | Freeze <player> <0/1> so he can't move | |
9 | get_MARTY_status | get MARTY for current map | |
9 | get_zmq_status | get status of CoH Metrics system's ZeroMQ socket | |
9 | getcontactstoryarc | get a specific storyarc, specify contact and storyarc filenames | |
9 | getcontacttask | get a specific task, specify contact and logical name | |
9 | getdebugvar | Get a debug var. | |
9 | gethandle_relay | Relay command to get a player's global chat handle | |
9 | getstoryarc | get a specific storyarc, specify the logical name (a suitable contact will be randomly selected) | |
9 | getstoryarctask | get a specific storyarc, specify the story arc and episode | |
9 | gettask | get a specific task, specify the logical name of task (a suitable contact will be randomly selected) | |
9 | gettaskqa | get a specific task, specify the logical name of task (a suitable contact will be randomly selected) (Identical to '/gettask') | |
9 | glow_grant | unlock glow | |
9 | goingroguetipsreset | Dismisses all tip contacts and resets all alignment point timers. | |
9 | goto_id | Goto a villain ID | |
9 | goto_internal | helper function for /goto | |
9 | goto_marker | Go to a named script marker | |
9 | goto_stage | Go to a particular stage in a zone event | |
9 | gotoandselectcontact | Teleport immediately to the contact position, across mapservers, then add the contact to your list and select it in the UI | |
9 | gotospawn | jump to specified door location on current map - POPUP ERROR MESSAGE | |
9 | group_hide | Set the gameplay visibility state for a named world group. 1 to hide the group; 0 to unhide | |
9 | grpfindtest | perform group find on all trays in the map | |
9 | heapinfo | dump some heap info to the server console | |
9 | heaplog | dump some heap info to log files | |
9 | idle_exit_timeout | shutdown the server if it is idle for this many minutes, 0 means there is no idle exit timeout | |
9 | imebug | test ime bug | |
9 | incarnate_debugprint_get_equipped | Prints what ability is equipped in the specified Incarnate slot. [slot name] | |
9 | incarnate_debugprint_has_in_inventory | Prints whether you have the specified Incarnate Ability or not. [slot name] [abil name] five minutes since that slot was last equipped. [slot name] [abil name] five minutes since that slot was last equipped. [slot name] [abil name] less than five minutes since that slot was last equipped. [slot name] | |
9 | incarnate_debugprint_is_equipped | Prints whether the specified Incarnate Ability is equipped or not. [slot name] [abil name] | |
9 | incarnate_force_equip | Equips the specified Incarnate Ability. Does nothing if you don't have it or its slot is locked. Ignores other restrictions on equipping IAs. [slot name] [abil name] | |
9 | incarnate_force_unequip | Unequips the specified Incarnate Ability. Does nothing if you don't have it or its slot is locked. Ignores other restrictions on equipping IAs. [slot name] [abil name] | |
9 | incarnate_force_unequip_by_slot | Unequips whatever ability is in the specified Incarnate slot. Does nothing if the slot is locked or empty. Ignores other restrictions on equipping IAs. [slot name] [abil name] | |
9 | incarnate_grant | Grants the given Incarnate Ability, but does not slot that ability. [slot name] [abil name] | |
9 | incarnate_grant_all | Grants all Incarnate Abilities, but does not slot any of them. | |
9 | incarnate_grant_all_by_slot | Grants all Incarnate Abilities that fit into the given slot, but does not slot any of those abilities. [slot name] | |
9 | incarnate_revoke | Revokes the given Incarnate Ability. [slot name] [abil name] | |
9 | incarnate_revoke_all | Revokes all Incarnate Abilities. | |
9 | incarnate_revoke_all_by_slot | Revokes all Incarnate Abilities that fit into the given slot. [slot name] | |
9 | incarnateslot_activate | Activates the named Incarnate slot if it is unlocked. | |
9 | incarnateslot_activate_all | Activates all Incarnate slots that aren't locked. | |
9 | incarnateslot_deactivate | Deactivates the named Incarnate slot. | |
9 | incarnateslot_deactivate_all | Deactivates all Incarnate slots. | |
9 | incarnateslot_debugprint | Outputs to chat whether the named Incarnate slot is locked or not. | |
9 | incarnateslot_debugprint_all | Outputs to chat whether all Incarnate slots are locked or not. | |
9 | incarnateslot_reward_xp | Rewards the player with Incarnate XP. [Type] [Count] | |
9 | initmap | Reinitialize the map | |
9 | initmission | Reinitializes the mission as if the player just entered. | |
9 | inspirearena | Give the player a standard set of arena inspirations. | |
9 | inspirex | Gives the player a random inspiration. | |
9 | interpdatalevel | level of extra interpolation data to send, higher is better. | |
9 | interpdataprecision | number of bits of precision in interp data (4-8). | |
9 | invite_long | Invite player to join team | |
9 | isvip | returns whether the player is currently a VIP. | |
9 | league_accept_offer_relay | Asks a player to add himself (player_id, team_id, invited_by, inviter_pvp) | |
9 | league_accept_relay | Inviter relay | |
9 | league_kick_relay | Asks player to kick himself (kicked_id, kicked_by) | |
9 | league_map_relay | Asks player to send map update | |
9 | league_remove_accept_block | Remove the league block | |
9 | leagueinvite_long | Invite player to join league | |
9 | leagueWithdrawTeamRelay | Withdraw your team from current league. Internal command version | |
