Client Mirror Distribution Project

From OuroDev
Revision as of 04:25, 9 June 2019 by JATMN (talk | contribs) (Initial Page Layout Planning - Please do not link yet.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

This page is not yet completed.

Client Mirror Distribution Project

Game Client Distribution for both a New or Existing player base can be a resource-intensive and expensive undertaking.
The primary focus of this project is to provide publicly usable Mirror servers for common Game Client files to increase download speeds, decrease download times and get players into your server faster.

Mirror servers are compatible with both Tequila and CreamSoda Game Launchers


Mirror Servers

Server A
Server B

Common Questions & Answers

  • Q: How much does it cost to use these Mirror servers in my Manifest? - [Expand]
A: One Billion... Thank you's?

But seriously this service is provided free of charge to support the rebuilding of the City of Heroes Community
Please consider checking out and/or adding your server at COHServers.com (for free) as an alternative to support this project.

  • Q: This is great! How can I donate to support this project? - [Expand]
A: While we are very grateful to hear you would like to financially support this project.

Just like all projects in collaboration with OuroDev we cannot accept donations to support this project.
Please consider checking out and/or adding your server at COHServers.com (for free) as an alternative to support this project.

  • Q: I run a small server on my home internet connection for my friends, will using these mirror servers help me? - [Expand]
A: Yes, if you host the Game Client files on your home connection your players will likely see lag spikes or map server errors.

Downloading the game files can saturate your upload bandwidth making the game in some cases unplayable until each download is completed.