Mission Arc: It’s the end of the world as we know it
From OuroDev
Tribute scenes for the end times. For this arc to be everything I want it to be, it would lean heavily on altering the Nemesis Doppleganger idea of creating NPCs that pull from the server database.
Vision
This is the epic capstone for the whole story arc, thought maybe not the last chronologically speaking, definitely high reaching aspirations.
Mission Break down
Rikti/Shivan Invasion Missions
2-3 of these missions back to back. This is to model the heavy Rikti Invasion events on Live right before Sunset.
- Pick out iconic places to defend City Zones. If we can't figure out how to create Mission Maps from Zone Maps, possibly use Mayhem/Safeguard Mission maps to simulate City Wide fighting. I'd rather have places that are so iconic you know exactly where you are without needing to look at the mission tracker to tell you where you are protecting.
- It would be good to match the sides, ie: similar base level ranges, or... Actually have the First mission be Blue/Red side, the second Mission be the other faction's first mission as in these times of trouble alignment doesn't matter, the world needs saving, with a final mission on the Proper side of the fence.
- For Blue Side, the coin in Kings Row, where Blue Steel is would be interesting as the third/final mission if we include the Pocket D door, could use that to head into the meet up mission. A Red Side Equivalent would be Port Oakes East Docks
Pocket D
This could be a perfect breather, a point where we can lay out the whole overarching plan. Have Heroes and Villains talking about Banding together for one last stand.
- Meet up with various contacts (Maxed out, or Major Player Choice flagged references We could treat this as a talking hub/tactics mission, perhaps some "if we don't pull through this moments") Might nix this portion.
Torch Vigils(Atlas Park/Mercy Island?)
- Part one
- “Give Torches” temp power to have the player hand out torches to people milling around for the Vigil.
- Have protestors in the parking lot if possible
- Part Two
- Have speeches, either culled from AMAs or just inspirational drivel. It would be funny if no matter which Side you are, the Major Named NPCs of the opposite Faction are there to Rally Defenses against the onslaught of [NEW_ENEMY]
- Have a call when ready to set the "in game" timer to “sunset”
- Part Three
- go to a cut scene with Player standing/floating while facing [NEW_ENEMY] if we can, have a long cut through triggered loading screens with the blank field in the background.
- The Space Mission map with the background changed out for a field of stars no earth in view might be a beautiful set piece. It would also make for a good HQ for OuroDev as a whole after the end of arc, perhaps with a Door to this zone on one of the Islands floating around in the main Ouroboros Zone.
- Boss fight representing not laying down and taking the end of the world, but standing up to fight, possibly being joined by Major Named Heroes/Villains
- Cut scene with the Player and "Ouro" who gives them a "spark of hope" and urges them to breathe life into the World "From the Ashes". Cut back/exit Mission to the Sun Dawning on Atlas Park.