9 | leaveLeagueRelay | Leave your current league. | |
9 | levelingpact_exit | Adds the given experience and updates the level time of a member of a leveling pact even if the pact has already been dissolved. | |
9 | lock_doors | Lock/unlock all doors | |
9 | lsactivetoken | list active player tokens for the player's team | |
9 | lsphase | list current phases seen by the player | |
9 | lstoken | list tokens for the player | |
9 | makeleader_relay | Change the team leader. | |
9 | makepets | Debug: makes the pets in your pet army | |
9 | map_lstoken | list tokens for the map | |
9 | map_rmtoken | remove the named token to the map | |
9 | map_rwtoken | reward the named token to the map | |
9 | memorysizes | Report current and peak working set and page file sizes in bytes. | |
9 | mempooldebug | turns on mempool debugging | |
9 | missionaddtime | Debugging, adds time to your current mission | |
9 | missionchangeowner | Internal command. missionchangeowner <owner_id> <task id> <task subid> <task cpos> | |
9 | missionforceshutdown | Internal command. missionforceshutdown <map_id> <owner_id> <task id> <task subid> <task cpos> <bPlayerCreated> | |
9 | missionkickme | ask the mission to kick you from map (debug) | |
9 | missionkickplayerinternal | Internal command. missionkickplayerinternal <db_id> | |
9 | missionokshutdown | Internal command. missionokshutdown | |
9 | missionreattachinternal | Internal command. missionreattachinternal <db_id> <map_id> | |
9 | missionrequestshutdown | Internal command. missionrequestshutdown <map_id> <owner_id> <task id> <task subid> <task cpos> <bPlayerCreated> | |
9 | missionreseed | Reseeds and initializes the mission as if the player just entered. | |
9 | missionunkickme | ask the mission to stop kicking you from map (debug) | |
9 | missionx | Assign yourself a random mission of a compatible status level. (Level 1-5 == Status Level 1, 6-10 == 2, etc) | |
9 | missionxmap | Assign yourself a random mission that requires transfer to an instance map. Also see 'missionx'. | |
9 | named_teleport | Go to a named location (map.spawn) or special place (eg. "Ouroboros"). | |
9 | net_profile | Dumps statistics collected in net_profile.c | |
9 | netfxdebugsvr | blarg | |
9 | netsteps | set network update divisor. default is to send one net update every 8 server ticks. set to 1 to get 30 net updates/sec | |
9 | new_feature_open | Opens the New Feature on the client <featureId> | |
9 | newScene | new scene file | |
9 | newspaperteamcompleteinternal | Relays that a newspaper or broker task was completed | |
9 | nextbadspawn | Goes to next bad spawn point. | |
9 | nextbadvolume | Goes to next pair of intersecting material volumes. | |
9 | nextdoor | Cycle through doors on current map | |
9 | nextmissiondoor | Cycle through all mission doors on current map. | |
9 | nextnpccluster | go to next npc beacon cluster | |
9 | nextseq | go to next entity with the given sequencer name | |
9 | no_melee_prediction | Disables server-side melee-target backwards-in-time position prediction. | |
9 | noai | Disables AI, but not physics. | |
9 | nodynamiccollisions | disables placing dynamic collisions | |
9 | noentcollisions | disables entity-entity collisions | |
9 | nofilechangecheck_server | enables dynamic checking for file changes | |
9 | nokick | sets the noKick flag on player | |
9 | nokillcars | Disables killing of cars that have no beacons | |
9 | noprocess | Disables processing, but not AI. | |
9 | nosharedmemory | Disables shared memory | |
9 | nx_server_PhysXDebug | Connects server PhysX to physx visual debugger. | |
9 | nxs_debug | enables NovodeX debugging | |
9 | nxs_deinit_world | deletes NovodeX world geometry data | |
9 | nxs_init_world | creates NovodeX world geometry data | |
9 | nxs_maxActorCount | max total dynamic actors per instance | |
9 | objectivecompleteinternal | Internal command. objectivecompleteinternal <db_id> <task id> <task subid> <task cpos> <bPlayerCreated> <objective num> <success> | |
9 | onmissionmap | load the mapserver as if it were a mission map - for debugging | |
9 | packageent | Packages and saves the player into a local file so that the player can be that can be reloaded later. | |
9 | pactmember_experience_get | <internal> adds player's full xp to a pact | |
9 | pactmember_inf_add | Adds the given influence or infamy. | |
9 | pause | <0/1> pauses game logic on server | |
9 | pcp1 | Set Primary powerset first color. | |
9 | pcp2 | Set Primary powerset second color. | |
9 | pcs1 | Set Secondary powerset first color. | |
9 | pcs2 | Set Secondary powerset second color. | |
9 | perfinfo_disable_ent_timers | Disable all entity timers. | |
9 | perfinfo_enable_ent_timer | Enables timing an entity. | |
9 | perfinfo_time_all_ents | Enables timing all entities individually. | |
9 | perfinfomaxstack_server | Sets the depth of the performance monitor stack. | |
9 | perfinfosetbreak_server | Set a breakpoint on a particular auto timer. | |
9 | playercount | for testing entity generator code | |
9 | playereval | Run player eval | |
9 | playermorph | Changes a player into another common character. Specify the AT, Primary Power, Secondary Power, level. | |
9 | playerrenamerelay | Internal command. (player_id, new_name, admin_id, allow_reserved) | |
9 | pnpcreload | Reloads all persistent NPCs from beacons and script files | |
9 | power_color_p1 | Set Primary powerset first color. | |
