AuthServer

From OuroDev

Responsible for user authentication and session creation. Cross-shard capabilities.

Communication Protocols

Game Server

TCP Port 2104. AuthServer and DBServer communicate through this port.

Incoming Packets

Opcode Description
AS_PLAY_OK
AS_PLAY_FAIL
AS_PLAY_GAME
AS_QUIT_GAME
AS_KICK_ACCOUNT
AS_SERVER_USERNUM
AS_BAN_USER
AS_VERSION
AS_PING
AS_WRITE_USERDATA
AS_SET_CONNECT
AS_PLAY_USER_LIST
AS_SET_SERVER_ID
AS_SERVER_USER_NUM_BY_QUEUE_LEVEL
AS_FINISHED_QUEUE
AS_SET_LOGIN_FREQUENCY
AS_QUEUE_SIZES
AS_READ_USERDATA
AS_WRITE_GAMEDATA
AS_READ_GAMEDATA
AS_SHARD_TRANSFER

Outgoing Packets

Opcode Description Structure
SQ_ABOUT_TO_PLAY dsdddd
SQ_KICK_ACCOUNT dcs
SQ_SERVER_NUM -
SQ_VERSION sd(d)
SQ_PING -
SQ_COMPLETE_USERLIST d
SQ_USER_DATA db
SQ_GAME_DATA db

Game Client

TCP Port 2106. AuthServer and Game communicate through this port.

Incoming Packets

Opcode Description
AQ_LOGIN
AQ_SERVER_LIST
AQ_ABOUT_TO_PLAY
AQ_LOGOUT
AQ_LOGIN_MD5
AQ_SERVER_LIST_EXT

Outgoing Packets

Opcode Description Structure
AC_PROTOCOL_VER Exchange common protocol version with client dddbdb
AC_LOGIN_FAIL Reject client authentication c
AC_BLOCKED_ACCOUNT Account banned for X until Y dd
AC_LOGIN_OK Allow client authentication dddddddddddd(dd)
AC_SEND_SERVERLIST Send list of shards c[cddccwwcc(cs)]
AC_SEND_SERVER_FAIL Something unexpected happened c
AC_PLAY_FAIL Server selected, but down possibly? c
AC_PLAY_OK Server selected, continue ddc
AC_ACCOUNT_KICKED Account kicked for X c
AC_BLOCKED_ACCOUNT_WITH_MSG Account permabanned for X s
AC_SC_CHECK_REQ - -
AC_QUEUE_SIZE Queue length and wait time c[ccdd]
AC_HANDOFF_TO_QUEUE Wait in server queue ddc
AC_POSITION_IN_QUEUE - -

GM Tools

TCP Port 2108. Unknown.