Client Mirror Distribution Project: Difference between revisions

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The mirror servers offer a few different versions of the City of Heroes game client to meet your needs, the following is a break down of each version
The mirror servers offer a few different versions of the City of Heroes game client to meet your needs, the following is a break down of each version
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</br>
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* '''<mirror server>/savecoh''' (Game Client Version: i24)  &dArr;</div>
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{| class="wikitable"
{| class="wikitable"
|''<mirror server>'''''/savecoh'''
| Full URL: '''<mirror server>/savecoh'''
|-
|-
| This was the latest version of the game client released by Paragon Studios before Sunset
|
|This was the latest version of the game client released by Paragon Studios before Sunset
* Was the latest version publicly available to access Live Test servers before City of Heroes Sunset.
* Was the latest version publicly available to access Live Test servers before City of Heroes Sunset.
* Same files you would have downloaded to load up Paragon Chat or Icon  
* Same files you would have downloaded to load up Paragon Chat or Icon  
* Currently the default and preferred game client version used by most servers that run "SCoRE/i25" server base
* Currently the default and preferred game client version used by most servers that run "SCoRE/i25" server base
''This version should also be compatible with any server version if you include any needed changes (custom piggs or exe etc.)''
''This version should also be compatible with any server version if you include any needed changes (custom piggs or exe etc.)''
|}
|- style="vertical-align:top;"
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| ''<mirror server>'''''/OuroDev'''
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|
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* '''<mirror server>/OuroDev''' &dArr;</div>
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{| class="wikitable"
{| class="wikitable"
! scope="col" |'''/v2i1-Pre'''
| Full URL: '''<mirror server>/OuroDev/v2i1-Pre'''
|-
|
|This folder is somewhat complicated.
* The game client has a few modified files compiled by 3rd party from v2i1 pre-released source code which can be buggy in some circumstances.
* Contents of this folder were not originally intended to be used by any servers except specific "Test" servers however it became the main version used by many OuroDev i24 based servers pre v2i1 release.
''This folder used to be named '''<mirror server>/Ouro''' and has been maintained for historical reasons. However, we do not recommend using this version''
|-
! scope="col"|'''/v2i1'''
| Full URL: '''<mirror server>/OuroDev/v2i1'''
|-
|-
| This folder will have the various release editions by OuroDev
|
<div class="mw-collapsible mw-collapsed">
|This is a cleaned up and optimized version of the i24 game client with some sources recompiled from v2i1 Release by OuroDev.
<div class="mw-collapsible-toggle" style="float: none;">
Some changes include the following, for a more detailed list of changes, see  https://git.ourodev.com/CoX/Source/releases   
* '''<mirror server>/OuroDev/v2i1-Pre''' &dArr;</div>
* Removed Various 3rd party modules that were used in the live version of i24 that have been depreciated or outdated
<div class="mw-collapsible-content">
</br>This folder is somewhat complicated. The game client has a few modified files compiled by 3rd party from v2i1 pre-released source code which can be buggy in some circumstances.
</br>Contents of this folder were not originally intended to be used by any servers except specific "Test" server however it became the main version used by many OuroDev i24 based servers
</br>
</br>(This folder used to be named <mirror server>/Ouro and has been maintained for historical reasons. However, we do not recommend using this version)
</div></div>
</br>'''<mirror server>/OuroDev/v2i1'''
</br>This is a cleaned up and optimized version of the i24 game client with some sources recompiled from v2i1 Release by OuroDev.
</br>Some changes include the following, for a more detailed list of changes, see  https://git.ourodev.com/CoX/Source/releases   
* Various 3rd party modules that were used in the live version of i24 that have been depreciated or outdated have been removed.
* Ouroboros stylized login screen
* Removed various text/help/buttons that use to point to help/cash store sections or URLs on the original live website (which no longer exists)
* Removed various text/help/buttons that use to point to help/cash store sections or URLs on the original live website (which no longer exists)
* added support for -patchDir to include custom piggs etc.
* Added Ouroboros stylized login screen
* added support for PhysX on modern GPU's
* Added support for -patchDir to include custom piggs etc.
</br>
* Added support for PhysX on modern GPU's
</br>This version should be compatible with any OuroDev based servers
</br>This version should be compatible with any OuroDev based servers
</br>Note: This is current as of the release of v2i1, files will not be updated in this folder if there is patches released by OuroDev you will need to include those changes yourself.
</br>''Note: This is current as of the release of v2i1, files will be randomly updated in this folder if there is patches/bugfixes released by OuroDev you will need to include those changes yourself.''
</div>
</br>''If you are getting checksum errors using this folder its possible files have been updated and you should rebuild your manifest''
|}
 