9 | power_color_p2 | Set Primary powerset second color. | |
9 | power_color_s1 | Set Secondary powerset first color. | |
9 | power_color_s2 | Set Secondary powerset second color. | |
9 | power_debugprint_disabled | Prints whether the given power is disabled or enabled. [cat] [set] [pow] | |
9 | power_disable | Disables the given power. [cat] [set] [pow] | |
9 | power_enable | Enables the given power. [cat] [set] [pow] | |
9 | powers_cancel_dev | Cancel all effects of specified power from the character. ([ent id] [category.powerset.power]) | |
9 | powers_check | Does a check on a player's powers and triesm to determine if they're sane. Suggest fixes if they aren't | |
9 | powers_info | Lists all powers and the level they were bought at. | |
9 | powers_info_build | Lists all powers and the level they were bought at. | |
9 | powers_recalc | Force all ents to recalc their power strengths | |
9 | powers_revoke_dev | Revoke specified power from the character. ([category] [power set] [power]) | |
9 | powers_show | Lists all powers and the level they were bought at. | |
9 | powers_show_build | Lists all powers and the level they were bought at. | |
9 | printcontrolqueue | Print my control queue to the mapserver console. | |
9 | printent | blarg | |
9 | processtimes | Report current uptime, kernel time and user time in seconds. | |
9 | promote_long | internal promote command | |
9 | pvp_active | Sets your current PvP mode. (1 turns on, 0 turns off). | |
9 | pvp_logging | enable/disable pvp logging [on/off] | |
9 | pvp_switch | Sets your permanent PvP preference. (1 turns on, 0 turns off). | |
9 | pvpmap | flags this map as pvp enabled | |
9 | quickLoadAnims | dev mode don't preload anims | |
9 | raoulcmd | Raoul's personal command | |
9 | recordcoll | blarg | |
9 | relay_architect_join | send message to teammate to put him on the taskforce | |
9 | relay_conprintf | Relays conprintf commands | |
9 | reloadaiconfig | Reloads all AI config files. | |
9 | reloadpriority | Reloads all priority list files. | |
9 | reloadSeqsSvr | development mode only reload sequencers and animations | |
9 | rescanbadvolume | Rebuilds the list of overlapping volumes. | |
9 | resetperfinfo_server | Resets all performance info. | |
9 | resetpredict | Reset my prediction vars. | |
9 | returnall | if this is a mission map, return all players to static map and exit | |
9 | returntobase | return to your base from a raid | |
9 | rewardbonustime | Relays that the player has been granted bonus time for a task <db_id> <task id> <task subid> <bonustime> | |
9 | rewarddebugtarget | Aggregate rewards from killing the the current target X iterations | |
9 | rewarddefapply | Internal command. rewarddefapply <db_id> <reward_def_name> <villain group> <level> <source> | |
9 | rewardinfo | Print reward debugging info in server console window | |
9 | rewardreload | Reload reward definitions | |
9 | rewardstory | Internal command. rewardstory <db_id> <villain group> <level> <level adjust> <source> <storyarc> <reward_def_name> | |
9 | rmtoken | remove the named token from the player | |
9 | rmtokenfromplayer | remove the named token from the player with the specified db_id. | |
9 | runperfinfo_server | Runs performance info for this many ticks. Set to -1 to run forever. | |
9 | rw_conceptdef | <NAME> | Give your entity a conceptdef with rolled values. |
9 | rw_conceptitem | <NAME> <AMOUNT> <VAR0> <VAR1> <VAR2> <VAR3> | Give your entity a conceptitem with given values. |
9 | rw_detailrecipe | Give your entity one of the specified detailrecipe items, 1 if infinite | |
9 | rw_invention_all | give every salvage | |
9 | rw_recipex | give a bunch of recipes: testing only!!! | |
9 | rwtoken | reward the named token to the player | |
9 | rwtokentoplayer | reward the named token to the player with the specified db_id. | |
9 | s_timedebug | Get debug information on the timing offset ON THE MAP (debug) | |
9 | s_timeoffset | set the mapserver time offset with the format days:hours:minutes:seconds. If you want to set the offset to 2 hours, 3 minutes, you'd use s_timeoffset 0:2:3:0 | |
9 | s_timeoffsetsecs | Seconds to offset the timing functions ON THE MAP from the real time (debug) | |
9 | saccessviolation | Cause the server to crash with an accessviolation | |
9 | sadialog | sends the client a test storyarc complete dialog | |
9 | safe_player_count | The count of players that causes the server to degrade itself. | |
9 | scanlog | scans the dbserver log cache for the given terms | |
9 | scmdms | Saves commands the need to be translated | |
9 | scriptcombatlevel | sets the exemplar/sidekick of everyone in the zone to this level + 1. Use 0 to unset. | |
9 | scriptdefstart | Syntax: <ScriptDefPath> Starts any non-Location type scriptDef on the targeted entity | |
9 | scriptlocationprint | Print a list of script locations on this map | |
9 | scriptlocationsignal | Sends a signal to a named script location | |
9 | scriptlocationstart | Starts a named script location | |
9 | scriptlocationstop | Stops a named script location | |
9 | scriptluaexec | Syntax: <ScriptId> <LuaString> Runs the given Lua string inside the specified script | |
9 | scriptluastart | Mission|Encounter|Entity)> <LuaPath> Starts a script running the given Lua file on the targeted entity | |
9 | scriptluastring | Mission|Encounter|Entity)> <LuaString> Starts a script running the given Lua string on the targeted entity | |
9 | scriptsetvar | turns on showing script vars to client | |
