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Showing below up to 137 results in range #71 to #207.

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  1. Example Manifest.xml‏‎ (21:51, 18 July 2019)
  2. Upgrading a Server to Asymmetric Code‏‎ (14:56, 29 August 2019)
  3. DataMiner‏‎ (02:08, 30 September 2019)
  4. .def Files‏‎ (17:12, 4 February 2020)
  5. COH CostumeUpdater‏‎ (11:02, 6 February 2020)
  6. 3DPrint‏‎ (11:02, 6 February 2020)
  7. Beaconizer‏‎ (11:02, 6 February 2020)
  8. Adding StoryArcs to Flashback System‏‎ (11:02, 6 February 2020)
  9. Bubble's Workflow for Adding Costume Parts‏‎ (11:02, 6 February 2020)
  10. Archetype: Synergist‏‎ (11:02, 6 February 2020)
  11. Adding Custom Emotes‏‎ (11:02, 6 February 2020)
  12. Building Costumes.bin from the I24 def dump‏‎ (11:02, 6 February 2020)
  13. Alternate Travel Animations‏‎ (11:02, 6 February 2020)
  14. Code Highlight Test‏‎ (11:02, 6 February 2020)
  15. Costume Updater‏‎ (11:02, 6 February 2020)
  16. Code Versions‏‎ (11:02, 6 February 2020)
  17. Contact Struct‏‎ (11:02, 6 February 2020)
  18. Content and Mod Tools‏‎ (11:02, 6 February 2020)
  19. Costume‏‎ (11:02, 6 February 2020)
  20. Contact‏‎ (11:02, 6 February 2020)
  21. COH ProjectFile‏‎ (11:02, 6 February 2020)
  22. Create a New Character‏‎ (11:02, 6 February 2020)
  23. Costume: NPC Group Costume Proliferation‏‎ (11:02, 6 February 2020)
  24. Client and Server Integrated Editing Tools‏‎ (11:02, 6 February 2020)
  25. Create a new Archetype‏‎ (11:02, 6 February 2020)
  26. DEF File Translator‏‎ (11:02, 6 February 2020)
  27. Emotes‏‎ (11:02, 6 February 2020)
  28. Creating a New Contact‏‎ (11:02, 6 February 2020)
  29. Create an Emblem‏‎ (11:02, 6 February 2020)
  30. Emblems‏‎ (11:02, 6 February 2020)
  31. Creating new Animations (3DS MAX)‏‎ (11:02, 6 February 2020)
  32. Feature: NPC Hero Population‏‎ (11:02, 6 February 2020)
  33. Event: Sunset Vigil‏‎ (11:02, 6 February 2020)
  34. FileStructure BIN CrypticS‏‎ (11:02, 6 February 2020)
  35. Faction: Portal Corps‏‎ (11:02, 6 February 2020)
  36. Fx‏‎ (11:02, 6 February 2020)
  37. Flypose 1-4‏‎ (11:02, 6 February 2020)
  38. FileStructure clientmessages-en‏‎ (11:02, 6 February 2020)
  39. FileStructure DEF‏‎ (11:02, 6 February 2020)
  40. List of Contacts‏‎ (11:02, 6 February 2020)
  41. Initiate Hannar‏‎ (11:02, 6 February 2020)
  42. Installing Custom Content On Your Server‏‎ (11:02, 6 February 2020)
  43. ImageServer‏‎ (11:02, 6 February 2020)
  44. List of Recipes‏‎ (11:02, 6 February 2020)
  45. Localisation‏‎ (11:02, 6 February 2020)
  46. List of SKUs‏‎ (11:02, 6 February 2020)
  47. New SKUs‏‎ (11:02, 6 February 2020)
  48. Making a modified pigg file‏‎ (11:02, 6 February 2020)
  49. Mission Arc: Rumblings of Destruction‏‎ (11:02, 6 February 2020)
  50. Npc‏‎ (11:02, 6 February 2020)
  51. Midgardsormr‏‎ (11:02, 6 February 2020)
  52. Mehen‏‎ (11:02, 6 February 2020)
  53. OggVorbis‏‎ (11:02, 6 February 2020)
  54. Maps.spec‏‎ (11:02, 6 February 2020)
  55. Lore‏‎ (11:02, 6 February 2020)
  56. ND‏‎ (11:02, 6 February 2020)
  57. Mastermind Pets‏‎ (11:02, 6 February 2020)
  58. Making it Snow in game‏‎ (11:02, 6 February 2020)
  59. Mission Arc: It’s the end of the world as we know it‏‎ (11:02, 6 February 2020)
  60. Part‏‎ (11:02, 6 February 2020)
  61. Piglet‏‎ (11:02, 6 February 2020)
  62. PIGG‏‎ (11:02, 6 February 2020)
  63. Origin Specific Alternate Animations for Powersets‏‎ (11:02, 6 February 2020)
  64. Portal Pipe Dreams‏‎ (11:02, 6 February 2020)
  65. Power Icons Template‏‎ (11:02, 6 February 2020)
  66. Power‏‎ (11:02, 6 February 2020)
  67. Power Bits‏‎ (11:02, 6 February 2020)
  68. Potential Regeneration Suggestions‏‎ (11:02, 6 February 2020)
  69. Reverse Polish Notation‏‎ (11:02, 6 February 2020)