|}
|}
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Revision as of 02:44, 17 June 2019

This page is not yet completed.

Game Client Distribution for both a New or Existing player base can be a resource-intensive and expensive undertaking.
The primary focus of this project is to provide publicly usable Mirror servers for common Game Client files to increase download speeds, decrease download times and get players into your server faster.

Mirror servers are compatible with both Tequila and CreamSoda Game Launchers


Mirror Servers ⇓

The mirror servers offer a few different versions of the City of Heroes game client to meet your needs, the following is a break down of each version

<mirror server>/savecoh Full URL: <mirror server>/savecoh
This was the latest version of the game client released by Paragon Studios before Sunset
  • Was the latest version publicly available to access Live Test servers before City of Heroes Sunset.
  • Same files you would have downloaded to load up Paragon Chat or Icon
  • Currently the default and preferred game client version used by most servers that run "SCoRE/i25" server base

This version should also be compatible with any server version if you include any needed changes (custom piggs or exe etc.)

<mirror server>/OuroDev
/v2i1-Pre Full URL: <mirror server>/OuroDev/v2i1-Pre
This folder is somewhat complicated.
  • The game client has a few modified files compiled by 3rd party from v2i1 pre-released source code which can be buggy in some circumstances.
  • Contents of this folder were not originally intended to be used by any servers except specific "Test" servers however it became the main version used by many OuroDev i24 based servers pre v2i1 release.

This folder used to be named <mirror server>/Ouro and has been maintained for historical reasons. However, we do not recommend using this version

/v2i1 Full URL: <mirror server>/OuroDev/v2i1
This is a cleaned up and optimized version of the i24 game client with some sources recompiled from v2i1 Release by OuroDev.

Some changes include the following, for a more detailed list of changes, see https://git.ourodev.com/CoX/Source/releases

  • Removed Various 3rd party modules that were used in the live version of i24 that have been depreciated or outdated
  • Removed various text/help/buttons that use to point to help/cash store sections or URLs on the original live website (which no longer exists)
  • Added Ouroboros stylized login screen
  • Added support for -patchDir to include custom piggs etc.
  • Added support for PhysX on modern GPU's


This version should be compatible with any OuroDev based servers
Note: This is current as of the release of v2i1, files will be randomly updated in this folder if there is patches/bugfixes released by OuroDev you will need to include those changes yourself.
If you are getting checksum errors using this folder its possible files have been updated and you should rebuild your manifest




Common Questions & Answers ⇓

  • Q: How much does it cost to use these Mirror servers in my Manifest? - [Expand]
A: One Billion... Thank you's?

But seriously this service is provided free of charge to support the rebuilding of the City of Heroes Community
Please consider checking out and/or adding your server at COHServers.com (for free) as an alternative to support this project.

  • Q: This is great! How can I donate to support this project? - [Expand]
A: While we are very grateful to hear you would like to financially support this project.

Just like all projects in collaboration with OuroDev we cannot accept donations to support this project.
Please consider checking out and/or adding your server at COHServers.com (for free) as an alternative to support this project.

  • Q: I run a small server on my home internet connection for my friends, will using these mirror servers help me? - [Expand]
A: Yes, if you host the Game Client files on your home connection your players will likely see lag spikes or map server errors.

Downloading the game files can saturate your upload bandwidth making the game in some cases unplayable until each download is completed.