9 | scriptstop | stops the script | |
9 | sendall | Send message to all players logged in to chatserver | |
9 | sendautotimers | enable sending auto timers to your client | |
9 | sendchat | Send chat message across mapservers. | |
9 | sendmsg | test send message blah blah | |
9 | sendpacket | Sends a packet of X KB to the client | |
9 | serve_floater | serves a floater up to a given entity. | |
9 | server_error_sent_count | the count of errors sent to admin clients. | |
9 | server_profile | Save a profile of the current frame for up to the specified number of frames | |
9 | server_profile_spikes | Save profiles of any frame longer than the specified time in ms | |
9 | server_profiling_memory | Set the number of MB of memory to use for profiling | |
9 | serverbreak | blarg | |
9 | set_combat_mod_shift | Sets your CombatModShift to the specified value (0-6 is valid). | |
9 | set_MARTY_status | Enable/disable MARTY for entire shard | |
9 | set_player_rename_token | Set this player's rename token state: 1 on 0 off | |
9 | set_zmq_connect_state | set_zmq_connect_state <0 or 1> - 0: disconnects ZMQ socket, stopping logserver from sending log messages to CoH Metrics system, 1: connects ZMQ socket. | |
9 | setdebugentitysvr | set the entity id that various things use as a server debug entity | |
9 | setdebugvar | Set a debug var. | |
9 | SetMARTYStatusRelay | Enable/disable MARTY for server | |
9 | setPowerDiminish | enable/disable power diminishing [on/off] | |
9 | settest1 | Set server test variable 1 | |
9 | settest2 | Set server test variable 2 | |
9 | settest3 | Set server test variable 3 | |
9 | sg_accept_relay | Asks a player to add themselves to supergroup (player_id, sg_id, inviter_id) | |
9 | sg_alt_relay | Joins a player to a supergroup if they are on the same account as the inviter (player_id, sg_id, sg_type, inviter_id, inviter_authid) | |
9 | sg_initiate | internal initiate command | |
9 | sg_kick_relay | Kick player from join supergroup | |
9 | sg_taskcomplete | Flags a player to let them know that their SG has completed an SG mission, regardless of which mapserver he/she is on | |
9 | sg_updatemember | Flags a supergroup member for an update, regardless of which mapserver he/she is on | |
9 | sgcreate | Create supergroup for development testing | |
9 | sginvite_long | Invite player to join supergroup | |
9 | sgiop_grant | <name> <duration> Debug: Grant player's SG Item of Power | |
9 | sgiop_grant_new | Debug: Instruct the Raid Server to Grant SG #X a New, Random Item of Power ( 0 == My SG ) | |
9 | sgiop_list | Debug: Show list of player's SG Item of Power | |
9 | sgiop_revoke | Debug: Revoke player's SG Item of Power | |
9 | sgiop_synch | Debug: Instruct the SG #X To Synchronize its Items of Power with the Raidserver ( 0 == My SG ) | |
9 | sgiop_transfer | Unused: Instruct the Raid Server to transfer Item of Power from Sg 1 to Sg 2 | |
9 | sgiop_update | Unused: Instruct the Raid Server to tell this Super Group about all its Items of Power | |
9 | sgIopGameState | Instruct the Raid Server Set the Item of Power Game State on this shard. Restart, CloseCathedral, or End, plus DebugAllowRaidsAndTrials and NoDebug | |
9 | sgraid_baseinfo | Manually set raid size & mount availability, sgraid_baseinfo <raidsize> <openmount?> | |
9 | sgraid_challenge | Challenge the given supergroup to the next available time slot | |
9 | sgraid_challenge_internal | Challenge the given supergroup to the next available time slot | |
9 | sgraid_length | Set the time for the supergroup raid | |
9 | sgraid_setvar | Set any var on the raidserver | |
9 | sgraid_size | Set the time for the force field to respawn | |
9 | sgraid_stat | Look at what mapserver is getting for your raid stats | |
9 | sgraid_warp | Test warping to an attacker location in a supergroup base | |
9 | sgrefreshrelay | force given db_id to reload supergroup | |
9 | sgreg | Simulate click on the supergroup registar | |
9 | sgrenamerelay | Internal command (player_id, old_sg_name, new_sg_name, admin_id) | |
9 | sgrp_badge_show | Lists the badges owned by the player's supergroup. | |
9 | sgrp_badgeaawardnotify_relay | <badgename> | |
9 | sgrp_badgestates | set the stats for a supergroup. (used by statserver). | |
9 | sgrp_base_prestige_fixed | clear the base prestige fixed flag | |
9 | sgrp_lstoken | list tokens in the player's supergroup | |
9 | sgrp_rmtoken | remove the named token to the player's supergroup | |
9 | sgrp_rwtoken | reward the named token to the player's supergroup | |
9 | sgrp_stat | update supergroup stats sgrp_stat <stat name> amount | |
9 | sgstatsrelay | force given db_id to reload stats | |
9 | shardjump | move to shard <shard name>. | |
9 | show_lua_all | Show functions of all Lua Libraries | |
9 | show_lua_lib | Show functions of a specific Lua Library | |
9 | showallcontacts | Show all available contacts. | |
9 | showcutscene | Shows the cutscene on the current mission | |
9 | showdoors | Prints a list of all doors | |
9 | showHiddenEntities | blarg | |
9 | showIopGame | Show everything this server currently knows about the Item of POwer Game | |
9 | showmissioncontact | Shows the fake mission contact for all players (server-wide) | |
9 | showmissiondoors | Prints a list of all mission doors | |
9 | showmissiondoortypes | Prints a list of the mission door types available in this zone | |
9 | showmycontacts | Show all contacts the player has. | |
