Long pages
From OuroDev
Showing below up to 187 results in range #21 to #207.
- (hist) Texture modding [17,352 bytes]
- (hist) Beaconizer-protocols [16,748 bytes]
- (hist) Volume 2 Server Setup [16,436 bytes]
- (hist) I25 FAQ [15,767 bytes]
- (hist) Tinting Powers [15,700 bytes]
- (hist) Salvage List [15,031 bytes]
- (hist) ImageServer [14,571 bytes]
- (hist) I25 Server Setup [11,104 bytes]
- (hist) Server Chat Channels [11,048 bytes]
- (hist) COH ProjectFile [11,032 bytes]
- (hist) Contact Struct [11,006 bytes]
- (hist) Dbserver [10,887 bytes]
- (hist) Portal Pipe Dreams [10,751 bytes]
- (hist) Create a new Archetype [10,693 bytes]
- (hist) Workaround guide for placing persistent NPC's via Text Edits [10,166 bytes]
- (hist) Client Mirror Distribution Project [9,864 bytes]
- (hist) Account Portal [9,234 bytes]
- (hist) .bin files [8,997 bytes]
- (hist) Servers.cfg Explained [8,774 bytes]
- (hist) List of SKUs [8,475 bytes]
- (hist) Powers [8,371 bytes]
- (hist) Volume 2 VMs & Self Installer [8,135 bytes]
- (hist) FileStructure clientmessages-en [8,007 bytes]
- (hist) Client-to-mapserver [7,973 bytes]
- (hist) Volume 2 Modifying Server For External Access [7,726 bytes]
- (hist) Network protocol [7,703 bytes]
- (hist) Making it Snow in game [7,469 bytes]
- (hist) LoadBalance [7,369 bytes]
- (hist) I24 Server Setup [7,236 bytes]
- (hist) I25 loadBalanceDefault.cfg [7,149 bytes]
- (hist) V2i1 Asset Data Modifications [6,798 bytes]
- (hist) Volume 2 Build [6,592 bytes]
- (hist) FileStructure BIN CrypticS [6,361 bytes]
- (hist) Event: Sunset Vigil [6,350 bytes]
- (hist) Main Page [6,256 bytes]
- (hist) Using 3DS Max [6,176 bytes]
- (hist) Combat Log [6,128 bytes]
- (hist) Creating a manifest file [6,091 bytes]
- (hist) Badge List [6,082 bytes]
- (hist) Creating new Animations (3DS MAX) [5,998 bytes]
- (hist) FileStructure DEF [5,857 bytes]
- (hist) Server Setup for Making Bins [5,823 bytes]
- (hist) Storyline: From the Ashes [5,813 bytes]
- (hist) Environment setup [5,720 bytes]
- (hist) AuthServer [5,717 bytes]
- (hist) 3DPrint [5,507 bytes]
- (hist) Create an Alternate Power Animation [5,390 bytes]
- (hist) Volume 2 Issue 2 Release Notes [5,306 bytes]
- (hist) Potential Regeneration Suggestions [5,181 bytes]
- (hist) Upgrading a Server to Asymmetric Code [5,104 bytes]
- (hist) Config.txt [4,993 bytes]
- (hist) Server Custom Login Screen [4,863 bytes]
- (hist) Volume 2 Client setup [4,852 bytes]
- (hist) Creating a New Contact [4,770 bytes]
- (hist) I25 loadBalanceShardSpecific.cfg [4,697 bytes]
- (hist) Upgrading A Server to Asymmetric Code [4,674 bytes]
- (hist) How It Fits Together [4,608 bytes]
- (hist) Reverse Polish Notation [4,590 bytes]
- (hist) What Is Bubble Allegedly Working On [4,549 bytes]
- (hist) AccountServer [4,365 bytes]
- (hist) Create a New Character [4,190 bytes]
- (hist) Alternate Travel Animations [4,119 bytes]
- (hist) Adding / Changing Map Transfers from Tunnels or Hazard Doors [3,990 bytes]
- (hist) Costume [3,867 bytes]
- (hist) Testing Costume Parts For Porting [3,765 bytes]
- (hist) Creating A PFX File [3,752 bytes]
- (hist) Build Guide [3,741 bytes]
- (hist) I24 Common Setup Issues [3,727 bytes]
- (hist) Basics of CTM [3,565 bytes]
- (hist) Piggs [3,538 bytes]
- (hist) Installing Custom Content On Your Server [3,529 bytes]
- (hist) Emblems [3,519 bytes]
- (hist) Modding your i25 Server [3,492 bytes]
- (hist) I25 Community Virtual Machines [3,466 bytes]
- (hist) I25 on Linux [3,429 bytes]
- (hist) Adding Custom Emotes [3,405 bytes]
- (hist) Using the MapEditor [3,319 bytes]
- (hist) Costume Creation Process [3,313 bytes]
- (hist) Feature: NPC Hero Population [3,283 bytes]
- (hist) Mission Arc: It’s the end of the world as we know it [3,227 bytes]
- (hist) The Pin Board [3,221 bytes]
- (hist) Contacts [3,208 bytes]
- (hist) UserData Bits [3,175 bytes]
- (hist) I25 Downloads [3,101 bytes]
- (hist) Mehen [3,032 bytes]
- (hist) GetTex Setup [2,990 bytes]
- (hist) Flypose 1-4 [2,985 bytes]
- (hist) Issue 24 [2,942 bytes]
- (hist) Praetorian Clockwork Speech Patterns [2,932 bytes]
- (hist) Texture Maps Basics [2,910 bytes]
