FileStructure clientmessages-en

From OuroDev
Revision as of 11:49, 12 May 2019 by Dragonsire (talk | contribs)


PIGG BIN File Structure (clientmessages-en.bin)
DataType Size Description Notes
Bytes 8 Unknown Likely CRC or Similar (Work in Progress)
Integer/UInteger 4 Size of Data / Maybe Offset Work in Progress
* LOOP String Entries
Bytes VAR String 1 Null Ended Ascii / UTF not Sure / Can be Just Null / Rare
Bytes VAR String 2 Null Ended Can be Just Null
* END LOOP
C Format Strings Table
DataType Size Description Notes
Integer/UInteger 4 Number Entries Currently 3632
Integer/UInteger 4 Size of Data / Offset Currently 20684
* LOOP String Entries C Format String Ex Time %d
Bytes VAR String 1 Null Ended Ascii / UTF not Sure / Can be Just Null / Rare
Bytes VAR String 2 Null Ended Usually the Format String Portion %d, %i
* END LOOP
PString Index Table
DataType Size Description Notes
Integer/UInteger 4 Size of Data
* LOOP PStrings
Bytes VAR String Null Ended
Integer/UInteger 4 Index to String Table Example 3208, 2345 not in any particular order
Integer/UInteger 4 2nd Index to String Table 1 greater than previous Index Above
Integer/UInteger 4 Number Format Attributes Used in String # of {insert here} in string, many are 0
* LOOP If Number Attribues > 0
Integer/UInteger 4 Index to C Format String Table
* END LOOP

Content Example... To big to post anyway


You've spent a total of {Minutes} minutes fighting the good fight.
You've spent a total of {Hours} hours fighting the good fight.
You've fought the good fight {Count} times.
You've been fighting the good fight for {Minutes} minutes today.
You've been fighting the good fight for {Hours} hours today.
You activated the {PowerName} power.
{PowerName} is recharged.
{PowerName} is still recharging.
Unable to queue up {PowerName}. {PowerName2} is already queued.
{PowerName} added to queue.
{PowerName} hit!
{PowerName} missed!
Target is unaffected by {PowerName}.
{PowerName} cancelled.
The target must be on the ground to use this power.
You cannot attack this target, you have been taunted by {VillainName}.
Something
Not enough endurance to use {PowerName}.
Target is too far away to continue using {PowerName}.
Target is too hard to see to continue using {PowerName}.
Shutting off {PowerName}.
{PowerName} knocked off!
You are held!
You are no longer held.
You have been stunned!
You are no longer stunned.
You have been immobilized!
You can move again.