9 | showpnpcs | Prints all the persistent npcs on this map | |
9 | showPowerDiminish | display current state of power diminishing | |
9 | showPowerTargetInfo | Developer version of powers_buypower. Buys a power for the character. ([category] [power set] [power]) | |
9 | showstatesvr | blarg | |
9 | showtaskdoor | Show all of the potential doors for a task. | |
9 | showvisitlocations | Prints all the visit locations on this map | |
9 | silenceall | <0/1> set to 1=global silence on, 0=normal | |
9 | skyFade1 | manually override sky fading values | |
9 | skyFade2 | manually override sky fading values | |
9 | skyFadeWeight | manually override sky fading values | |
9 | slocale | sets the server locale | |
9 | smalloc | count how much memory the server has malloc'd and print to a log file | |
9 | smemchecknow | does a server side _CrtMemCheck | |
9 | smmonitor | dump server memory usage | |
9 | spacketdebug | turns on packet debugging from client | |
9 | spawn | <CRITTER_NAME / NPC_NAME / SPAWN_BINDING_NAME> | The command spawns a specific type or group of Critters or NPCs. Any of the names attached to an NPC block or a Critter block in N:/game/data/SpawnArea/Global.txt can be used in place of CRITTER_NAME or NPC_NAME. |
9 | spawnmissionnpcs | Spawn <n> random NPC's who will run around scared. They can spawn from any encounter location | |
9 | spawnmob | <NO_OF_VILLAINS> <MIN_LEVEL> <MAX_LEVEL> | This command spawns a mob of random villain critters. Only villains within the given level range will attempt to be spawned. |
9 | start_zone_event | Load and start a zone event | |
9 | startmission | <MISSION_NAME> <MISSION_MAP_NAME> | Assign and teleport to a specific mission and map. If '*' is given for map name, a default map will be selected. |
9 | startstoryarcmission | <ARC_NAME> <EPISODE_NAME> <MAP_NAME> | Assign and teleport to a specific arc mission and map. If '*' is given for map name, a default map will be selected. |
9 | stashtablememdumpserver | Dumps the mem usage of the hash tables to the console | |
9 | stats | Shows a player's stats | |
9 | stop_zone_event | Stop a zone event | |
9 | storyarcreload | reloads story arc scripts (contacts, missions, tasks); affects everyone on server | |
9 | storyinforeset | Resets the player's StoryInfo structure | |
9 | storytogglecontact | Toggles between the two starting contacts for villains(Burke/Kalinda) | |
9 | stringtablememdumpserver | Dumps the mem usage of the string tables to the console | |
9 | svr_fog_color | Sets the fog on the server, overrides scene file | |
9 | svr_fog_dist | Sets the fog on the server, overrides scene file | |
9 | svrsilentkick | kick <player> without informing the game client | |
9 | taskadvancecomplete | Internal command. taskadvancecomplete <db_id> | |
9 | taskcleartimer | Clears the task timer. | |
9 | taskcompleteinternal | Internal command. taskcompleteinternal <db_id> <task id> <task subid> <task cpos> <bPlayerCreated> <success> | |
9 | taskdetailpage | Get detail on the given task | |
9 | taskforcecreate | create a basic task force (no contacts) | |
9 | taskforcedestroy | destroy your current task force | |
9 | taskforcejoin | Add yourself to player's task force | |
9 | taskforcemode | set your task force mode to x | |
9 | taskgetall | Resend all task status info. | |
9 | taskselectvalidate | Internal command. taskselectvalidate <db_id> <task id> <task subid> <task cpos> <bPlayerCreated> | |
9 | taskselectvalidateack | Internal command. taskselectvalidateack <db_id> <task id> <task subid> <task cpos> <bPlayerCreated> <valid> <response dbid> | |
9 | taskstartnofailtimer | Starts the task timer in no-fail mode. If timeout value is -1, starts counting up from now. Timeout is in seconds. | |
9 | taskstarttimer | taskstarttimer <owner_id> <task id> <task subid> <timeoutvalue in seconds> | |
9 | taskteamcompleteinternal | taskteamcompleteinternal <db_id> <task id> <task subid> <task cpos> <bPlayerCreated> <leveladjust> <level> <seed> | |
9 | team_accept_offer_relay | Asks a player to add himself (player_id, team_id, invited_by, inviter_pvp, addEvenIfNotLeader) | |
9 | team_accept_relay | Asks a player to add himself (player_id, team_id, invited_by, inviter_pvp) | |
9 | team_kick_relay | Asks player to kick himself (kicked_id, kicked_by) | |
9 | team_map_relay | Asks player to send map update | |
9 | team_quit_relay | Relays a team_quit_internal command | |
9 | teamcreate | 5 = teamup, 6 = supergroup | |
9 | teamjoin | 5 = teamup, 6 = supergroup | |
9 | teamleave | 5 = teamup, 6 = supergroup | |
9 | teamlogdump | Dump the team log to the debug window | |
9 | teamlogecho | Start echoing the team log to the server console | |
9 | testgentypes | Verify all referenced NPCs and Critters in the loaded SpawnArea defs are valid | |
9 | testlogging | Prints out a log message for each logging level | |
9 | testmission | Get a specific task & teleports to mission door, if possible. (Combines 'gettaskqa' and 'gotomission') | |
9 | testnpcdta | Test a guy in NPC.dta. | |
9 | testnpcs | <initial npc number> <spawn count> | Test npcs + villains from NPC.dta |
9 | tf_quit_relay | Relays a task force quit internal command - synonymous with team_quit_relay | |
9 | time | sets current time of day for this map | |
9 | timesetall | sets current time of day for all maps | |
9 | timestepscale | Runs simulation at this time scale. | |
9 | trickortreat | Set Trick-or-Treat mode | |
