Portal Pipe Dreams

From OuroDev
Revision as of 16:45, 23 May 2019 by ChrisKitsch (talk | contribs)

A place to document pipe dream implementations to add in as Mods or Features into City of Heroes.

Feature: Nemesis Plot

A Cool Idea by ChrisKitsch

It turns out all of this was a nemesis plot.
Similar to the random NPC interactions during some limited events and storyarcs, this delves deeper into a possible Nemesis Plot. But maybe the real Nemesis Plot is the friends we make along the way...

Feature: NPC Hero Population

A Cool Idea by Zethfox
NPC Heroes that fight or move around an active city map.
They can be recruited to join as an ally/sidekick/teamup A LA NPC Buddy
And they could be generated from offline player characters on the current server, or even get datafeeds/characters from other servers to populate in
Introducing a Team-Up mechanic would be very cool to have on smaller servers to give that "Team" vibe even if one is not available

Powerset: Doppleganger

by ChrisKitsch

Variation to Mastermind and their Pets, this archetype would have the ability to spawn duplicates of themselves to fight alongside them. 

Powerset: Whips

Inspired by the demonic summoning mastermind, create a weapon-based melee powerset based on Whips

Epic Archetype: Primalist

Complete the unfinished EAT Primalist.