  70. Praetorian Clockwork Speech Patterns‏‎ (11:02, 6 February 2020)
  71. Server Chat Channels‏‎ (11:02, 6 February 2020)
  72. Region.CTM‏‎ (11:02, 6 February 2020)
  73. Required Directory Structure for Content and Development Tools‏‎ (11:02, 6 February 2020)
  74. Reference Documents‏‎ (11:02, 6 February 2020)
  75. Spawn Objectives Command‏‎ (11:02, 6 February 2020)
  76. Test Page‏‎ (11:02, 6 February 2020)
  77. Sunset all a Nemesis Plot?‏‎ (11:02, 6 February 2020)
  78. Test Page Please Ignore‏‎ (11:02, 6 February 2020)
  79. Testing Costume Parts For Porting‏‎ (11:02, 6 February 2020)
  80. Storyline: From the Ashes‏‎ (11:02, 6 February 2020)
  81. Task‏‎ (11:02, 6 February 2020)
  82. Texture Converter‏‎ (11:02, 6 February 2020)
  83. Upgrading A Server to Asymmetric Code‏‎ (11:02, 6 February 2020)
  84. Texture modding‏‎ (11:02, 6 February 2020)
  85. Vigil/Walk Torch‏‎ (11:02, 6 February 2020)
  86. V2i1 Asset Data Modifications‏‎ (11:02, 6 February 2020)
  87. V2I2 Ideas Notes‏‎ (11:02, 6 February 2020)
  88. The Pin Board‏‎ (11:02, 6 February 2020)
  89. XML Export‏‎ (11:02, 6 February 2020)
  90. XBOX 360 GamePad Mapping‏‎ (11:02, 6 February 2020)
  91. What Is Bubble Allegedly Working On‏‎ (11:02, 6 February 2020)
  92. Routers‏‎ (02:00, 10 February 2020)
  93. Map Editing‏‎ (06:39, 27 February 2020)
  94. Admin Commands (in-game)‏‎ (16:14, 1 March 2020)
  95. Volume 2 Issue 1 Release Notes‏‎ (20:31, 17 March 2020)
  96. City of Heroes Database Tool‏‎ (18:39, 18 March 2020)
  97. Creating A PFX File‏‎ (20:58, 23 March 2020)
  98. Create an Alternate Power Animation‏‎ (13:04, 12 April 2020)
  99. Server Custom Login Screen‏‎ (13:36, 12 April 2020)
  100. Server Setup for Making Bins‏‎ (13:40, 12 April 2020)
  101. Badge List‏‎ (05:57, 17 April 2020)
  102. Salvage List‏‎ (06:01, 17 April 2020)
  103. Tinting Powers‏‎ (08:52, 3 May 2020)
  104. Volume 2 Issue 2 Release Notes‏‎ (19:56, 9 May 2020)
  105. Network protocol‏‎ (20:01, 9 May 2020)
  106. Version Breakdown‏‎ (02:27, 21 May 2020)
  107. Client Mirror Distribution Project‏‎ (03:29, 16 June 2020)
  108. Texture Maps Basics‏‎ (13:17, 4 July 2020)
  109. Modeling Basics‏‎ (13:18, 4 July 2020)
  110. Exporting models from 3DS Max‏‎ (13:30, 4 July 2020)
  111. Costume Creation Process‏‎ (13:38, 4 July 2020)
  112. Basics of CTM‏‎ (14:01, 4 July 2020)
  113. Basics of Tricks‏‎ (14:09, 4 July 2020)
  114. GetTex Setup‏‎ (15:43, 15 July 2020)
  115. Volume 2 Release Notes‏‎ (13:54, 20 August 2020)
  116. AuthServer‏‎ (01:28, 3 September 2020)
  117. Main Page‏‎ (05:33, 4 October 2020)
  118. Workaround guide for placing persistent NPC's via Text Edits‏‎ (10:16, 4 October 2020)
  119. Using 3DS Max‏‎ (20:14, 9 October 2020)
  120. OuroDev Git Workflow‏‎ (10:16, 24 October 2020)
  121. Volume 2 Server Setup‏‎ (07:57, 16 January 2021)
  122. Portal Corps‏‎ (06:49, 25 May 2021)
  123. Kiosks‏‎ (10:33, 1 June 2021)
  124. OuroDev Discord‏‎ (10:30, 2 June 2021)
  125. Adding / Changing Map Transfers from Tunnels or Hazard Doors‏‎ (05:12, 3 June 2021)
  126. Using the MapEditor‏‎ (06:42, 3 June 2021)
  127. Environment setup‏‎ (20:45, 3 June 2021)
  128. Adding Spawns to a Map‏‎ (07:28, 12 June 2021)
  129. I25 Main Page‏‎ (05:24, 22 July 2021)
  130. Creating a manifest file‏‎ (17:51, 30 August 2021)
  131. Volume 2 Issue 21 Release Notes‏‎ (17:17, 29 December 2021)
  132. Personal Custom Login Screen‏‎ (21:58, 2 May 2022)
  133. Volume 2 VMs & Self Installer‏‎ (09:06, 22 June 2022)
  134. Magnet Links‏‎ (11:19, 22 June 2022)
  135. Powers‏‎ (12:57, 6 July 2022)
  136. I25 Community Virtual Machines‏‎ (13:58, 12 July 2022)
  137. Modding your i25 Server‏‎ (11:14, 14 February 2023)

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