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  • Server Custom Login Screen ...same executables and data files but want to brand it with your own custom login screen. ...
    5 KB (789 words) - 13:36, 12 April 2020
  • This tutorial explans how to create your own login screen for City of Heroes that will override the image supplied by the serv [[File:Login Template.jpg|left|thumb|Login screen template|link=Special:FilePath/Login_Template.jpg]] ...
    2 KB (242 words) - 21:58, 2 May 2022

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  • #REDIRECT [[Personal Custom Login Screen]] ...
    42 bytes (5 words) - 11:02, 6 February 2020
  • This tutorial explans how to create your own login screen for City of Heroes that will override the image supplied by the serv [[File:Login Template.jpg|left|thumb|Login screen template|link=Special:FilePath/Login_Template.jpg]] ...
    2 KB (242 words) - 21:58, 2 May 2022
  • # Game Client sends a [[Client-to-dbserver#DBGAMECLIENT_LOGIN|login]] message to dbserver, and receives a lot of data in return. ...nnect]] message to game client. This contains an IP address, udp port, and login cookie for the client to connect to the MapServer. ...
    5 KB (690 words) - 16:45, 26 May 2019
  • Server Custom Login Screen ...same executables and data files but want to brand it with your own custom login screen. ...
    5 KB (789 words) - 13:36, 12 April 2020
  • ...t for clients to connect to dbserver when they select a server shard after login | UseSecurityCard || false || Use security cards for login on/off ...
    5 KB (631 words) - 17:25, 13 July 2019
  • *[[Personal Custom Login Screen]] *[[Server Custom Login Screen]] ...
    3 KB (306 words) - 06:49, 25 May 2021
  • * Fixed an issue where login hangs if encryption was enabled. * Removed outdated details from login. ...
    3 KB (422 words) - 20:31, 17 March 2020
  • ...both load it, and the client sends its version to dbserver as part of the login process. If the client does not have the expected version, dbserver will cl ...
    2 KB (258 words) - 17:13, 21 May 2019
  • : 8. We need to enable the sa login so that server can login to the database. :::: [[File:Login Props.png|thumb|none]] ...
    11 KB (1,611 words) - 19:26, 10 May 2019
  • ...description can be found in the [[Server Custom Login Screen|Server Custom Login Screen Tutorial]] in the Corp Wiki. ...
    6 KB (1,041 words) - 17:51, 30 August 2021
  • ...r connections to the server succeed or not, particularly when you click on Login, and when you click on your server in the server list. Those are the commo * If you are unable to login at all, and your console shows a failure to connect to the auth server, mak ...
    8 KB (1,329 words) - 19:29, 3 July 2019
  • If login fails, and QueueServer is not used, the message is ignored. If login fails, and QueueServer is used, then a QUEUESERVER_SVR_REMOVECLIENT will be ...
    23 KB (3,657 words) - 01:24, 19 May 2019
  • #We need to enable the sa login so that server can login to the database. ...window set the password to the same password you set back at step 4 [[File:Login Props.png|thumb|none]] ...
    16 KB (2,679 words) - 07:57, 16 January 2021
  • * Login to the game and type /mmm to bring up an admin menu. === Why does my DBServer say "login failed for user sa" when starting? === ...
    15 KB (2,196 words) - 18:13, 29 May 2019
  • ...r you did that load your Loose File Server and start the Client. After you login first teleport to Kings Row using the /mmm menu. ...
    4 KB (722 words) - 05:12, 3 June 2021
  • ...loading the files, click on the server and click on Play. Log in with the Login and Password created in the step above. ...
    5 KB (789 words) - 16:36, 7 July 2019
  • On your existing server installation, login to any of your alts (ideally one on your first page) and ensure they are we ...
    5 KB (866 words) - 14:56, 29 August 2019
  • * Added Ouroboros stylized login screen ...
    10 KB (1,518 words) - 03:29, 16 June 2020
  • : After the client starts up you'll be presented with a Login and Password screen. As auth is currently turned off you can enter anything ...
    7 KB (1,114 words) - 01:03, 2 June 2019
  • ...be loaded onto a map when a mapserver is ready for them, either as part of login or map transfer ...
    11 KB (1,718 words) - 15:22, 20 May 2019
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