9 | tss_xfer_back | Tell the turnstileserver to shard visitor xfer the character back | |
9 | tss_xfer_out | Tell the turnstileserver to shard visitor xfer the character out | |
9 | turnstile_debug_get_map_info | Debug command to get the map info for local mapserver | |
9 | turnstile_debug_set_map_info | Debug command to set the map info for local mapserver | |
9 | turnstile_invite_player_accept_relay | Invite player to the leaders instance | |
9 | turnstile_invite_player_relay | Relay invite player to the leaders instance | |
9 | turnstile_join_specific_mission_instance | Player is joining a specific mission instance | |
9 | turnstile_player_left_league | Player has left league and the turnstile needs to know | |
9 | tut_invite | Invite player to the leaders instance | |
9 | uniquetaskinfo | Show info on all unique tasks | |
9 | unlock_character | Remove the slot lock on a character | |
9 | unspamme | Unbans and removes spam flags from this player | |
9 | validatespawns | Enables collecting of bad (embedded in stuff) spawn points from encounters. | |
9 | viewattributes | View the attributes of the player (while they are on same map) | |
9 | villain_list | Print a list of all the villains on map | |
9 | weeklyTF_addToken | Adds the token to the weekly TF token list | |
9 | weeklyTF_db_updateTokenList | DB relay command to update the weekly token list | |
9 | weeklyTF_printAllToken | Prints the list of all available weekly TF tokens | |
9 | weeklyTF_removeToken | Removes the token from the weekly TF token list | |
9 | weeklyTF_setEpochTime | Set the time when the epoch starts | |
9 | wisdom | Set player wisdom to the given number. | |
9 | xpdebt | Set player experience debt to the given number. | |
9 | xpscale | Scales the amount of XP awarded. | |
9 | zone_event_kill_debug | Toggle zone event debug info for kills | |
9 | zone_event_set_karma_mod | Override karma modifier value | |
10 | acc_unlock | USE ACC_ACCOUNTINFO FIRST! Make sure all orders have succeeded or failed! Remove account server lock, use with csroffline | |
10 | account_certification_buy | buys a <0=cert/1=voucher> <count> <description> | |
10 | account_certification_delete | hides certification from player (adds to delete count) | |
10 | account_certification_delete_all | removes all certification records from player inventory (for debugging) | |
10 | account_certification_erase | removes certification from player inventory (for debugging) | |
10 | account_grant_charslot | grants <int> more character slots for current account | |
10 | account_loyalty_earned | adds <amount> to earned loyalty points for current account | |
10 | account_loyalty_refund | refunds loyalty reward <name> for current account | |
10 | account_loyalty_reset | resets all loyalty rewards for current account | |
10 | account_recover_unsaved | Attempts force recovery of unsaved transactions. | |
10 | add_all_contacts | Adds all contacts to the player. Used for testing and debugging only | |
10 | Architect_Token_Grant | Grant a mission server token to the player | |
10 | arena_player_stats | Show arena stats (wins, losses, etc | |
10 | authkick | <NAME> <REASON> | Kick an authname |
10 | autoenhance | Place Standard enhancements in all slots | |
10 | autoenhanceIO | Try to place IO's in all slots | |
10 | autoenhanceset | Try to place Invention sets in all slots | |
10 | backup_apply | Apply selected backup, player must be off line | |
10 | backup_apply_sg | Apply selected backup, supergroup must be off line | |
10 | backup_player | Force a backup of a currently logged in player | |
10 | backup_search | Get list of backups available for a player | |
10 | backup_search_sg | Get list of backups available for a supergroup | |
10 | backup_sg | Force a backup of players supergroup | |
10 | backup_view | View indepth backup from current search | |
10 | backup_view_sg | View in depth backup text from current search | |
10 | badge_add | Gives the named badge to the player. | |
10 | badge_grant | Gives the named badge to the player. | |
10 | badge_grant_bits | set the badges owned by the player. a string of hex values: 0f13c.... | |
10 | badge_remove_all | Removes all badges from the player. | |
10 | badge_revoke_all | Removes all badges from the player. | |
10 | badge_show_all | Lists all badges, with the badges owned by the player marked. | |
10 | badge_show_bits | show the badges owned by the player. a string of hex values: 0f13c.... | |
10 | badge_stat_add | Adds the given value to the given basic badge stat for the player. | |
10 | badge_stat_set | Sets the given basic badge stat for the player. | |
10 | badge_stat_show | Show all of the basic stats tracked for badges for the player. Optional parameter shows stats with the given string in the stat name. | |
10 | badges_show_all | Lists all badges, with the badges owned by the player marked. (synonym for badge_show_all) | |
10 | banchat | ban <player> from general chat for <number of days> | |
10 | base_save | Saves the current base | |
10 | boost | Gives the player a specific enhancement. | |
10 | boostset | Gives the player the full set of enhancements. | |
10 | bounce_mail_recv | Allows GM to bounce a players gmails | |
10 | bounce_mail_sent | Allows GM to bounce a players gmails | |
10 | cape_remove | lock capes | |
10 | chan_kill | Shutdown a chat channel | |
10 | chan_members_mode | <CHANNEL NAME> <OPTIONS...> | Changes permissions for all members of a channel.
