What Is Bubble Allegedly Working On: Difference between revisions

From OuroDev
No edit summary
No edit summary
Line 1: Line 1:
* Set up server install 5
** New createbin install to test a new way of doing it
* Fix and test contacts.def for ouroboros flashback errors
* Making I24 Bins
* Making I24 Bins
** Priority: Sequencers, <s>Costumes</s>
** Priority: Sequencers, <s>Costumes</s>
Line 15: Line 20:
** Adding a new power animation to an existing power
** Adding a new power animation to an existing power
*** I found alternate sequencers in the PFX files, find how the UI points to these
*** I found alternate sequencers in the PFX files, find how the UI points to these
<s>
* Power Tray UI
** Specifically adding the text counter
** And something to turn it on or off, maybe /powercountdown [0|1]
</s> Someone else did this already


* Unbinning
* Unbinning
Line 27: Line 26:
** Bindump just needs conversion tools, I've partially written this
** Bindump just needs conversion tools, I've partially written this
*** A few bins dont seem to dump properly, I need to investigate the command line options more
*** A few bins dont seem to dump properly, I need to investigate the command line options more
** Work out which defs can be used as is, which need fixing up, which can be replaced by the 2500 files


* Mastermind Pets
* Mastermind Pets

Revision as of 18:08, 30 May 2019

  • Set up server install 5
    • New createbin install to test a new way of doing it
  • Fix and test contacts.def for ouroboros flashback errors
  • Making I24 Bins
  • Localisation
    • Client side changes done
    • Server needs testing, as test server was down at the time
  • Sequencer
    • Adding emotes - done
    • Using power animations as emotes - done
    • Documenting the sequencer properly
    • Adding a new power animation to an existing power
      • I found alternate sequencers in the PFX files, find how the UI points to these
  • Unbinning
    • Bintool and Bindump are both partially functional for this
    • Bintool can be expanded, but im still figuring this out
    • Bindump just needs conversion tools, I've partially written this
      • A few bins dont seem to dump properly, I need to investigate the command line options more
    • Work out which defs can be used as is, which need fixing up, which can be replaced by the 2500 files
  • Mastermind Pets
    • This is probably heavily buried in power code somewhere
    • Know where all the power defs are, how do we make the power summon based on a flag
    • Can we reuse the UI system that works for selecting a different animation in the PFX?
  • NPC Costume Parts for PCs
    • Already have them all in a spreadsheet
      • Parsed the 2500 defs with one of my VB programs
    • Need to manually add them into the CTM files for testing to see what works
    • Or shall I just write an excel to CTM converter and throw them all in at once
    • Maybe, I am that crazy
    • Have already proof of concepted this, adding files to the CTM lets me add them to my characters
  • Add spider parts to non VEATs