- (hist) Volume 2 Issue 1 Release Notes [2,875 bytes]
- (hist) ND [2,783 bytes]
- (hist) .def Files [2,781 bytes]
- (hist) Portal Corps [2,715 bytes]
- (hist) Exporting models from 3DS Max [2,647 bytes]
- (hist) Map Editing [2,589 bytes]
- (hist) Localisation [2,585 bytes]
- (hist) I25 Create VMWare 15 Virtual Machine [2,583 bytes]
- (hist) Adding StoryArcs to Flashback System [2,499 bytes]
- (hist) I25 VMWare 15 Setup [2,494 bytes]
- (hist) Faction: Portal Corps [2,485 bytes]
- (hist) I25 CoH Client and Server [2,469 bytes]
- (hist) OuroDev Git Workflow [2,422 bytes]
- (hist) I25 Server Maintenance [2,392 bytes]
- (hist) I25 Server.cfg [2,361 bytes]
- (hist) Contact [2,260 bytes]
- (hist) Vigil/Walk Torch [2,258 bytes]
- (hist) Volume 2 Issue 21 Release Notes [2,238 bytes]
- (hist) I25 Servers.cfg [2,185 bytes]
- (hist) Beaconizer [2,119 bytes]
- (hist) Dbquery.exe [2,033 bytes]
- (hist) Basics of Tricks [1,977 bytes]
- (hist) Dbquery.exe\-dbquery Arguments [1,972 bytes]
- (hist) Kiosks [1,914 bytes]
- (hist) V2I2 Ideas Notes [1,885 bytes]
- (hist) OuroDev Discord [1,847 bytes]
- (hist) Adding Spawns to a Map [1,806 bytes]
- (hist) Roadmap [1,793 bytes]
- (hist) Archetype: Synergist [1,727 bytes]
- (hist) I25 Create VMWare 14 Pro Virtual Machine [1,702 bytes]
- (hist) Piglet [1,696 bytes]
- (hist) Personal Custom Login Screen [1,621 bytes]
- (hist) Version.ini [1,594 bytes]
- (hist) I25 Multiple Server Setup [1,593 bytes]
- (hist) I25 Main Page [1,589 bytes]
- (hist) Required Directory Structure for Content and Development Tools [1,586 bytes]
- (hist) I25 account server.cfg [1,564 bytes]
- (hist) Server Executable Flags [1,555 bytes]
- (hist) Code Versions [1,550 bytes]
- (hist) Npc [1,536 bytes]
- (hist) Bubble's Workflow for Adding Costume Parts [1,525 bytes]
- (hist) Modeling Basics [1,495 bytes]
- (hist) City of Heroes Database Tool [1,414 bytes]
- (hist) DataMiner [1,387 bytes]
- (hist) Servers.cfg contents [1,324 bytes]
- (hist) Data server db servers [1,324 bytes]
- (hist) Volume 2 Ports [1,306 bytes]
- (hist) Task [1,265 bytes]
- (hist) Create an Emblem [1,205 bytes]
- (hist) Power Icons Template [1,169 bytes]
- (hist) Sunset all a Nemesis Plot? [1,097 bytes]
- (hist) Mission Arc: Rumblings of Destruction [1,091 bytes]
- (hist) Making a modified pigg file [1,057 bytes]
- (hist) VidiotMaps [1,027 bytes]
- (hist) Volume 2 Release Notes [1,017 bytes]
- (hist) Reference Documents [973 bytes]
- (hist) Version Breakdown [937 bytes]
- (hist) OuroDev Volume 2 Vision [919 bytes]
- (hist) OggVorbis [865 bytes]
- (hist) Midgardsormr [815 bytes]
- (hist) Emotes [804 bytes]
- (hist) Dead code [795 bytes]
- (hist) SyntaxHighlight [753 bytes]
- (hist) New SKUs [727 bytes]
- (hist) Origin Specific Alternate Animations for Powersets [627 bytes]
- (hist) Spawn Objectives Command [617 bytes]
- (hist) Routers [593 bytes]
- (hist) Region.CTM [532 bytes]
- (hist) Building Costumes.bin from the I24 def dump [510 bytes]
- (hist) AuthServer2 [473 bytes]
- (hist) Getting Started [468 bytes]
- (hist) Costume Updater [459 bytes]
- (hist) Code Highlight Test [457 bytes]
- (hist) I25 Client Setup [454 bytes]
- (hist) Client and Server Integrated Editing Tools [433 bytes]
- (hist) Cryptic Reference Document [432 bytes]
- (hist) Texture Converter [420 bytes]
- (hist) Maps.spec [355 bytes]
- (hist) Initiate Hannar [323 bytes]
- (hist) Map Server [317 bytes]
- (hist) Content and Mod Tools [314 bytes]
- (hist) Mapserver [298 bytes]
- (hist) Test [289 bytes]
- (hist) DEF File Translator [246 bytes]
- (hist) I25 auction server.cfg [202 bytes]
- (hist) I25 chat server.cfg [184 bytes]
- (hist) Costume: NPC Group Costume Proliferation [174 bytes]
- (hist) Lore [110 bytes]
- (hist) Git link when we have it [63 bytes]
- (hist) I25 turnstile server.cfg [61 bytes]
- (hist) XBOX 360 GamePad Mapping [46 bytes]
- (hist) I25 mission server.cfg [42 bytes]
- (hist) Test Page Please Ignore [36 bytes]
- (hist) I25 Getting Started [21 bytes]
- (hist) Test Page [20 bytes]
- (hist) COH CostumeUpdater [15 bytes]
- (hist) I25 CoH Client and Service [0 bytes]