Valid Options: -join kicks user from channel +send / -send gives/removes user ability to send messages to channel +operator / -operator gives/removes operator status from another user in the channel |
10 | check_costume_slots | Prints out costume slot information | |
10 | check_mail_pending | Show pending gmails on this player. | |
10 | check_mail_recv | Allows GM to check a players gmails | |
10 | check_mail_sent | Allows GM to check a players gmails | |
10 | completesgtask | Complete the supergroup task | |
10 | costume_add_slot | Get another costume slot | |
10 | costume_add_tailor | gives the player a free tailor session | |
10 | costume_add_tailor_per_slot | gives the player a free tailor session for each owned costume slot | |
10 | costume_free_tailor | sets the player's free tailor sessions | |
10 | costume_reset | reset a players costume | |
10 | costume_ultra_tailor | Gives player tailor with ability to change gender/scale | |
10 | costumepart_remove | remove a reward costume part | |
10 | cs_pactmember_inf_add | Adds the given influence or infamy. | |
10 | csr_long | execute <command> as if you were <player> and had <access_level> (e.g. "csr_long 3 1234 Joe levelupxp 10") | |
10 | dbflag_set | set DbFlag <name> to <value> | |
10 | debug | print out basic player info | |
10 | debug_detail | print out detailed player info | |
10 | debug_spec | print out a player's specializations | |
10 | debug_tray | print out a player's tray contents | |
10 | detail_grant | Adds the given detail to character | |
10 | detail_revoke | Revokes the given detail from character | |
10 | donottriggerspawns | <0/1> | 1: donottriggerspawns, 0: normal |
10 | encounteralwaysspawn | Make all encounters go off instead of checking spawn probabilities (for testing) | |
10 | encounterdebug | Turns encounter debugging on or off | |
10 | encounterignoregroups | Causes the encounter system to ignore how encounters are grouped, -1 to return to default | |
10 | encountermem | Show memory usage for the encounter system | |
10 | encounterneighborhoodlist | List all encounters on map, broken down by neighborhood | |
10 | encounterspawn | Spawn a specific encounter group (manual spawning groups only) | |
10 | ent_corrupted | Shows if the entity if marked as corrupted. | |
10 | ent_set_corrupted | Sets the corrupted flag on an entity. | |
10 | entityencounterspawn | Respawn the encounter for specified entity id. | |
10 | experience_add | Adds the given experience. | |
10 | failsgtask | Fail your supergroup task | |
10 | failtask | fail the Xth task on your list | |
10 | fixupstoryarcs | clears any story arc episode issued tasks which have not been completed and are not in the player's tasklist | |
10 | fx_expires | When does the special costume FX expire in hours. | |
10 | fx_special | Set the character's special costume FX | |
10 | global_remove_handle | Removes the player from all global friends lists, ignore lists and channels. | |
10 | glow_remove | lock glow | |
10 | gotoent | go to an entity by id. | |
10 | ignore_spammer_duration | set how long auto-chatbanned players are silenced to [int] seconds | |
10 | ignore_spammer_multiplier | set the number of ignores generated by ignore_spammer to [int] | |
10 | ignore_spammer_threshold | set the number of ignores needed to auto-chatbanned someone to [int], 0 disables | |
10 | influence | Set player influence to the given number. | |
10 | influence_add | Adds the given influence. | |
10 | inspire | Gives the player a specific inspiration. | |
10 | levelingpact_add | Forcibly join two players in a leveling pact by name. | |
10 | levelingpact_add_no_xp | Forcibly join two players in a leveling pact by name. | |
10 | levelingpact_info | Set the total influence that a leveling pact shares. | |
10 | levelingpact_set_experience | Set the total experience that a leveling pact shares. | |
10 | levelingpact_set_influence | Set the total influence that a leveling pact shares. | |
10 | levelingpactwho | <LEVELING_PACT> | get info on leveling pact |
10 | levelup_wisdom | <LEVEL> | Increases the character's wisdom level to the given level. |
10 | levelup_xp | <LEVEL> | Increases the character's level to the given level. |
10 | listen | Receive all chat going to a user | |
10 | mapcheckstats | checks if the current randomly generated map meets the missions.spec reqs | |
10 | mapstats_checkall | Checks all maps against the missions.spec | |
10 | missionmapstats | print some stats about mission beacons on map | |
10 | missionmapstatstofile | Save the stats about mission beacons on the map to a file. | |
10 | nextcar | go to next car | |
10 | nextnpc | go to next npc | |
10 | nextplayer | go to next player | |
10 | nextreset | reset next counter | |
10 | offline_character | usage: <db_id> or <char name>. Force a character to go offline, as if their account were inactive | |
10 | power_set_level | <CAT> <SET> <POW> <LEVEL> | Sets the level the given power was bought at to the given value. |
10 | powers_buypower | <CATEGORY> <POWER_SET> <POWER> | Buys a power for the character. |
10 | powers_buypower_dev | <CATEGORY> <POWER_SET> <POWER> | Developer version of powers_buypower. Buys a power for the character. |
10 | powers_set_level | <CAT> <SET> <POW> <LEVEL> | Sets the level the given power was bought at to the given value. |
