Dbserver
The dbserver is responsible for managing the connection to the database and is the central connection for all mapservers and launchers.
Command line arguments
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 Start the dbserver as a logserver instead. (This also happens if the executable name is "logserver".)  | 
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 Disable encryption between the client and dbserver.  | 
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 Enable production mode/disable development mode. Document production mode.  | 
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 Start all static non-DontAutoStart maps automatically on startup.  | 
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 Start up to n static maps on startup.  | 
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 Enable verbose logging.  | 
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 Run a database shutdown test on the n first containers and then exit. n is 100 by default.  | 
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 Run a performance benchmark and then exit.  | 
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 Run a load test of n runs on the database and then exit. n is 0 by default.  | 
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 Run a duplication test of n runs on the database and then exit. n is 0 by default.  | 
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 Run an update test of n runs on the database and then exit. n is 0 by default.  | 
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 Load the on-disk flat format (.defs or .bins) of Ents, Supergroups, Teamups and Leagues to the database, then exit. Only works in development mode.  | 
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 Dump the database containers of Ents, Supergroups, Teamups and Leagues to the on-disk format, then exit. Only works in development mode.  | 
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 Load a dump file. Defaults: 
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 Revisit DB (after import?) and fix broken links. Defaults: 
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 Export a dump file.  | 
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 Enable packet debug info (data type and length). Enabled by default if the build is FULLDEBUG, disabled otherwise.  | 
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 Echo logs for the generic memlog instance to the console.  | 
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 Pass the   |