10 | prestige | Set player's supergroup prestige to the given number. | |
10 | prestige_add | Adds the given prestige to player's supergroup. | |
10 | printMessageOnAlignmentMission | Pop up a message box telling me about the alignment mission that I can't earn points for. | |
10 | raidwho | get info on <raid> | |
10 | releaseplayer | Frees controlled player character. | |
10 | reputation | Sets your reputation. | |
10 | reputation_add | Adds the given reputation. | |
10 | respec_grant_counter | increment available counter respecs by specified amount | |
10 | respec_grant_token | Modify and existing token | |
10 | respec_remove | take away free respec | |
10 | respec_remove_counter | decrement available counter respecs by specified amount | |
10 | respec_remove_token | Modify and existing token | |
10 | reward | Give your entity a reward for defeating a villain of the specified level | |
10 | rm_recipe | Remove recipe from your inventory | |
10 | rw_costume_slot | Give character an additional costume slot | |
10 | rw_detail | Give your entity one of the specified details | |
10 | rw_recipe | Give your entity one of the specified recipe items | |
10 | rw_salvage | Give your entity one of the specified salvage items | |
10 | salvage_grant | Adds the given salvage to character | |
10 | salvage_revoke | Revokes the given salvage from character | |
10 | scapply | Internal command. Give souvenir clue to db_id | |
10 | scget | Give the user the specified souvenir clue | |
10 | scmdusage | print usage of server commands containing <string> | |
10 | scremove | Remove the specified souvenir clue from user, for debugging only | |
10 | sendMessageIfOnAlignmentMission | Send a message to the specified db_id (tmp_int2) if I (tmp_int) am on an Alignment mission. | |
10 | servermissioncontrol | Request from the client for some info for Mission Control | |
10 | serverwho | <MAPSERVER_ID> | get NPC/player counts for mapserver, use -1 to get total for all mapservers |
10 | sg_detail_grant | Adds the given detail to the supergroup | |
10 | sg_detail_revoke | Revokes the given detail with given creation time from supergroup | |
10 | sg_influence | Set player's supergroup influence to the given number. | |
10 | sg_influence_add | Adds the given influence to player's supergroup. | |
10 | sgleader | find leader of a supergroup. | |
10 | sgrankname | Change rank #<int> name to <str> | |
10 | sgrankprint | Print rank information | |
10 | sgrp_base_prestige_set | set the amount of base prestige | |
10 | silence_handle | Silence a handle from all channel chat. | |
10 | silenceall_channels | Blocks everyone from channel chat | |
10 | spawnmany | <CRITTER_NAME / NPC_NAME / SPAWN_BINDING_NAME> <COUNT> | The command spawns a number of a specific type or group of Critters or NPCs. Any of the names attached to an NPC block or a Critter block in N:/game/data/SpawnArea/Global.txt can be used in place of CRITTER_NAME or NPC_NAME. |
10 | spawnmanyvillains | <VILLAIN_NAME> <COUNT> | The command spawns a number of villains. |
10 | spawnobjective | <MODEL_NAME> | This command spawns an objective model as it would be seen in a mission. |
10 | storage_adj | <ADJ_AMOUNT> <ITEM_NAME> <OPTIONAL:LEVEL> | adjust the named salvage by N for the currently selected detail |
10 | storage_set | <SET_AMOUNT> <ITEM_NAME> <OPTIONAL:LEVEL> | set the named item to N for the currently selected detail |
10 | storyarcdetail | more detailed information on your story arc | |
10 | storyarcprint | print information on your story arc | |
10 | supergroupwho | get info on <supergroup> | |
10 | svrban | ban <player> for <reason> | |
10 | svrunban | unban <player> | |
10 | teamupwho | get info on <teamup> | |
10 | title_1 | Set the character's first title | |
10 | title_2 | Set the character's second title | |
10 | title_and_expires_special | Set the character's special, free-form title and expiration duration | |
10 | title_expires | When does the special title expire in hours. | |
10 | title_the | Set the character's The setting | |
10 | tmsg | send <teamup id> a <message> | |
10 | train | Train command, 0 = power, 1 = skill | |
10 | unsilenceall_channels | Restores channel chat | |
10 | validateContacts | Validate all the contact data. Give error messages where appropriate. | |
10 | validateMyContacts | Validate all the contact data. Give error messages where appropriate. | |
10 | wisdom_add | Adds the given wisdom. | |
10 | xpdebt_remove | Removes the given experience debt. | |
11 | badge_add_all | Gives all badges to the player. | |
11 | badge_grant_all | Gives all badges to the player. | |
11 | base_destroy | LAST RESORT. Closes map and removes the base entirely. | |
11 | dbquery | there should be some more detailed docs for this command offline | |
11 | emergencyshutdown | Emergency shutdown command, attempts to save all current entities and shut down the map. | |
11 | maxslots | Get every slot possible | |
11 | omnipotent | Gives character all powers someone of their class can have. | |
11 | temppower | Gives the player a specific temp power. | |
11 | temppower_revoke | Removes specific temp power from a player. | |
11 | temppowerx | Gives the player a random temp power. |